Player Matchup

Chang'e
Chang'e
Anythng4Selena
Chang'e
Level 55
God Stats
344W - 345L
1,452 SR
Queue Stats
490W - 495L
1,489 Elo+
Party 1
Atlas
Atlas
Kxng Teo4773
Atlas
Level 117
God Stats
14W - 13L
1,624 SR
Queue Stats
1,497W - 1,582L
1,529 Elo+
Solo
Ix Chel
Ix Chel
PokyFaBriZzio
Ix Chel
Level 105
God Stats
5W - 2L
1,607 SR
Queue Stats
12W - 22L
1,345 Elo+
Solo
Fafnir
Fafnir
YT-ztheshadow
Fafnir
Level 113
God Stats
29W - 40L
1,468 SR
Queue Stats
515W - 532L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
ancarco
Aphrodite
Level 44
God Stats
6W - 6L
1,486 SR
Queue Stats
40W - 76L
1,380 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,443 Elo+

VS

Team Averages
Level 69
1,660 SR
1,559 Elo+
Danzaburou
Danzaburou
Brangeno
Danzaburou
Level 83
God Stats
28W - 14L
1,532 SR
Queue Stats
40W - 36L
1,479 Elo+
Party 2
Horus
Horus
Bulwurk
Horus
Level 65
God Stats
1W - 1L
1,720 SR
Queue Stats
337W - 312L
1,622 Elo+
Solo
Ganesha
Ganesha
Eat y0 WheaTiEs
Ganesha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,708 Elo+
Solo
Ah Puch
Ah Puch
GORDOFREDO137
Ah Puch
Level 107
God Stats
1W - 2L
1,728 SR
Queue Stats
100W - 105L
1,534 Elo+
Solo
Izanami
Izanami
TurboLazerWolf
Izanami
Level 12
God Stats
15W - 6L
1,821 SR
Queue Stats
27W - 22L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,896
1,379
3,798
3,577
1,430
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 7
6,658
1,332
5,951
6,859
5,797
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
12
2 / 1 / 5
6,950
1,390
8,293
4,317
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 6
6,902
1,380
2,950
4,756
4,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
ancarco
Aphrodite
12
3 / 2 / 2
6,988
1,398
5,389
6,855
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brangeno
Danzaburou
11
0 / 2 / 3
6,095
1,219
5,958
6,044
2,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Bulwurk
Horus
11
0 / 0 / 4
6,061
1,212
5,664
5,833
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 1
5,693
1,139
626
2,092
997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
11
1 / 5 / 3
6,588
1,318
5,661
7,771
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 0
6,820
1,364
5,198
7,217
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
9
Kills
4
4
Deaths
9
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Danzaburou
Brangeno
Danzaburou
0
2
3
0.75
L
Horus
Bulwurk
Horus
0
0
4
2
L
0
0
1
0.5
L
Ah Puch
1
5
3
0.5
W
1
1
7
4.5
W
Ix Chel
2
1
5
4.5
L
3
2
0
1.5
W
0
0
6
3
W
Aphrodite
ancarco
Aphrodite
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
23,107
26,364
Taken
28,957
16,733
Mitigated
16,547
5,743
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,798
304
1,150
451
3,577
1,430
0
1,274
2,303
14,874
0
L
Danzaburou
Brangeno
Danzaburou
5,958
2,397
0
316
6,044
2,636
0
5,952
92
0
10,916
L
Horus
Bulwurk
Horus
5,664
2,194
1,080
1,670
5,833
6,614
0
4,837
996
0
12,107
L
626
0
123
74
2,092
997
0
2,050
42
2,833
0
L
Ah Puch
5,661
74
0
659
7,771
3,378
0
7,141
630
22,514
0
W
5,951
2,474
0
0
6,859
5,797
0
1,588
5,100
8,473
0
W
Ix Chel
8,293
1,185
420
142
4,317
1,641
0
1,025
3,134
21,474
0
L
5,198
3,398
0
421
7,217
2,922
0
6,401
816
0
14,552
W
2,950
1,176
0
798
4,756
4,841
0
698
3,879
6,724
0
W
Aphrodite
ancarco
Aphrodite
5,389
45
649
2,133
6,855
3,024
0
1,702
4,986
20,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
31,257
117
Minions Killed
96
8
Camps Cleared
4
575,323
Distance Traveled
451,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,896
1,379
33
7
0
118,745
0
L
Danzaburou
6,095
1,219
9
2
1
107,717
0
L
Horus
6,061
1,212
10
2
1
110,587
0
L
Ganesha
5,693
1,139
0
0
0
43,415
0
L
Ah Puch
6,588
1,318
51
10
2
95,662
0
W
Atlas
6,658
1,332
7
1
0
116,280
0
W
Ix Chel
6,950
1,390
33
7
1
121,080
0
L
Izanami
6,820
1,364
26
5
0
93,627
0
W
Fafnir
6,902
1,380
10
2
2
106,124
0
W
Aphrodite
6,988
1,398
34
7
5
113,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role