Player Matchup

Izanami
Izanami
Spekdazzle18
Izanami
Level 61
God Stats
3W - 3L
1,522 SR
Queue Stats
56W - 44L
1,449 Elo+
Party 4
Nu Wa
Nu Wa
miojoloko
Nu Wa
Level 122
God Stats
52W - 41L
1,568 SR
Queue Stats
141W - 138L
1,495 Elo+
Party 1
Ra
Ra
oOPulz
Ra
Level 18
God Stats
2W - 2L
1,665 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
temp-330095
Morgan Le Fay
Level 43
God Stats
4W - 4L
1,528 SR
Queue Stats
15W - 15L
1,412 Elo+
Party 4
Fenrir
Fenrir
xCaioDantas
Fenrir
Level 65
God Stats
1W - 5L
1,111 SR
Queue Stats
38W - 40L
1,437 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,422 Elo+

VS

Team Averages
Level 52
1,397 SR
1,394 Elo+
Sylvanus
Sylvanus
Mil2Gz
Sylvanus
Level 73
God Stats
1W - 6L
1,217 SR
Queue Stats
40W - 42L
1,421 Elo+
Party 3
Scylla
Scylla
TNMGrowth-
Scylla
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 164L
1,420 Elo+
Party 2
Chaac
Chaac
davidthebesteva
Chaac
Level 30
God Stats
3W - 5L
1,270 SR
Queue Stats
63W - 70L
1,351 Elo+
Party 2
Izanami
Izanami
xpfNas
Izanami
Level 18
God Stats
5W - 4L
1,590 SR
Queue Stats
21W - 22L
1,414 Elo+
Party 3
Nemesis
Nemesis
zExantus
Nemesis
Level 24
God Stats
16W - 17L
1,409 SR
Queue Stats
56W - 68L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Spekdazzle18
Izanami
17
7 / 9 / 2
11,684
556
18,995
16,964
6,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
miojoloko
Nu Wa
19
4 / 1 / 4
12,715
605
14,046
8,546
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
15
2 / 5 / 8
9,982
475
9,062
11,963
4,370
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
temp-330095
Morgan Le Fay
13
1 / 3 / 2
9,291
442
4,988
7,682
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
4 / 3 / 2
11,205
534
6,417
15,134
8,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mil2Gz
Sylvanus
11
1 / 6 / 3
8,411
401
4,565
19,551
13,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
TNMGrowth-
Scylla
18
3 / 3 / 5
11,233
535
12,759
12,533
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 4
8,631
411
4,566
18,737
21,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
xpfNas
Izanami
12
3 / 5 / 3
8,876
423
4,197
12,151
6,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
zExantus
Nemesis
19
11 / 2 / 1
11,988
571
9,826
12,655
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
18
Kills
18
21
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Mil2Gz
Sylvanus
1
6
3
0.42
W
Izanami
Spekdazzle18
Izanami
7
9
2
0.89
L
Scylla
TNMGrowth-
Scylla
3
3
5
1.83
L
0
2
4
1
W
Nu Wa
miojoloko
Nu Wa
4
1
4
6
W
Ra
2
5
8
1.2
W
Morgan Le Fay
temp-330095
Morgan Le Fay
1
3
2
0.67
W
Fenrir
4
3
2
1.67
L
Izanami
xpfNas
Izanami
3
5
3
0.9
L
Nemesis
zExantus
Nemesis
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
35,913
60,289
Taken
75,627
26,511
Mitigated
49,508
12,241
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Mil2Gz
Sylvanus
4,565
984
2,189
3,577
19,551
13,047
54
7,366
12,011
22,578
0
W
Izanami
Spekdazzle18
Izanami
18,995
14,031
0
2,069
16,964
6,816
8,941
6,570
10,394
0
97,697
L
Scylla
TNMGrowth-
Scylla
12,759
629
0
3,106
12,533
3,812
0
6,495
6,035
89,728
0
L
4,566
445
0
6,402
18,737
21,559
21
6,995
11,549
0
48,727
W
Nu Wa
miojoloko
Nu Wa
14,046
4,091
0
2,983
8,546
3,464
2,006
2,074
6,472
104,589
0
W
Ra
9,062
553
1,030
2,036
11,963
4,370
256
3,787
8,176
46,149
0
W
Morgan Le Fay
temp-330095
Morgan Le Fay
4,988
1,211
0
190
7,682
2,935
1,039
1,484
6,198
45,705
0
W
Fenrir
6,417
1,997
0
3,933
15,134
8,926
0
3,559
11,575
0
86,522
L
Izanami
xpfNas
Izanami
4,197
2,989
0
346
12,151
6,009
432
2,933
8,985
0
41,384
L
Nemesis
zExantus
Nemesis
9,826
4,727
0
1,200
12,655
5,081
226
3,691
8,951
0
100,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
49,139
553
Minions Killed
443
0
Camps Cleared
0
1,846,016
Distance Traveled
1,815,710
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,411
401
26
1
0
289,710
0
W
Izanami
11,684
556
134
6
0
360,623
0
L
Scylla
11,233
535
142
7
0
388,097
0
L
Chaac
8,631
411
58
3
0
385,692
2
W
Nu Wa
12,715
605
160
8
0
385,795
0
W
Ra
9,982
475
88
4
0
398,722
0
W
Morgan Le Fay
9,291
442
68
3
0
278,148
0
W
Fenrir
11,205
534
103
5
0
422,728
0
L
Izanami
8,876
423
69
3
0
284,456
0
L
Nemesis
11,988
571
148
7
0
467,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role