Player Matchup

Xbalanque
Xbalanque
Asunda07
Xbalanque
Level 59
God Stats
9W - 3L
1,597 SR
Queue Stats
87W - 100L
1,429 Elo+
Party 1
Vamana
Vamana
CPT-PhantomBoss
Vamana
Level 61
God Stats
22W - 9L
1,629 SR
Queue Stats
88W - 92L
1,477 Elo+
Party 1
Susano
Susano
Finxhyyyy
Susano
Level 176
God Stats
24W - 19L
1,579 SR
Queue Stats
637W - 503L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ictiandro
Kumbhakarna
Level 193
God Stats
5W - 6L
1,717 SR
Queue Stats
374W - 361L
1,395 Elo+
Solo
Anubis
Anubis
winston9693
Anubis
Level 63
God Stats
6W - 4L
1,194 SR
Queue Stats
93W - 108L
1,444 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,463 Elo+

VS

Team Averages
Level 102
1,444 SR
1,396 Elo+
Cthulhu
Cthulhu
AVR Akira
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
AVR vRamPaGe
Kukulkan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,338 Elo+
Party 2
Hachiman
Hachiman
ButchLad23
Hachiman
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 102L
1,410 Elo+
Solo
Pele
Pele
rafgasterio
Pele
Level 127
God Stats
23W - 27L
1,262 SR
Queue Stats
93W - 106L
1,413 Elo+
Solo
Da Ji
Da Ji
xxpadixx3
Da Ji
Level 145
God Stats
4W - 8L
1,459 SR
Queue Stats
435W - 445L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Asunda07
Xbalanque
12
2 / 4 / 3
8,124
478
9,674
11,115
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 5
9,222
542
11,480
13,658
12,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Finxhyyyy
Susano
18
16 / 0 / 2
11,897
700
22,175
11,921
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Ictiandro
Kumbhakarna
12
1 / 1 / 9
8,607
506
5,197
12,076
13,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
5 / 2 / 3
10,048
591
5,232
10,157
4,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AVR Akira
Cthulhu
13
2 / 1 / 1
7,930
466
5,442
13,350
9,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
AVR vRamPaGe
Kukulkan
15
3 / 4 / 0
9,267
545
8,007
9,743
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
ButchLad23
Hachiman
14
2 / 5 / 2
8,035
473
5,414
12,167
4,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 3
8,902
524
9,529
16,801
13,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Da Ji
xxpadixx3
Da Ji
12
2 / 10 / 4
8,024
472
5,973
20,073
7,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
25
Kills
12
12
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AVR Akira
Cthulhu
2
1
1
2.5
L
Kukulkan
AVR vRamPaGe
Kukulkan
3
4
0
0.75
W
Xbalanque
Asunda07
Xbalanque
2
4
3
0.88
L
Hachiman
ButchLad23
Hachiman
2
5
2
0.6
W
1
5
5
0.7
W
Susano
Finxhyyyy
Susano
16
0
2
17
W
Kumbhakarna
Ictiandro
Kumbhakarna
1
1
9
5.5
L
3
5
3
0.9
W
Anubis
5
2
3
3.25
L
Da Ji
xxpadixx3
Da Ji
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
34,365
58,927
Taken
72,134
40,551
Mitigated
39,707
14,720
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AVR Akira
Cthulhu
5,442
410
1,788
2,665
13,350
9,454
0
3,634
9,716
31,022
0
L
Kukulkan
AVR vRamPaGe
Kukulkan
8,007
1,286
0
250
9,743
4,407
0
1,734
8,009
76,419
0
W
Xbalanque
Asunda07
Xbalanque
9,674
6,498
0
930
11,115
4,000
561
2,086
9,029
0
50,514
L
Hachiman
ButchLad23
Hachiman
5,414
3,262
0
3,599
12,167
4,275
0
1,703
10,464
0
55,349
W
11,480
8,648
0
2,425
13,658
12,672
65
826
12,832
0
66,049
W
Susano
Finxhyyyy
Susano
22,175
8,612
0
2,576
11,921
5,424
0
2,321
9,600
0
111,662
W
Kumbhakarna
Ictiandro
Kumbhakarna
5,197
256
304
4,064
12,076
13,915
0
3,933
8,143
23,422
0
L
9,529
2,639
0
1,601
16,801
13,802
0
783
16,018
0
74,098
W
Anubis
5,232
167
0
4,421
10,157
4,540
242
4,283
5,874
72,426
0
L
Da Ji
xxpadixx3
Da Ji
5,973
1,310
0
710
20,073
7,769
0
2,575
17,498
0
49,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
42,158
498
Minions Killed
448
0
Camps Cleared
0
1,724,594
Distance Traveled
1,583,605
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,930
466
35
2
0
368,973
0
L
Kukulkan
9,267
545
131
8
0
269,535
0
W
Xbalanque
8,124
478
73
4
0
334,239
0
L
Hachiman
8,035
473
99
6
0
330,472
1
W
Vamana
9,222
542
115
7
0
336,852
2
W
Susano
11,897
700
142
8
0
399,103
0
W
Kumbhakarna
8,607
506
34
2
0
347,490
3
L
Pele
8,902
524
110
6
0
334,072
4
W
Anubis
10,048
591
134
8
0
306,910
0
L
Da Ji
8,024
472
73
4
0
280,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role