Player Matchup

Janus
Janus
DARK HOTSTREET
Janus
Level 120
God Stats
7W - 9L
1,510 SR
Queue Stats
177W - 270L
1,394 Elo+
Party 1
Atlas
Atlas
ForegoneBison70
Atlas
Level 131
God Stats
10W - 14L
1,551 SR
Queue Stats
557W - 753L
1,402 Elo+
Party 1
Bacchus
Bacchus
InforcerZero23
Bacchus
Level 156
God Stats
1W - 2L
1,720 SR
Queue Stats
479W - 785L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
Jazze Senpai
Gilgamesh
Level 107
God Stats
2W - 11L
1,137 SR
Queue Stats
863W - 1,076L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
snakeeyes226328
Heimdallr
Level 25
God Stats
4W - 7L
1,524 SR
Queue Stats
166W - 181L
1,418 Elo+
Party 1
Team Averages
Level 108
1,488 SR
1,393 Elo+

VS

Team Averages
Level 107
1,540 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Awake The Sheep
Set
Level 204
God Stats
5W - 1L
1,650 SR
Queue Stats
84W - 73L
1,638 Elo+
Party 2
Zeus
Zeus
Calculussparrow
Zeus
Level 123
God Stats
2W - 1L
1,649 SR
Queue Stats
234W - 215L
1,486 Elo+
Solo
Thanatos
Thanatos
Sandova2602B
Thanatos
Level 43
God Stats
1W - 1L
1,312 SR
Queue Stats
37W - 55L
1,418 Elo+
Solo
He Bo
He Bo
SmokeFiddlee
He Bo
Level 49
God Stats
4W - 2L
1,587 SR
Queue Stats
13W - 13L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,230
513
10,876
12,722
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 5
8,301
461
7,462
14,941
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 3 / 3
9,571
532
10,709
15,079
11,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Jazze Senpai
Gilgamesh
14
2 / 2 / 1
8,106
450
6,375
13,743
11,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
snakeeyes226328
Heimdallr
13
0 / 2 / 2
7,655
425
2,231
6,464
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
1 / 2 / 3
11,217
623
6,821
10,608
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 0 / 4
11,136
619
12,332
14,212
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 4 / 4
10,637
591
12,721
15,966
5,628
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sandova2602B
Thanatos
15
3 / 4 / 3
8,851
492
3,979
11,568
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 4
10,604
589
9,914
10,522
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
16
16
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
3
1.25
W
8
0
4
10
W
4
4
4
1.5
L
2
6
4
0.67
L
2
3
5
1.5
L
6
3
3
2.5
L
Gilgamesh
Jazze Senpai
Gilgamesh
2
2
1
1.25
W
Thanatos
Sandova2602B
Thanatos
3
4
3
1.13
W
0
2
4
1
L
Heimdallr
snakeeyes226328
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
45,767
62,949
Taken
62,876
47,118
Mitigated
25,684
13,292
Healing
29,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,821
1,713
0
4,632
10,608
4,331
469
3,606
7,002
0
104,057
W
12,332
5,735
0
8,081
14,212
7,140
0
4,295
9,917
0
94,742
W
12,721
1,353
0
5,794
15,966
5,628
0
13,139
2,827
93,074
0
L
10,876
160
0
1,010
12,722
5,911
57
5,059
7,663
74,390
0
L
7,462
2,943
0
3,873
14,941
15,424
0
4,798
10,069
26,071
0
L
10,709
937
0
4,804
15,079
11,102
0
5,620
9,407
74,123
0
L
Gilgamesh
Jazze Senpai
Gilgamesh
6,375
1,489
0
2,176
13,743
11,939
0
6,706
6,711
0
48,998
W
Thanatos
Sandova2602B
Thanatos
3,979
529
0
7,240
11,568
4,387
66
5,352
6,216
0
36,763
W
9,914
341
0
3,383
10,522
4,198
0
3,224
7,298
94,881
0
L
Heimdallr
snakeeyes226328
Heimdallr
2,231
1,010
0
1,429
6,464
2,742
0
0
6,464
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
52,445
409
Minions Killed
654
0
Camps Cleared
0
1,816,651
Distance Traveled
1,779,285
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,217
623
161
9
0
344,518
2
W
Set
11,136
619
131
7
0
386,970
1
W
Zeus
10,637
591
139
8
0
312,501
4
L
Janus
9,230
513
128
7
0
335,462
5
L
Atlas
8,301
461
44
2
0
386,425
6
L
Bacchus
9,571
532
103
6
0
395,503
0
L
Gilgamesh
8,106
450
56
3
0
344,693
0
W
Thanatos
8,851
492
48
3
0
390,619
2
W
He Bo
10,604
589
175
10
0
344,677
0
L
Heimdallr
7,655
425
78
4
0
354,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role