Player Matchup

Amaterasu
Amaterasu
Ramino150
Amaterasu
Level 53
God Stats
0W - 1L
1,746 SR
Queue Stats
37W - 38L
1,502 Elo+
Solo
Achilles
Achilles
Rodrigo_jimen216
Achilles
Level 103
God Stats
2W - 6L
1,363 SR
Queue Stats
237W - 241L
1,483 Elo+
Party 2
Bellona
Bellona
Satanäel
Bellona
Level 101
God Stats
1W - 5L
1,420 SR
Queue Stats
180W - 180L
1,471 Elo+
Party 2
Hachiman
Hachiman
TheDirtyYugo
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,493 Elo+
Solo
Chang'e
Chang'e
xJ0KERx13
Chang'e
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 284L
1,495 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,489 Elo+

VS

Team Averages
Level 91
1,485 SR
1,404 Elo+
Terra
Terra
 
Terra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BraumOp
Hera
Level 55
God Stats
3W - 1L
1,481 SR
Queue Stats
128W - 130L
1,417 Elo+
Solo
Amaterasu
Amaterasu
ChickenSquad767
Amaterasu
Level 116
God Stats
5W - 0L
1,662 SR
Queue Stats
138W - 97L
1,535 Elo+
Party 1
Cerberus
Cerberus
EJ2x
Cerberus
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
119W - 118L
1,452 Elo+
Solo
Xing Tian
Xing Tian
IbLiNz4RI
Xing Tian
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ramino150
Amaterasu
16
0 / 8 / 9
9,084
606
9,110
25,222
14,583
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 3 / 5
10,039
669
14,978
19,011
26,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Satanäel
Bellona
15
1 / 4 / 9
8,978
599
11,970
17,363
23,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
TheDirtyYugo
Hachiman
15
1 / 2 / 6
9,331
622
12,623
7,300
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
xJ0KERx13
Chang'e
18
4 / 5 / 5
10,584
706
19,705
18,071
8,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 2 / 12
10,232
682
9,753
17,990
22,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
BraumOp
Hera
20
13 / 4 / 6
13,218
881
32,796
10,050
6,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ChickenSquad767
Amaterasu
19
6 / 2 / 10
11,474
765
12,159
16,432
12,585
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
EJ2x
Cerberus
16
2 / 1 / 15
10,932
729
11,521
24,936
31,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
IbLiNz4RI
Xing Tian
17
1 / 1 / 17
10,407
694
10,536
19,305
19,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
10
Kills
22
22
Deaths
10
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
12
3
W
Hera
BraumOp
Hera
13
4
6
4
W
Amaterasu
ChickenSquad767
Amaterasu
6
2
10
5.5
W
Cerberus
EJ2x
Cerberus
2
1
15
9.5
W
Xing Tian
IbLiNz4RI
Xing Tian
1
1
17
9.5
L
Amaterasu
Ramino150
Amaterasu
0
8
9
0.56
L
4
3
5
2.17
L
Bellona
Satanäel
Bellona
1
4
9
1.38
L
Hachiman
TheDirtyYugo
Hachiman
1
2
6
2
L
Chang'e
xJ0KERx13
Chang'e
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,386
Damage
76,765
86,967
Taken
88,713
76,421
Mitigated
92,785
31,440
Healing
49,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,753
905
8,115
4,843
17,990
22,740
468
3,732
13,297
18,489
0
W
Hera
BraumOp
Hera
32,796
8,469
663
760
10,050
6,260
2,791
1,710
7,813
65,005
0
W
Amaterasu
ChickenSquad767
Amaterasu
12,159
4,218
3,414
5,571
16,432
12,585
3,386
3,930
11,652
0
27,854
W
Cerberus
EJ2x
Cerberus
11,521
173
4,845
13,754
24,936
31,439
348
3,219
20,419
22,798
1,325
W
Xing Tian
IbLiNz4RI
Xing Tian
10,536
723
1,852
5,608
19,305
19,761
978
6,231
12,381
18,298
0
L
Amaterasu
Ramino150
Amaterasu
9,110
3,462
148
6,129
25,222
14,583
1,320
19,366
5,856
0
20,454
L
14,978
1,890
1,625
2,613
19,011
26,691
293
14,130
4,881
655
20,270
L
Bellona
Satanäel
Bellona
11,970
816
1,129
3,262
17,363
23,318
0
11,781
5,582
0
16,477
L
Hachiman
TheDirtyYugo
Hachiman
12,623
3,871
1,104
451
7,300
2,838
260
4,256
3,044
0
25,130
L
Chang'e
xJ0KERx13
Chang'e
19,705
2,122
8,016
6,963
18,071
8,991
45
13,748
4,323
41,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
56,263
124
Minions Killed
161
0
Camps Cleared
0
1,238,449
Distance Traveled
1,346,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,232
682
13
1
0
264,662
0
W
Hera
13,218
881
62
4
0
212,146
0
W
Amaterasu
11,474
765
36
2
0
314,662
0
W
Cerberus
10,932
729
42
3
0
263,702
0
W
Xing Tian
10,407
694
8
1
0
291,360
0
L
Amaterasu
9,084
606
27
2
0
237,905
0
L
Achilles
10,039
669
10
1
0
285,348
0
L
Bellona
8,978
599
11
1
0
264,657
0
L
Hachiman
9,331
622
32
2
0
215,206
0
L
Chang'e
10,584
706
44
3
0
235,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role