Player Matchup

Bacchus
Bacchus
BigDogBigNuts
Bacchus
Level 24
God Stats
6W - 3L
1,809 SR
Queue Stats
24W - 25L
1,454 Elo+
Party 1
Neith
Neith
BlueMark12
Neith
Level 118
God Stats
0W - 1L
1,839 SR
Queue Stats
87W - 76L
1,573 Elo+
Party 1
Ares
Ares
FeloVaz
Ares
Level 147
God Stats
5W - 3L
1,804 SR
Queue Stats
298W - 285L
1,567 Elo+
Solo
Discordia
Discordia
Orlandc10
Discordia
Level 126
God Stats
5W - 4L
1,650 SR
Queue Stats
255W - 266L
1,455 Elo+
Party 2
Serqet
Serqet
axarsa97
Serqet
Level 121
God Stats
3W - 8L
1,617 SR
Queue Stats
211W - 213L
1,477 Elo+
Party 2
Team Averages
Level 107
1,744 SR
1,505 Elo+

VS

Team Averages
Level 118
1,674 SR
1,507 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Chef-ChiefGuwop
Ravana
Level 146
God Stats
28W - 18L
1,708 SR
Queue Stats
160W - 155L
1,552 Elo+
Solo
Skadi
Skadi
KawaiiMotif
Skadi
Level 29
God Stats
2W - 0L
1,845 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 3
Gilgamesh
Gilgamesh
bigmart19
Gilgamesh
Level 134
God Stats
13W - 11L
1,817 SR
Queue Stats
450W - 443L
1,493 Elo+
Solo
Cthulhu
Cthulhu
princeofnuts
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 0 / 1
5,505
500
4,848
8,071
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
9
1 / 1 / 1
5,333
485
4,542
7,176
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
FeloVaz
Ares
10
1 / 6 / 0
5,607
510
2,503
10,056
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Orlandc10
Discordia
11
0 / 2 / 0
5,902
537
2,014
4,255
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
axarsa97
Serqet
10
0 / 2 / 1
5,556
505
1,490
8,628
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 1 / 0
7,344
668
4,158
5,363
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
6 / 0 / 0
7,519
684
5,967
3,155
2,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,850
441
4,251
5,640
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
bigmart19
Gilgamesh
12
1 / 0 / 1
6,690
608
3,493
8,029
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
princeofnuts
Cthulhu
8
1 / 1 / 0
5,585
508
5,234
6,447
4,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
11
11
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
0
3
L
Bacchus
1
0
1
1.5
L
Neith
1
1
1
1.5
W
6
0
0
6
L
Ares
FeloVaz
Ares
1
6
0
0.17
W
0
1
0
0
L
Discordia
Orlandc10
Discordia
0
2
0
0
L
Serqet
axarsa97
Serqet
0
2
1
0.25
W
Gilgamesh
bigmart19
Gilgamesh
1
0
1
1.5
W
Cthulhu
princeofnuts
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
23,103
38,186
Taken
28,634
18,687
Mitigated
14,138
5,852
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,158
0
0
2,456
5,363
1,700
0
2,242
2,932
44,908
0
L
Bacchus
4,848
1,037
0
2,695
8,071
6,917
0
2,221
5,850
13,738
0
L
Neith
4,542
1,406
0
1,557
7,176
2,586
0
3,013
4,163
0
43,412
W
5,967
2,353
0
1,758
3,155
2,116
0
960
2,195
0
43,781
L
Ares
FeloVaz
Ares
2,503
51
0
320
10,056
5,014
0
333
9,723
23,288
0
W
4,251
1,072
0
232
5,640
2,036
0
2,855
2,785
0
27,351
L
Discordia
Orlandc10
Discordia
2,014
0
0
530
4,255
1,232
0
1,832
2,423
44,124
0
L
Serqet
axarsa97
Serqet
1,490
400
0
750
8,628
2,938
0
1,993
6,635
0
34,874
W
Gilgamesh
bigmart19
Gilgamesh
3,493
1,550
0
1,333
8,029
3,461
0
1,312
6,549
0
60,806
W
Cthulhu
princeofnuts
Cthulhu
5,234
825
0
2,038
6,447
4,825
0
1,993
4,454
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
31,988
284
Minions Killed
323
0
Camps Cleared
0
1,126,306
Distance Traveled
1,049,265
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,344
668
92
8
0
214,372
4
L
Bacchus
5,505
500
15
1
0
227,567
0
L
Neith
5,333
485
82
7
0
191,126
0
W
Ravana
7,519
684
76
7
0
162,045
0
L
Ares
5,607
510
37
3
0
224,108
0
W
Skadi
4,850
441
43
4
0
194,045
0
L
Discordia
5,902
537
87
8
0
222,206
2
L
Serqet
5,556
505
63
6
0
261,299
0
W
Gilgamesh
6,690
608
101
9
0
260,392
0
W
Cthulhu
5,585
508
11
1
0
218,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role