Player Matchup

Atlas
Atlas
AJollyRodger
Atlas
Level 62
God Stats
25W - 33L
1,519 SR
Queue Stats
30W - 71L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
Cinderfyre
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1
Nemesis
Nemesis
CoopDaddyyy
Nemesis
Level 106
God Stats
3W - 0L
1,716 SR
Queue Stats
66W - 86L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
SneakyLinkP
Danzaburou
Level 82
God Stats
4W - 12L
1,353 SR
Queue Stats
83W - 103L
1,348 Elo+
Party 1
Anubis
Anubis
Tboul9617
Anubis
Level 76
God Stats
1W - 1L
1,322 SR
Queue Stats
43W - 80L
1,355 Elo+
Party 1
Team Averages
Level 71
1,482 SR
1,359 Elo+

VS

Team Averages
Level 113
1,651 SR
1,500 Elo+
Nu Wa
Nu Wa
FranticAgate0
Nu Wa
Level 142
God Stats
38W - 18L
1,707 SR
Queue Stats
343W - 318L
1,542 Elo+
Solo
Atlas
Atlas
I-Toy-ko-I
Atlas
Level 132
God Stats
4W - 2L
1,731 SR
Queue Stats
135W - 126L
1,469 Elo+
Solo
Bacchus
Bacchus
Richcrab89
Bacchus
Level 46
God Stats
15W - 7L
1,810 SR
Queue Stats
32W - 32L
1,459 Elo+
Solo
Thor
Thor
Shwant1189
Thor
Level 106
God Stats
12W - 16L
1,509 SR
Queue Stats
760W - 756L
1,452 Elo+
Solo
Neith
Neith
kkby
Neith
Level 137
God Stats
13W - 7L
1,500 SR
Queue Stats
102W - 81L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
6,570
548
4,225
7,407
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Cinderfyre
Baron Samedi
12
6 / 0 / 0
7,368
614
7,213
5,764
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
CoopDaddyyy
Nemesis
13
3 / 0 / 3
7,227
602
5,162
10,761
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SneakyLinkP
Danzaburou
10
1 / 1 / 2
6,144
512
3,217
6,381
2,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Tboul9617
Anubis
13
1 / 0 / 2
8,030
669
4,413
7,607
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,780
482
6,460
7,617
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
10
0 / 1 / 0
5,849
487
4,248
8,927
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Richcrab89
Bacchus
9
1 / 2 / 0
5,792
483
2,876
9,053
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,672
473
2,724
9,969
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kkby
Neith
9
0 / 1 / 0
5,132
428
6,693
4,914
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
1
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Baron Samedi
Cinderfyre
Baron Samedi
6
0
0
6
W
Nemesis
CoopDaddyyy
Nemesis
3
0
3
4.5
L
0
5
0
0
L
Atlas
0
1
0
0
L
Bacchus
Richcrab89
Bacchus
1
2
0
0.5
L
0
4
0
0
W
Danzaburou
SneakyLinkP
Danzaburou
1
1
2
2
W
Anubis
Tboul9617
Anubis
1
0
2
2
L
Neith
kkby
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
23,001
37,920
Taken
40,480
18,537
Mitigated
21,744
15,286
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,225
1,993
214
3,161
7,407
5,662
0
1,543
5,864
18,112
0
W
Baron Samedi
Cinderfyre
Baron Samedi
7,213
103
277
2,261
5,764
2,648
626
2,932
2,832
50,426
0
W
Nemesis
CoopDaddyyy
Nemesis
5,162
2,258
0
1,934
10,761
3,915
0
2,571
8,146
0
61,346
L
6,460
2,166
0
380
7,617
2,513
0
4,789
2,828
42,650
0
L
Atlas
4,248
649
0
1,370
8,927
5,530
0
3,953
4,722
34,763
0
L
Bacchus
Richcrab89
Bacchus
2,876
171
0
3,935
9,053
8,489
0
2,617
6,436
12,510
0
L
2,724
172
0
2,637
9,969
3,621
0
2,671
7,270
0
33,454
W
Danzaburou
SneakyLinkP
Danzaburou
3,217
1,317
0
3,243
6,381
2,498
0
2,370
4,011
0
38,633
W
Anubis
Tboul9617
Anubis
4,413
652
0
4,196
7,607
3,814
0
3,570
3,483
63,254
0
L
Neith
kkby
Neith
6,693
1,463
0
1,790
4,914
1,591
0
1,541
3,373
0
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
28,225
412
Minions Killed
302
0
Camps Cleared
0
1,183,365
Distance Traveled
1,091,274
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,570
548
21
2
0
238,105
0
W
Baron Samedi
7,368
614
80
7
0
214,597
0
W
Nemesis
7,227
602
97
8
0
303,700
1
L
Nu Wa
5,780
482
68
6
0
196,037
0
L
Atlas
5,849
487
80
7
0
218,393
0
L
Bacchus
5,792
483
18
2
0
228,914
0
L
Thor
5,672
473
60
5
0
247,877
0
W
Danzaburou
6,144
512
72
6
0
228,078
2
W
Anubis
8,030
669
142
12
0
198,885
0
L
Neith
5,132
428
76
6
0
200,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role