Player Matchup

Gilgamesh
Gilgamesh
GravityRebel2
Gilgamesh
Level 117
God Stats
4W - 4L
1,562 SR
Queue Stats
159W - 169L
1,437 Elo+
Party 2
Izanami
Izanami
McMuffin2013
Izanami
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,514 Elo+
Party 2
Bakasura
Bakasura
SplatmanKing
Bakasura
Level 110
God Stats
2W - 1L
1,769 SR
Queue Stats
119W - 114L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Tx Wolfgang
Nu Wa
Level 146
God Stats
57W - 34L
1,734 SR
Queue Stats
402W - 358L
1,612 Elo+
Party 3
Hera
Hera
Vyko Edwards
Hera
Level 144
God Stats
50W - 45L
1,534 SR
Queue Stats
283W - 242L
1,532 Elo+
Party 3
Team Averages
Level 121
1,620 SR
1,508 Elo+

VS

Team Averages
Level 148
1,436 SR
1,519 Elo+
Khepri
Khepri
Breitsprecher
Khepri
Level 191
God Stats
89W - 90L
1,595 SR
Queue Stats
313W - 333L
1,478 Elo+
Party 4
Bellona
Bellona
I-Want-Some-Cake
Bellona
Level 128
God Stats
4W - 3L
1,529 SR
Queue Stats
79W - 87L
1,481 Elo+
Party 4
Chang'e
Chang'e
Paper_Shorts
Chang'e
Level 158
God Stats
1W - 3L
1,160 SR
Queue Stats
115W - 142L
1,434 Elo+
Party 4
Mercury
Mercury
phowohdass
Mercury
Level 137
God Stats
3W - 4L
1,294 SR
Queue Stats
68W - 79L
1,586 Elo+
Party 1
Izanami
Izanami
roeji
Izanami
Level 125
God Stats
3W - 2L
1,603 SR
Queue Stats
24W - 15L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GravityRebel2
Gilgamesh
14
0 / 1 / 0
8,921
470
3,332
11,837
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
McMuffin2013
Izanami
14
0 / 2 / 0
8,965
472
3,141
7,753
3,220
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SplatmanKing
Bakasura
14
2 / 3 / 0
8,924
470
4,656
14,662
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 1 / 0
9,043
476
2,587
7,528
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 1 / 0
9,455
498
7,699
10,826
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
9,959
524
3,326
7,655
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 1 / 2
11,241
592
11,966
14,849
14,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Paper_Shorts
Chang'e
17
3 / 0 / 1
10,442
550
8,247
7,013
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
phowohdass
Mercury
16
2 / 1 / 2
9,995
526
4,150
11,554
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
roeji
Izanami
17
3 / 1 / 0
11,200
589
4,138
8,979
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
8
8
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Gilgamesh
GravityRebel2
Gilgamesh
0
1
0
0
W
0
1
2
1
L
Izanami
McMuffin2013
Izanami
0
2
0
0
W
Chang'e
Paper_Shorts
Chang'e
3
0
1
3.5
L
Bakasura
SplatmanKing
Bakasura
2
3
0
0.67
L
0
1
0
0
L
1
1
0
1
W
Mercury
phowohdass
Mercury
2
1
2
3
W
Izanami
roeji
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
31,827
52,606
Taken
50,050
27,740
Mitigated
36,209
7,309
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,326
146
320
2,936
7,655
9,944
40
331
7,242
22,673
0
L
Gilgamesh
GravityRebel2
Gilgamesh
3,332
1,116
0
1,175
11,837
8,377
0
6,196
5,641
0
56,437
W
11,966
2,575
0
4,950
14,849
14,532
310
6,793
7,647
0
107,394
L
Izanami
McMuffin2013
Izanami
3,141
2,118
0
209
7,753
3,220
0
1,187
6,566
0
79,789
W
Chang'e
Paper_Shorts
Chang'e
8,247
1,102
2,451
5,596
7,013
3,238
447
515
6,260
104,751
0
L
Bakasura
SplatmanKing
Bakasura
4,656
3,096
0
2,402
14,662
7,979
624
3,689
10,973
0
57,934
L
2,587
619
0
746
7,528
3,529
0
227
7,301
79,391
0
L
7,699
2,431
0
2,777
10,826
4,635
0
274
10,552
77,410
0
W
Mercury
phowohdass
Mercury
4,150
2,368
0
500
11,554
4,608
0
1,562
9,839
0
101,109
W
Izanami
roeji
Izanami
4,138
2,735
0
2,952
8,979
3,887
1,156
1,100
7,789
0
115,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
52,837
654
Minions Killed
722
0
Camps Cleared
0
1,926,765
Distance Traveled
1,955,378
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,959
524
25
1
0
375,361
2
L
Gilgamesh
8,921
470
103
5
0
424,064
3
W
Bellona
11,241
592
170
9
0
354,159
0
L
Izanami
8,965
472
143
8
0
370,660
0
W
Chang'e
10,442
550
199
10
0
393,634
0
L
Bakasura
8,924
470
117
6
0
420,141
1
L
Nu Wa
9,043
476
138
7
0
359,752
0
L
Hera
9,455
498
153
8
0
352,148
10
W
Mercury
9,995
526
130
7
0
460,633
0
W
Izanami
11,200
589
198
10
0
371,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role