Player Matchup

Sobek
Sobek
Alex45z
Sobek
Level 64
God Stats
43W - 39L
1,517 SR
Queue Stats
79W - 83L
1,442 Elo+
Party 1
Chang'e
Chang'e
BrandinoBandito
Chang'e
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 67L
1,350 Elo+
Party 1
Skadi
Skadi
LEWDENING
Skadi
Level 145
God Stats
3W - 2L
1,631 SR
Queue Stats
27W - 28L
1,553 Elo+
Solo
Team Averages
Level 91
1,549 SR
1,448 Elo+

VS

Team Averages
Level 132
1,582 SR
1,425 Elo+
Sylvanus
Sylvanus
Chadwicked444
Sylvanus
Level 159
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 15L
1,547 Elo+
Party 2
Eset
Eset
TheOriginalSmut
Eset
Level 143
God Stats
1W - 3L
1,532 SR
Queue Stats
29W - 34L
1,521 Elo+
Party 2
Da Ji
Da Ji
aurumbomb
Da Ji
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alex45z
Sobek
14
1 / 2 / 13
10,644
760
4,790
14,883
17,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 2 / 6
12,553
897
13,168
10,601
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
LEWDENING
Skadi
15
6 / 5 / 9
12,083
863
16,685
12,045
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chadwicked444
Sylvanus
12
2 / 3 / 5
9,559
683
10,353
13,664
12,188
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 5 / 1
12,129
866
7,927
13,378
5,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
aurumbomb
Da Ji
12
0 / 7 / 7
9,360
669
4,972
13,677
5,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
15
Kills
9
9
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alex45z
Sobek
1
2
13
3.75
W
8
2
6
5.5
L
Sylvanus
Chadwicked444
Sylvanus
2
3
5
1.5
W
Skadi
LEWDENING
Skadi
6
5
9
2.1
L
7
5
1
1.5
L
Da Ji
aurumbomb
Da Ji
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
23,252
37,529
Taken
40,719
24,910
Mitigated
23,628
13,197
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alex45z
Sobek
4,790
111
427
3,187
14,883
17,365
171
5,616
9,267
13,645
0
W
13,168
806
3,865
3,715
10,601
3,436
251
6,265
4,336
58,485
0
L
Sylvanus
Chadwicked444
Sylvanus
10,353
2,766
589
3,966
13,664
12,188
0
7,691
5,973
21,381
0
W
Skadi
LEWDENING
Skadi
16,685
6,020
0
2,003
12,045
4,109
2,949
7,432
4,613
0
74,083
L
7,927
782
80
2,825
13,378
5,471
193
4,840
8,538
59,436
0
L
Da Ji
aurumbomb
Da Ji
4,972
261
0
2,046
13,677
5,969
0
5,743
7,934
0
20,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
31,048
172
Minions Killed
125
0
Camps Cleared
0
736,301
Distance Traveled
636,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,644
760
9
1
0
268,093
0
W
Chang'e
12,553
897
62
4
0
242,789
0
L
Sylvanus
9,559
683
15
1
0
212,717
0
W
Skadi
12,083
863
101
7
0
225,419
0
L
Eset
12,129
866
75
5
0
214,499
0
L
Da Ji
9,360
669
35
3
0
209,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role