Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
FatalDestiny737
Horus
Level 149
God Stats
1W - 3L
1,494 SR
Queue Stats
161W - 329L
1,394 Elo+
Party 2
Nox
Nox
RavennIsHot
Nox
Level 32
God Stats
9W - 16L
1,644 SR
Queue Stats
29W - 47L
1,441 Elo+
Party 2
Hercules
Hercules
stereocheetah54
Hercules
Level 116
God Stats
8W - 12L
1,605 SR
Queue Stats
165W - 260L
1,408 Elo+
Party 2
Anubis
Anubis
xxTheSurvivorxx
Anubis
Level 127
God Stats
3W - 2L
1,303 SR
Queue Stats
256W - 277L
1,443 Elo+
Party 2
Team Averages
Level 127
1,509 SR
1,437 Elo+

VS

Team Averages
Level 39
1,394 SR
1,340 Elo+
Nemesis
Nemesis
TTVazure2035
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,300 Elo+
Party 1
Ares
Ares
boackbear
Ares
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 164L
1,416 Elo+
Party 3
Artemis
Artemis
cecn123
Artemis
Level 63
God Stats
111W - 113L
1,530 SR
Queue Stats
120W - 130L
1,422 Elo+
Party 3
Agni
Agni
ilyOnix
Agni
Level 35
God Stats
14W - 29L
1,275 SR
Queue Stats
199W - 190L
1,249 Elo+
Solo
Cliodhna
Cliodhna
siyeonie
Cliodhna
Level 21
God Stats
0W - 2L
1,163 SR
Queue Stats
5W - 13L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 1 / 18
9,989
588
9,705
13,299
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
12 / 3 / 11
10,174
598
13,442
12,118
5,017
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 2
8,480
499
4,122
9,749
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
7 / 1 / 5
9,823
578
8,750
13,257
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
18 / 0 / 5
11,875
699
19,695
11,298
5,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TTVazure2035
Nemesis
10
0 / 13 / 1
6,805
400
4,069
17,066
5,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
12
0 / 7 / 1
7,371
434
2,178
14,019
10,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
cecn123
Artemis
10
1 / 9 / 3
6,500
382
7,867
14,135
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
ilyOnix
Agni
12
3 / 4 / 3
7,787
458
10,970
8,910
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
siyeonie
Cliodhna
11
5 / 11 / 0
7,468
439
9,792
20,004
5,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
44
Kills
9
10
Deaths
44
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
18
14
W
12
3
11
5.83
W
2
5
2
0.6
L
Nemesis
TTVazure2035
Nemesis
0
13
1
0.04
L
Ares
0
7
1
0.07
L
Artemis
cecn123
Artemis
1
9
3
0.28
L
Agni
ilyOnix
Agni
3
4
3
1.13
L
Cliodhna
siyeonie
Cliodhna
5
11
0
0.45
W
Hercules
7
1
5
9.5
W
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,714
Damage
34,876
59,721
Taken
74,134
36,507
Mitigated
28,538
18,247
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,705
1,655
0
5,138
13,299
15,276
95
1,395
11,904
35,271
0
W
13,442
6,311
938
2,082
12,118
5,017
436
892
11,226
0
59,301
W
4,122
208
0
500
9,749
4,010
0
5,227
4,394
49,907
0
L
Nemesis
TTVazure2035
Nemesis
4,069
1,536
0
342
17,066
5,173
0
9,641
7,425
0
36,107
L
Ares
2,178
59
0
1,000
14,019
10,465
0
6,009
8,010
35,200
0
L
Artemis
cecn123
Artemis
7,867
3,462
0
1,083
14,135
3,988
0
6,589
7,546
0
25,675
L
Agni
ilyOnix
Agni
10,970
600
0
1,210
8,910
3,046
0
4,714
4,196
64,247
0
L
Cliodhna
siyeonie
Cliodhna
9,792
1,632
0
244
20,004
5,866
0
6,569
13,435
0
29,294
W
Hercules
8,750
3,068
0
1,808
13,257
6,414
580
3,755
9,502
0
76,782
W
19,695
559
0
7,781
11,298
5,790
1,635
1,946
9,238
105,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
35,931
497
Minions Killed
296
0
Camps Cleared
0
1,683,680
Distance Traveled
1,411,975
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,989
588
36
2
0
335,160
0
W
Horus
10,174
598
68
4
0
336,371
2
W
Nox
8,480
499
101
6
0
308,227
2
L
Nemesis
6,805
400
59
3
0
346,475
0
L
Ares
7,371
434
62
4
0
217,625
0
L
Artemis
6,500
382
40
2
0
284,813
0
L
Agni
7,787
458
99
6
0
252,758
5
L
Cliodhna
7,468
439
36
2
0
310,304
0
W
Hercules
9,823
578
130
8
0
396,397
2
W
Anubis
11,875
699
162
10
0
307,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role