Player Matchup

Ne Zha
Ne Zha
Endrezo
Ne Zha
Level 125
God Stats
5W - 1L
1,292 SR
Queue Stats
39W - 33L
1,465 Elo+
Party 1
Ra
Ra
MeemaPPA
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,471 Elo+
Party 1
Medusa
Medusa
oSmi7H
Medusa
Level 94
God Stats
12W - 11L
1,551 SR
Queue Stats
40W - 31L
1,498 Elo+
Party 1
Team Averages
Level 85
1,448 SR
1,478 Elo+

VS

Team Averages
Level 118
1,267 SR
1,459 Elo+
Nu Wa
Nu Wa
Demon11775
Nu Wa
Level 123
God Stats
17W - 21L
1,238 SR
Queue Stats
273W - 274L
1,532 Elo+
Party 2
Thanatos
Thanatos
RandomHeroJohn
Thanatos
Level 114
God Stats
18W - 31L
1,373 SR
Queue Stats
247W - 250L
1,447 Elo+
Party 2
Bacchus
Bacchus
sssrm360
Bacchus
Level 116
God Stats
0W - 1L
1,191 SR
Queue Stats
133W - 132L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Endrezo
Ne Zha
14
7 / 5 / 7
11,173
859
11,398
12,625
6,782
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 10
10,763
828
6,689
6,140
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
oSmi7H
Medusa
14
3 / 1 / 11
10,582
814
7,623
8,584
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 5 / 3
9,137
703
5,817
9,129
2,535
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
3 / 6 / 1
9,408
724
8,448
12,216
4,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
sssrm360
Bacchus
12
1 / 3 / 2
8,830
679
5,373
10,048
13,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
5
6
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
3
0.5
W
Ne Zha
Endrezo
Ne Zha
7
5
7
2.1
W
4
0
10
9
L
Thanatos
3
6
1
0.58
W
Medusa
oSmi7H
Medusa
3
1
11
8.5
L
Bacchus
sssrm360
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
19,638
27,349
Taken
31,393
12,767
Mitigated
20,801
9,849
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,817
799
0
470
9,129
2,535
30
814
8,315
40,367
0
W
Ne Zha
Endrezo
Ne Zha
11,398
2,266
0
1,616
12,625
6,782
481
4,962
7,429
0
30,407
W
6,689
482
3,115
3,742
6,140
2,776
267
3,076
3,064
52,169
0
L
Thanatos
8,448
1,013
0
4,675
12,216
4,628
0
2,945
9,220
0
27,475
W
Medusa
oSmi7H
Medusa
7,623
3,356
0
1,376
8,584
3,209
2,229
3,288
5,296
0
57,580
L
Bacchus
sssrm360
Bacchus
5,373
206
0
1,688
10,048
13,638
0
3,044
6,897
24,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
27,375
188
Minions Killed
125
0
Camps Cleared
0
738,077
Distance Traveled
666,347
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,137
703
64
5
0
211,795
0
W
Ne Zha
11,173
859
29
2
0
241,745
4
W
Ra
10,763
828
95
7
0
252,566
0
L
Thanatos
9,408
724
37
3
0
238,695
0
W
Medusa
10,582
814
64
5
0
243,766
0
L
Bacchus
8,830
679
24
2
0
215,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role