Player Matchup

Thanatos
Thanatos
Iuv myron
Thanatos
Level 158
God Stats
8W - 7L
1,522 SR
Queue Stats
128W - 148L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
MacaBaka
Sun Wukong
Level 106
God Stats
11W - 5L
1,559 SR
Queue Stats
70W - 50L
1,597 Elo+
Solo
Izanami
Izanami
MeatPlopper
Izanami
Level 104
God Stats
11W - 5L
1,663 SR
Queue Stats
140W - 121L
1,638 Elo+
Solo
Anubis
Anubis
SkyAgent13
Anubis
Level 142
God Stats
11W - 6L
1,807 SR
Queue Stats
697W - 687L
1,564 Elo+
Solo
Cthulhu
Cthulhu
WW69
Cthulhu
Level 147
God Stats
10W - 2L
1,865 SR
Queue Stats
22W - 22L
1,533 Elo+
Party 2
Team Averages
Level 131
1,683 SR
1,571 Elo+

VS

Team Averages
Level 124
1,706 SR
1,567 Elo+
Thanatos
Thanatos
GooodAF
Thanatos
Level 116
God Stats
4W - 4L
1,657 SR
Queue Stats
127W - 127L
1,598 Elo+
Solo
Chang'e
Chang'e
IvanEvil6
Chang'e
Level 154
God Stats
1W - 1L
1,933 SR
Queue Stats
73W - 61L
1,578 Elo+
Solo
Janus
Janus
Reyror
Janus
Level 154
God Stats
14W - 16L
1,486 SR
Queue Stats
181W - 183L
1,509 Elo+
Solo
Geb
Geb
YeIIowSocks
Geb
Level 129
God Stats
3W - 1L
1,857 SR
Queue Stats
315W - 275L
1,555 Elo+
Party 1
Skadi
Skadi
Zenithkai
Skadi
Level 66
God Stats
12W - 6L
1,596 SR
Queue Stats
297W - 245L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Iuv myron
Thanatos
20
10 / 0 / 2
13,951
664
16,267
17,762
9,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MacaBaka
Sun Wukong
19
2 / 2 / 3
12,812
610
8,031
15,368
14,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MeatPlopper
Izanami
18
0 / 4 / 5
12,041
573
9,205
14,003
6,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
SkyAgent13
Anubis
18
3 / 3 / 5
11,931
568
11,229
10,647
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
WW69
Cthulhu
16
3 / 2 / 6
11,153
531
7,316
17,195
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GooodAF
Thanatos
16
5 / 7 / 2
10,109
481
11,042
20,341
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
IvanEvil6
Chang'e
15
1 / 4 / 1
9,727
463
7,082
16,404
9,611
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Reyror
Janus
6
0 / 3 / 1
7,029
335
1,140
4,242
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 2 / 6
10,511
501
6,878
18,002
19,199
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Zenithkai
Skadi
19
3 / 2 / 5
11,216
534
11,423
11,496
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
18
Kills
11
11
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GooodAF
Thanatos
5
7
2
0.86
W
Thanatos
Iuv myron
Thanatos
10
0
2
11
L
Chang'e
IvanEvil6
Chang'e
1
4
1
0.38
W
Sun Wukong
MacaBaka
Sun Wukong
2
2
3
1.75
W
Izanami
MeatPlopper
Izanami
0
4
5
0.63
L
Janus
Reyror
Janus
0
3
1
0.17
W
Anubis
SkyAgent13
Anubis
3
3
5
1.83
W
Cthulhu
WW69
Cthulhu
3
2
6
3
L
2
2
6
2.5
L
Skadi
Zenithkai
Skadi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,048
Damage
37,565
74,975
Taken
70,485
55,762
Mitigated
39,394
35,721
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GooodAF
Thanatos
11,042
3,626
0
8,090
20,341
6,019
0
6,730
13,611
0
58,788
W
Thanatos
Iuv myron
Thanatos
16,267
7,247
0
19,813
17,762
9,576
3,744
2,205
14,155
0
152,631
L
Chang'e
IvanEvil6
Chang'e
7,082
245
235
5,019
16,404
9,611
202
1,644
14,760
76,913
0
W
Sun Wukong
MacaBaka
Sun Wukong
8,031
1,292
0
5,709
15,368
14,500
1,179
4,663
10,125
0
111,320
W
Izanami
MeatPlopper
Izanami
9,205
4,928
0
3,895
14,003
6,671
5,059
2,420
11,583
0
134,449
L
Janus
Reyror
Janus
1,140
0
0
500
4,242
488
0
1,189
3,053
16,688
0
W
Anubis
SkyAgent13
Anubis
11,229
556
0
1,281
10,647
5,454
2,272
2,305
8,293
116,694
0
W
Cthulhu
WW69
Cthulhu
7,316
271
516
4,507
17,195
19,561
262
3,974
13,170
33,966
0
L
6,878
703
2,611
3,053
18,002
19,199
0
4,554
13,448
36,436
0
L
Skadi
Zenithkai
Skadi
11,423
4,165
0
500
11,496
4,077
0
4,428
7,068
0
108,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,888
Gold Earned
48,592
777
Minions Killed
494
0
Camps Cleared
0
2,098,518
Distance Traveled
1,675,642
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,109
481
100
5
0
399,045
5
W
Thanatos
13,951
664
193
9
0
517,352
0
L
Chang'e
9,727
463
125
6
0
320,543
3
W
Sun Wukong
12,812
610
181
9
0
409,778
1
W
Izanami
12,041
573
197
9
0
376,206
0
L
Janus
7,029
335
34
2
0
101,895
0
W
Anubis
11,931
568
163
8
0
393,727
2
W
Cthulhu
11,153
531
43
2
0
401,455
5
L
Geb
10,511
501
33
2
0
434,809
17
L
Skadi
11,216
534
202
10
0
419,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role