Player Matchup

Izanami
Izanami
HigurashiXIV
Izanami
Level 46
God Stats
25W - 24L
1,535 SR
Queue Stats
58W - 69L
1,487 Elo+
Party 1
Eset
Eset
OffTheSenzu9458
Eset
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 101L
1,455 Elo+
Party 1
Nike
Nike
Reishi
Nike
Level 143
God Stats
6W - 5L
1,397 SR
Queue Stats
223W - 334L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Rxbynttv
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,561 Elo+
Party 1
Nemesis
Nemesis
SavageKulo
Nemesis
Level 33
God Stats
11W - 7L
1,836 SR
Queue Stats
140W - 143L
1,429 Elo+
Solo
Team Averages
Level 93
1,554 SR
1,476 Elo+

VS

Team Averages
Level 75
1,530 SR
1,471 Elo+
Surtr
Surtr
Jgarner0902
Surtr
Level 46
God Stats
12W - 25L
1,419 SR
Queue Stats
50W - 79L
1,422 Elo+
Party 3
Izanami
Izanami
StupendousSkillz
Izanami
Level 8
God Stats
11W - 14L
1,782 SR
Queue Stats
52W - 46L
1,500 Elo+
Party 2
Nemesis
Nemesis
UniversalProxy
Nemesis
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 191L
1,482 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jones_boys3
Kumbhakarna
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 85L
1,519 Elo+
Party 3
Tiamat
Tiamat
temp-437131
Tiamat
Level 69
God Stats
2W - 4L
1,447 SR
Queue Stats
31W - 36L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HigurashiXIV
Izanami
11
0 / 1 / 1
6,439
537
5,568
6,587
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,395
616
4,249
4,901
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Reishi
Nike
13
2 / 0 / 1
7,528
627
7,446
8,356
7,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Rxbynttv
Cthulhu
10
1 / 0 / 2
6,274
523
6,168
7,591
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
SavageKulo
Nemesis
12
2 / 1 / 1
7,096
591
6,043
8,729
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,034
503
5,037
11,509
7,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 0
5,328
444
4,082
5,785
1,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 0
5,768
481
3,328
4,392
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
jones_boys3
Kumbhakarna
10
1 / 1 / 2
6,331
528
4,514
13,158
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
11
0 / 3 / 3
6,310
526
1,716
9,255
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
HigurashiXIV
Izanami
0
1
1
0.5
L
0
3
0
0
W
2
2
1
1.25
W
Nike
Reishi
Nike
2
0
1
2.5
W
Cthulhu
Rxbynttv
Cthulhu
1
0
2
2
W
Nemesis
SavageKulo
Nemesis
2
1
1
2.5
L
0
1
0
0
L
3
0
0
3
L
Kumbhakarna
jones_boys3
Kumbhakarna
1
1
2
2
L
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
18,677
36,164
Taken
44,099
18,742
Mitigated
24,683
10,923
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HigurashiXIV
Izanami
5,568
4,013
0
1,187
6,587
2,514
508
1,715
4,872
0
53,778
L
5,037
2,370
0
2,440
11,509
7,428
0
0
11,509
241
39,602
W
4,249
146
56
913
4,901
1,661
0
2,049
2,852
58,777
0
W
Nike
Reishi
Nike
7,446
2,083
0
4,228
8,356
7,074
0
105
8,251
0
63,088
W
Cthulhu
Rxbynttv
Cthulhu
6,168
1,338
1,587
1,445
7,591
4,458
116
1,840
5,751
16,151
0
W
Nemesis
SavageKulo
Nemesis
6,043
2,297
0
1,507
8,729
3,035
690
626
8,103
0
61,523
L
4,082
2,991
0
763
5,785
1,913
0
783
5,002
0
39,002
L
3,328
1,549
0
893
4,392
1,400
0
919
3,473
0
25,619
L
Kumbhakarna
jones_boys3
Kumbhakarna
4,514
1,109
0
4,698
13,158
9,449
0
4,945
8,213
24,241
0
L
Tiamat
1,716
134
0
3,559
9,255
4,493
0
3,770
5,485
36,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
29,771
433
Minions Killed
295
0
Camps Cleared
0
1,227,197
Distance Traveled
1,135,607
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,439
537
96
8
0
206,115
1
L
Surtr
6,034
503
67
6
0
208,300
1
W
Eset
7,395
616
108
9
0
254,954
4
W
Nike
7,528
627
119
10
0
234,797
0
W
Cthulhu
6,274
523
18
2
0
247,964
3
W
Nemesis
7,096
591
92
8
0
283,367
0
L
Izanami
5,328
444
76
6
0
251,882
0
L
Nemesis
5,768
481
47
4
0
179,576
0
L
Kumbhakarna
6,331
528
23
2
0
247,580
0
L
Tiamat
6,310
526
82
7
0
248,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role