Player Matchup

Anubis
Anubis
Thodrin
Anubis
Level 108
God Stats
8W - 4L
1,734 SR
Queue Stats
473W - 426L
1,591 Elo+
Party 2
Kali
Kali
XLAjamz26
Kali
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
658W - 655L
1,517 Elo+
Solo
Sol
Sol
dee0h
Sol
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 171L
1,400 Elo+
Party 2
Ullr
Ullr
deepsdoGG
Ullr
Level 146
God Stats
15W - 16L
1,322 SR
Queue Stats
818W - 819L
1,619 Elo+
Party 2
Surtr
Surtr
steve865
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,523 Elo+
Party 2
Team Averages
Level 86
1,511 SR
1,530 Elo+

VS

Team Averages
Level 27
1,540 SR
1,378 Elo+
Bellona
Bellona
Faqirr9197
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Solo
Bacchus
Bacchus
SebasJackland
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,286 Elo+
Party 1
Pele
Pele
jory12
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,286 Elo+
Party 1
Discordia
Discordia
thewookie17
Discordia
Level 19
God Stats
1W - 1L
1,698 SR
Queue Stats
71W - 64L
1,403 Elo+
Solo
Khepri
Khepri
zombi3kill3r03
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Thodrin
Anubis
18
11 / 3 / 20
11,034
1,003
19,842
7,283
3,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
13
1 / 4 / 15
8,072
734
3,538
9,265
3,981
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
dee0h
Sol
18
9 / 1 / 21
10,547
959
18,383
9,174
3,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
17
10 / 2 / 21
10,280
935
13,102
8,475
3,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
steve865
Surtr
15
2 / 2 / 24
8,815
801
6,651
11,829
14,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faqirr9197
Bellona
12
2 / 6 / 2
7,275
661
5,102
14,678
17,053
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
14
1 / 7 / 7
7,560
687
7,073
13,552
20,600
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
jory12
Pele
12
2 / 8 / 3
7,155
650
1,790
11,985
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
thewookie17
Discordia
17
4 / 5 / 7
9,599
873
17,394
11,181
5,030
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 4
7,751
705
1,622
13,885
11,372
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
33
Kills
11
12
Deaths
33
101
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Faqirr9197
Bellona
2
6
2
0.5
L
Bacchus
1
7
7
0.64
W
Anubis
Thodrin
Anubis
11
3
20
7
W
Kali
1
4
15
2.13
W
Sol
dee0h
Sol
9
1
21
19.5
W
Ullr
10
2
21
10.25
L
Pele
jory12
Pele
2
8
3
0.44
W
Surtr
steve865
Surtr
2
2
24
7
L
Discordia
thewookie17
Discordia
4
5
7
1.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,516
Damage
32,981
46,026
Taken
65,281
29,942
Mitigated
58,600
14,714
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Faqirr9197
Bellona
5,102
349
317
1,822
14,678
17,053
0
7,024
7,654
0
9,895
L
Bacchus
7,073
459
447
1,305
13,552
20,600
0
7,581
5,971
11,840
0
W
Anubis
Thodrin
Anubis
19,842
646
0
978
7,283
3,847
1,403
5,047
2,236
34,226
0
W
Kali
3,538
2,002
941
2,105
9,265
3,981
1,286
5,663
3,602
0
7,091
W
Sol
dee0h
Sol
18,383
7,463
2,599
4,805
9,174
3,743
3,045
4,651
4,523
39,432
0
W
Ullr
13,102
5,257
296
1,428
8,475
3,479
1,886
6,242
2,233
0
20,240
L
Pele
jory12
Pele
1,790
63
292
427
11,985
4,545
0
8,727
3,258
0
4,429
W
Surtr
steve865
Surtr
6,651
2,777
212
1,350
11,829
14,892
341
4,390
7,439
155
13,087
L
Discordia
thewookie17
Discordia
17,394
1,182
1,381
2,817
11,181
5,030
0
5,978
5,203
43,793
0
L
1,622
228
0
121
13,885
11,372
0
9,070
4,815
5,487
96

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
39,340
114
Minions Killed
92
0
Camps Cleared
0
1,041,192
Distance Traveled
907,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,275
661
9
1
0
202,343
0
L
Bacchus
7,560
687
8
1
0
203,852
0
W
Anubis
11,034
1,003
35
3
0
204,020
0
W
Kali
8,072
734
4
0
0
212,922
0
W
Sol
10,547
959
46
4
0
206,651
0
W
Ullr
10,280
935
18
2
0
208,457
0
L
Pele
7,155
650
5
0
0
167,564
0
W
Surtr
8,815
801
11
1
0
209,142
0
L
Discordia
9,599
873
61
6
0
183,953
0
L
Khepri
7,751
705
9
1
0
150,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role