Player Matchup

Xbalanque
Xbalanque
HASBULLAH21
Xbalanque
Level 125
God Stats
6W - 7L
1,819 SR
Queue Stats
459W - 495L
1,382 Elo+
Solo
Serqet
Serqet
Landier
Serqet
Level 129
God Stats
1W - 3L
1,586 SR
Queue Stats
22W - 25L
1,470 Elo+
Solo
Vamana
Vamana
Lukira
Vamana
Level 29
God Stats
13W - 18L
1,445 SR
Queue Stats
26W - 32L
1,453 Elo+
Party 1
Merlin
Merlin
Lun1k
Merlin
Level 109
God Stats
10W - 9L
1,646 SR
Queue Stats
139W - 122L
1,572 Elo+
Party 1
Achilles
Achilles
Nagiale
Achilles
Level 107
God Stats
6W - 9L
1,400 SR
Queue Stats
90W - 68L
1,578 Elo+
Party 1
Team Averages
Level 100
1,579 SR
1,491 Elo+

VS

Team Averages
Level 127
1,560 SR
1,522 Elo+
Martichoras
Martichoras
Parovka
Martichoras
Level 167
God Stats
15W - 14L
1,704 SR
Queue Stats
1,418W - 1,255L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
Staratar
Tsukuyomi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
475W - 445L
1,517 Elo+
Solo
Maui
Maui
Yabuk
Maui
Level 158
God Stats
3W - 8L
1,577 SR
Queue Stats
650W - 596L
1,510 Elo+
Solo
Surtr
Surtr
leekrou
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Agni
Agni
tomg35
Agni
Level 122
God Stats
22W - 17L
1,520 SR
Queue Stats
145W - 135L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HASBULLAH21
Xbalanque
11
0 / 1 / 1
6,049
550
3,777
6,276
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

Serqet
Landier
Serqet
11
2 / 0 / 3
6,346
577
5,489
6,692
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Lukira
Vamana
11
4 / 0 / 1
6,835
621
6,617
8,247
6,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Lun1k
Merlin
12
2 / 0 / 1
7,175
652
5,652
3,092
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Nagiale
Achilles
6
1 / 1 / 0
4,673
425
122
1,739
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Parovka
Martichoras
11
1 / 1 / 0
6,202
564
3,715
5,772
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tsukuyomi
Staratar
Tsukuyomi
11
0 / 0 / 0
6,076
552
4,419
8,239
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Yabuk
Maui
9
1 / 1 / 0
5,435
494
614
6,084
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
leekrou
Surtr
8
0 / 5 / 0
5,168
470
3,864
9,273
5,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
tomg35
Agni
7
0 / 2 / 0
4,659
424
847
3,626
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
2
2
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
HASBULLAH21
Xbalanque
0
1
1
0.5
W
Serqet
Landier
Serqet
2
0
3
3.5
W
Vamana
Lukira
Vamana
4
0
1
4.5
W
Merlin
Lun1k
Merlin
2
0
1
2.5
W
Achilles
Nagiale
Achilles
1
1
0
1
L
Martichoras
Parovka
Martichoras
1
1
0
1
L
Tsukuyomi
Staratar
Tsukuyomi
0
0
0
0
L
Maui
Yabuk
Maui
1
1
0
1
L
Surtr
leekrou
Surtr
0
5
0
0
L
Agni
tomg35
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
13,459
26,046
Taken
32,994
14,451
Mitigated
17,386
6,190
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
HASBULLAH21
Xbalanque
3,777
2,024
0
1,834
6,276
2,499
0
288
5,988
0
43,221
W
Serqet
Landier
Serqet
5,489
1,174
0
19
6,692
2,922
188
0
6,692
0
46,173
W
Vamana
Lukira
Vamana
6,617
4,105
0
3,189
8,247
6,652
0
75
8,172
0
51,525
W
Merlin
Lun1k
Merlin
5,652
399
0
1,037
3,092
1,067
306
847
2,245
59,395
0
W
Achilles
Nagiale
Achilles
122
0
0
111
1,739
1,311
0
326
1,413
0
1,403
L
Martichoras
Parovka
Martichoras
3,715
1,575
0
2,168
5,772
2,608
406
0
5,772
0
50,231
L
Tsukuyomi
Staratar
Tsukuyomi
4,419
806
0
1,412
8,239
3,071
0
588
7,388
0
54,466
L
Maui
Yabuk
Maui
614
147
0
1,857
6,084
4,680
0
2,541
3,389
15,790
0
L
Surtr
leekrou
Surtr
3,864
2,298
0
1,834
9,273
5,905
0
0
9,273
317
29,923
L
Agni
tomg35
Agni
847
87
0
668
3,626
1,122
0
2,161
1,289
20,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
27,540
340
Minions Killed
284
0
Camps Cleared
0
932,375
Distance Traveled
958,097
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,049
550
72
7
0
185,006
4
W
Serqet
6,346
577
78
7
0
273,737
0
W
Vamana
6,835
621
75
7
0
193,126
0
W
Merlin
7,175
652
112
10
0
218,498
2
W
Achilles
4,673
425
3
0
0
62,008
1
L
Martichoras
6,202
564
78
7
0
183,965
2
L
Tsukuyomi
6,076
552
101
9
0
252,164
0
L
Maui
5,435
494
26
2
0
196,182
1
L
Surtr
5,168
470
38
3
0
187,232
0
L
Agni
4,659
424
41
4
0
138,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role