Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
A Wikki
Poseidon
Silver II
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
26W - 43L
1,133 MMR
Solo
Aphrodite
Aphrodite
Silver II
Déúteros
Aphrodite
Silver II
Level 211
God Stats
3W - 6L
1,260 SR
Queue Stats
389W - 419L
1,128 MMR
Solo
Cupid
Cupid
Silver I
McLovinC4
Cupid
Silver I
Level 114
God Stats
12W - 9L
1,675 SR
Queue Stats
255W - 276L
1,157 MMR
Solo
Ne Zha
Ne Zha
Silver III
Triggerz7364
Ne Zha
Silver III
Level 88
God Stats
4W - 2L
1,698 SR
Queue Stats
93W - 103L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,572 SR
1,207 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,402 SR
1,120 MMR
Fenrir
Fenrir
Silver II
In Yuhh Mit
Fenrir
Silver II
Level 96
God Stats
3W - 3L
1,318 SR
Queue Stats
58W - 69L
1,092 MMR
Solo
Merlin
Merlin
Silver I
SirSlurpMeNoots
Merlin
Silver I
Level 133
God Stats
10W - 8L
1,532 SR
Queue Stats
80W - 90L
1,184 MMR
Solo
Guan Yu
Guan Yu
Bronze I
SunlihtSon
Guan Yu
Bronze I
Level 48
God Stats
2W - 3L
1,115 SR
Queue Stats
7W - 17L
977 MMR
Solo
Mulan
Mulan
Silver I
brizz0warri0r
Mulan
Silver I
Level 109
God Stats
16W - 14L
1,532 SR
Queue Stats
40W - 52L
1,175 MMR
Solo
Danzaburou
Danzaburou
Gold V
thatz_king
Danzaburou
Gold V
Level 62
God Stats
89W - 79L
1,514 SR
Queue Stats
292W - 286L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 2 / 1
6,609
601
5,470
11,249
8,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
A Wikki
Poseidon
8
1 / 3 / 0
5,234
476
1,336
5,769
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Déúteros
Aphrodite
10
1 / 3 / 3
5,819
529
4,791
9,041
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
McLovinC4
Cupid
9
0 / 1 / 1
5,503
500
4,233
6,865
1,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
10
2 / 2 / 2
6,164
560
3,492
9,075
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FaySurtrSusanoBakasura

VS

Bans
MartichorasMercuryThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 0
7,057
642
7,255
9,572
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 3
6,897
627
4,424
4,622
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SunlihtSon
Guan Yu
10
0 / 1 / 2
6,060
551
2,375
7,062
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,376
580
5,151
9,246
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
thatz_king
Danzaburou
11
4 / 0 / 0
6,625
602
5,738
7,405
2,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
10
11
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
1
1.75
L
Poseidon
A Wikki
Poseidon
1
3
0
0.33
L
Aphrodite
Déúteros
Aphrodite
1
3
3
0.83
W
Fenrir
4
2
0
2
L
Cupid
McLovinC4
Cupid
0
1
1
0.5
W
1
1
3
2.5
W
Guan Yu
SunlihtSon
Guan Yu
0
1
2
1
L
Ne Zha
2
2
2
1.5
W
1
3
1
0.5
W
Danzaburou
thatz_king
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
24,943
41,999
Taken
37,907
18,184
Mitigated
23,250
13,892
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,470
1,886
0
4,184
11,249
8,101
0
0
10,784
0
36,919
L
Poseidon
A Wikki
Poseidon
1,336
87
0
260
5,769
1,635
0
2,587
3,182
25,384
0
L
Aphrodite
Déúteros
Aphrodite
4,791
527
601
3,955
9,041
3,074
27
1,633
7,363
30,570
0
W
Fenrir
7,255
2,303
0
2,680
9,572
4,733
775
1,082
8,410
0
49,324
L
Cupid
McLovinC4
Cupid
4,233
2,451
335
3,050
6,865
1,918
0
0
6,865
0
35,200
W
4,424
297
0
854
4,622
1,773
230
1,893
2,629
54,355
0
W
Guan Yu
SunlihtSon
Guan Yu
2,375
48
567
2,711
7,062
4,569
66
1,165
5,651
0
18,651
L
Ne Zha
3,492
911
0
1,507
9,075
3,456
0
204
8,781
0
40,708
W
5,151
1,123
0
2,876
9,246
9,205
0
528
8,674
0
39,456
W
Danzaburou
thatz_king
Danzaburou
5,738
2,090
0
4,343
7,405
2,970
187
873
6,416
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
33,015
300
Minions Killed
361
0
Camps Cleared
0
1,097,408
Distance Traveled
1,197,748
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,609
601
67
6
0
225,651
0
L
Poseidon
5,234
476
43
4
0
201,417
0
L
Aphrodite
5,819
529
57
5
0
206,768
2
W
Fenrir
7,057
642
84
8
0
259,636
0
L
Cupid
5,503
500
62
6
0
211,718
1
W
Merlin
6,897
627
97
9
0
241,905
3
W
Guan Yu
6,060
551
34
3
0
252,446
2
L
Ne Zha
6,164
560
71
6
0
251,854
0
W
Mulan
6,376
580
73
7
0
217,157
3
W
Danzaburou
6,625
602
73
7
0
226,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role