Player Matchup

Chaac
Chaac
AgScoripion
Chaac
Level 29
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 9L
1,234 Elo+
Party 1
Yu Huang
Yu Huang
Tokimitsu
Yu Huang
Level 116
God Stats
8W - 10L
1,545 SR
Queue Stats
107W - 110L
1,477 Elo+
Party 1
Neith
Neith
TunaJoeTV
Neith
Level 25
God Stats
9W - 7L
1,647 SR
Queue Stats
72W - 60L
1,528 Elo+
Party 1
Team Averages
Level 57
1,535 SR
1,413 Elo+

VS

Team Averages
Level 44
1,530 SR
1,427 Elo+
Vamana
Vamana
SlemGem
Vamana
Level 28
God Stats
5W - 3L
1,540 SR
Queue Stats
54W - 85L
1,373 Elo+
Party 2
Chang'e
Chang'e
somedaygreat
Chang'e
Level 56
God Stats
9W - 9L
1,448 SR
Queue Stats
92W - 95L
1,449 Elo+
Party 2
Horus
Horus
wesnip
Horus
Level 49
God Stats
29W - 20L
1,601 SR
Queue Stats
97W - 104L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
9,416
673
7,123
14,787
16,600
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Tokimitsu
Yu Huang
12
2 / 6 / 5
9,957
711
10,180
11,516
4,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TunaJoeTV
Neith
12
4 / 3 / 2
10,157
726
13,291
9,636
3,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SlemGem
Vamana
14
4 / 4 / 8
10,979
784
10,008
14,603
11,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
somedaygreat
Chang'e
15
7 / 2 / 8
12,093
864
14,186
15,574
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
wesnip
Horus
15
4 / 1 / 11
11,149
796
7,136
18,791
22,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
15
15
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Vamana
SlemGem
Vamana
4
4
8
2
L
Yu Huang
Tokimitsu
Yu Huang
2
6
5
0.75
L
Neith
TunaJoeTV
Neith
4
3
2
1.67
W
Chang'e
somedaygreat
Chang'e
7
2
8
5.5
W
Horus
wesnip
Horus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
31,330
35,939
Taken
48,968
24,435
Mitigated
41,723
5,592
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,123
1,250
0
3,094
14,787
16,600
56
6,449
8,338
0
26,667
W
Vamana
SlemGem
Vamana
10,008
4,840
0
1,816
14,603
11,323
1,077
3,279
11,324
0
47,630
L
Yu Huang
Tokimitsu
Yu Huang
10,180
469
0
696
11,516
4,279
200
5,047
6,469
41,308
0
L
Neith
TunaJoeTV
Neith
13,291
6,909
0
1,802
9,636
3,556
473
2,889
6,747
0
37,224
W
Chang'e
somedaygreat
Chang'e
14,186
1,785
3,868
5,341
15,574
7,479
1,476
4,692
10,882
55,436
0
W
Horus
wesnip
Horus
7,136
2,532
3,320
5,516
18,791
22,921
535
3,306
15,485
0
13,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
34,221
121
Minions Killed
137
0
Camps Cleared
0
728,977
Distance Traveled
808,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,416
673
27
2
0
249,834
0
W
Vamana
10,979
784
55
4
0
281,116
0
L
Yu Huang
9,957
711
58
4
0
236,542
2
L
Neith
10,157
726
36
3
0
242,601
0
W
Chang'e
12,093
864
74
5
0
264,455
0
W
Horus
11,149
796
8
1
0
263,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role