Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Backb1ter
Heimdallr
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 32L
1,299 Elo+
Solo
Ne Zha
Ne Zha
IdlePlace86229
Ne Zha
Level 111
God Stats
0W - 3L
1,201 SR
Queue Stats
208W - 205L
1,481 Elo+
Solo
Vamana
Vamana
MyUserIsAlex
Vamana
Level 65
God Stats
2W - 1L
1,828 SR
Queue Stats
75W - 72L
1,558 Elo+
Party 2
Ymir
Ymir
temp-234552
Ymir
Level 89
God Stats
11W - 8L
1,565 SR
Queue Stats
228W - 223L
1,562 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,480 Elo+

VS

Team Averages
Level 96
1,580 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LtUndead
Thor
Level 108
God Stats
8W - 2L
1,747 SR
Queue Stats
93W - 71L
1,524 Elo+
Solo
Chang'e
Chang'e
QuantumGHO5T
Chang'e
Level 103
God Stats
3W - 1L
1,491 SR
Queue Stats
204W - 201L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
h3ll-_-EpicGamer
Gilgamesh
Level 102
God Stats
7W - 5L
1,661 SR
Queue Stats
186W - 146L
1,521 Elo+
Party 1
Hades
Hades
h3ll_DjBossman73
Hades
Level 97
God Stats
11W - 8L
1,501 SR
Queue Stats
263W - 219L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
6
0 / 2 / 0
3,596
719
683
3,500
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Backb1ter
Heimdallr
1
0 / 0 / 0
2,484
497
0
0
0
7
0 / 0 / 0
3,621
724
962
3,663
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
7
1 / 0 / 0
3,858
772
3,275
4,179
2,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,190
638
111
3,288
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,546
709
1,351
693
269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
5
0 / 0 / 0
3,300
660
1,032
4,521
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
QuantumGHO5T
Chang'e
5
0 / 0 / 0
3,250
650
391
1,873
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
5
0 / 1 / 0
3,129
626
1,692
4,217
1,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 1
4,272
854
1,914
2,350
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Neith
 
Neith
1
0
0
1
L
Heimdallr
Backb1ter
Heimdallr
0
0
0
0
L
0
0
0
0
W
Thor
0
0
0
0
L
Vamana
1
0
0
1
W
Chang'e
QuantumGHO5T
Chang'e
0
0
0
0
W
Gilgamesh
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,031
Damage
6,380
14,630
Taken
13,654
5,926
Mitigated
5,025
4,547
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
683
50
0
1,017
3,500
1,085
0
1,686
1,814
19,013
0
W
Neith
 
Neith
1,351
600
0
108
693
269
88
36
657
0
19,083
L
Heimdallr
Backb1ter
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
962
520
0
780
3,663
1,095
0
310
3,312
0
19,265
W
Thor
1,032
191
0
2,115
4,521
1,340
0
0
4,521
0
14,076
L
Vamana
3,275
1,104
0
1,865
4,179
2,035
0
0
3,903
0
19,731
W
Chang'e
QuantumGHO5T
Chang'e
391
0
200
440
1,873
649
0
75
1,798
11,858
0
W
Gilgamesh
1,692
425
0
1,484
4,217
1,909
0
0
4,217
0
10,371
W
1,914
86
115
1,640
2,350
858
0
683
1,667
24,677
0
L
111
0
0
885
3,288
1,711
0
211
2,985
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,749
Gold Earned
17,497
144
Minions Killed
145
0
Camps Cleared
0
425,801
Distance Traveled
506,778
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
3,596
719
43
9
0
94,194
0
W
Neith
3,546
709
21
4
0
90,165
0
L
Heimdallr
2,484
497
0
0
0
0
0
L
Ne Zha
3,621
724
38
8
0
132,320
0
W
Thor
3,300
660
29
6
0
116,975
0
L
Vamana
3,858
772
36
7
0
105,054
0
W
Chang'e
3,250
650
30
6
0
100,858
0
W
Gilgamesh
3,129
626
16
3
0
84,777
1
W
Hades
4,272
854
49
10
0
114,003
0
L
Ymir
3,190
638
27
5
0
94,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role