Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
RamzLife
Xbalanque
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
536W - 532L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Sinpho-
Baron Samedi
Level 207
God Stats
19W - 13L
1,507 SR
Queue Stats
582W - 588L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
sASWAT
Gilgamesh
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,549 Elo+
Party 1
Team Averages
Level 154
1,501 SR
1,533 Elo+

VS

Team Averages
Level 121
1,596 SR
1,576 Elo+
Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ir0nhawc
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
MLGBigElite
Cthulhu
Level 141
God Stats
3W - 1L
1,837 SR
Queue Stats
180W - 174L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
NewMaicol
Erlang Shen
Level 192
God Stats
4W - 5L
1,641 SR
Queue Stats
254W - 256L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
THOMERTHEBOMBER
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 2 / 17
10,915
910
15,733
9,664
4,861
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
 
Ares
16
1 / 3 / 15
9,943
829
5,743
20,285
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
RamzLife
Xbalanque
19
17 / 3 / 9
12,199
1,017
26,834
10,737
6,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sinpho-
Baron Samedi
15
3 / 4 / 12
9,461
788
9,870
9,423
5,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
sASWAT
Gilgamesh
15
2 / 7 / 16
9,875
823
11,276
16,085
18,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 5 / 5
9,631
803
10,383
12,360
6,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Ir0nhawc
Skadi
16
4 / 6 / 13
9,504
792
11,223
14,006
7,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MLGBigElite
Cthulhu
18
2 / 4 / 12
10,262
855
9,074
17,105
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
NewMaicol
Erlang Shen
14
1 / 4 / 13
8,339
695
6,381
16,719
22,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
THOMERTHEBOMBER
Zhong Kui
13
2 / 9 / 7
8,045
670
9,476
17,118
14,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
28
Kills
18
19
Deaths
28
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
17
6.75
W
Ares
 
Ares
1
3
15
2.83
L
Thanatos
 
Thanatos
9
5
5
2.3
L
Skadi
Ir0nhawc
Skadi
4
6
13
1.75
L
Cthulhu
MLGBigElite
Cthulhu
2
4
12
2
L
Erlang Shen
NewMaicol
Erlang Shen
1
4
13
1.88
W
Xbalanque
RamzLife
Xbalanque
17
3
9
7.17
W
Baron Samedi
Sinpho-
Baron Samedi
3
4
12
2.25
L
Zhong Kui
THOMERTHEBOMBER
Zhong Kui
2
9
7
0.61
W
Gilgamesh
sASWAT
Gilgamesh
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,456
Damage
46,537
66,194
Taken
77,308
52,987
Mitigated
76,400
21,922
Healing
24,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,733
337
127
3,544
9,664
4,861
829
1,943
7,721
35,467
0
W
Ares
 
Ares
5,743
274
0
5,669
20,285
18,019
942
5,582
14,703
8,721
0
L
Thanatos
 
Thanatos
10,383
1,731
0
5,261
12,360
6,742
0
5,090
6,935
0
16,747
L
Skadi
Ir0nhawc
Skadi
11,223
4,474
559
1,381
14,006
7,702
0
5,765
8,054
0
22,341
L
Cthulhu
MLGBigElite
Cthulhu
9,074
127
2,393
4,508
17,105
25,132
0
7,646
9,459
32,195
0
L
Erlang Shen
NewMaicol
Erlang Shen
6,381
3,020
1,443
4,994
16,719
22,346
0
7,865
8,659
0
9,976
W
Xbalanque
RamzLife
Xbalanque
26,834
14,074
1,042
3,493
10,737
6,095
5,363
3,743
6,994
0
49,440
W
Baron Samedi
Sinpho-
Baron Samedi
9,870
507
3,438
2,509
9,423
5,253
0
2,821
6,602
26,693
0
L
Zhong Kui
THOMERTHEBOMBER
Zhong Kui
9,476
655
1,333
2,272
17,118
14,478
0
7,459
9,434
17,109
0
W
Gilgamesh
sASWAT
Gilgamesh
11,276
2,038
942
1,158
16,085
18,759
947
4,461
11,624
2,717
13,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
45,781
148
Minions Killed
133
0
Camps Cleared
0
1,061,577
Distance Traveled
1,045,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,915
910
56
5
0
233,757
0
W
Ares
9,943
829
5
0
0
217,541
0
L
Thanatos
9,631
803
20
2
0
222,153
0
L
Skadi
9,504
792
23
2
0
186,535
0
L
Cthulhu
10,262
855
57
5
0
231,226
0
L
Erlang Shen
8,339
695
7
1
0
220,301
0
W
Xbalanque
12,199
1,017
44
4
0
204,112
0
W
Baron Samedi
9,461
788
24
2
0
197,058
0
L
Zhong Kui
8,045
670
26
2
0
185,447
0
W
Gilgamesh
9,875
823
19
2
0
209,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role