Player Matchup

Janus
Janus
PastorTonsils
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 42L
1,459 Elo+
Party 1
Medusa
Medusa
STSkyy
Medusa
Level 140
God Stats
3W - 2L
1,681 SR
Queue Stats
63W - 52L
1,652 Elo+
Party 1
King Arthur
King Arthur
i_DrillYoCheeks
King Arthur
Level 59
God Stats
2W - 1L
1,818 SR
Queue Stats
3W - 11L
1,267 Elo+
Party 1
Team Averages
Level 76
1,666 SR
1,459 Elo+

VS

Team Averages
Level 114
1,638 SR
1,588 Elo+
Chang'e
Chang'e
DamainWayne
Chang'e
Level 121
God Stats
4W - 4L
1,790 SR
Queue Stats
52W - 44L
1,558 Elo+
Party 2
Ishtar
Ishtar
Shockblast
Ishtar
Level 113
God Stats
21W - 9L
1,624 SR
Queue Stats
134W - 99L
1,635 Elo+
Solo
Xing Tian
Xing Tian
UmbralShazam
Xing Tian
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 39L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
11,655
728
14,753
13,420
6,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
STSkyy
Medusa
16
7 / 7 / 1
13,540
846
19,347
20,786
10,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
i_DrillYoCheeks
King Arthur
13
2 / 11 / 6
11,748
734
7,309
21,571
27,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DamainWayne
Chang'e
16
5 / 3 / 14
13,039
815
14,319
17,154
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Shockblast
Ishtar
17
16 / 4 / 6
14,890
931
26,842
19,437
9,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
UmbralShazam
Xing Tian
15
2 / 2 / 18
11,958
747
6,058
19,458
25,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
23
23
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DamainWayne
Chang'e
5
3
14
4
L
0
5
8
0.8
L
Medusa
STSkyy
Medusa
7
7
1
1.07
W
Ishtar
Shockblast
Ishtar
16
4
6
4.75
W
Xing Tian
UmbralShazam
Xing Tian
2
2
18
5.5
L
King Arthur
i_DrillYoCheeks
King Arthur
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
47,219
55,777
Taken
56,049
44,355
Mitigated
42,851
7,745
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DamainWayne
Chang'e
14,319
1,546
5,246
6,036
17,154
7,620
1,115
4,562
12,592
67,086
0
L
14,753
2,013
85
828
13,420
6,568
332
4,391
9,029
60,446
0
L
Medusa
STSkyy
Medusa
19,347
9,681
0
6,262
20,786
10,524
1,356
8,322
12,464
0
62,753
W
Ishtar
Shockblast
Ishtar
26,842
21,685
0
3,760
19,437
9,332
2,078
6,502
12,935
0
73,120
W
Xing Tian
UmbralShazam
Xing Tian
6,058
799
269
2,671
19,458
25,899
242
4,410
15,048
22,025
0
L
King Arthur
i_DrillYoCheeks
King Arthur
7,309
503
0
570
21,571
27,263
0
8,185
13,386
0
20,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
39,887
157
Minions Killed
161
0
Camps Cleared
0
798,587
Distance Traveled
853,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,039
815
89
6
0
292,294
0
L
Janus
11,655
728
69
4
0
278,581
0
L
Medusa
13,540
846
73
5
0
275,638
0
W
Ishtar
14,890
931
61
4
0
258,693
0
W
Xing Tian
11,958
747
11
1
0
302,189
0
L
King Arthur
11,748
734
15
1
0
244,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role