Player Matchup

Olorun
Olorun
BeMorePacific
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,553 Elo+
Party 1
Hercules
Hercules
LiterallyNeith
Hercules
Level 124
God Stats
25W - 39L
1,528 SR
Queue Stats
249W - 239L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
ThePrettyBunny
Nu Wa
Level 128
God Stats
54W - 37L
1,606 SR
Queue Stats
248W - 233L
1,532 Elo+
Party 2
Tyr
Tyr
Zorkez
Tyr
Level 219
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 88L
1,549 Elo+
Party 1
Apollo
Apollo
zzzodiackiller
Apollo
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 111L
1,488 Elo+
Party 2
Team Averages
Level 154
1,527 SR
1,522 Elo+

VS

Team Averages
Level 103
1,450 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Buddhasbooty
Sun Wukong
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bull3t1m3
Kumbhakarna
Level 53
God Stats
0W - 2L
1,339 SR
Queue Stats
33W - 36L
1,493 Elo+
Solo
Cernunnos
Cernunnos
TheLaneTrain47
Cernunnos
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 296L
1,495 Elo+
Party 3
Yu Huang
Yu Huang
Trexỵ
Yu Huang
Level 127
God Stats
2W - 4L
1,408 SR
Queue Stats
332W - 392L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,645
618
10,356
7,859
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
6 / 0 / 5
8,560
611
6,943
11,563
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 3
8,233
588
6,666
7,587
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
Zorkez
Tyr
11
1 / 0 / 9
7,483
535
3,753
10,964
8,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

14
4 / 0 / 1
8,732
624
9,323
15,304
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 1
6,429
459
5,857
10,638
4,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Buddhasbooty
Sun Wukong
12
0 / 3 / 1
6,831
488
9,692
12,285
9,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Bull3t1m3
Kumbhakarna
9
0 / 5 / 1
5,985
428
1,734
11,778
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TheLaneTrain47
Cernunnos
10
0 / 4 / 0
6,208
443
4,630
11,696
4,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Trexỵ
Yu Huang
13
3 / 4 / 0
7,560
540
7,471
8,240
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
3
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
4
0
3
5.5
L
Sun Wukong
Buddhasbooty
Sun Wukong
0
3
1
0.17
L
Kumbhakarna
Bull3t1m3
Kumbhakarna
0
5
1
0.1
W
Hercules
6
0
5
8.5
L
Cernunnos
TheLaneTrain47
Cernunnos
0
4
0
0
W
3
3
3
1.5
L
Yu Huang
Trexỵ
Yu Huang
3
4
0
0.75
W
Tyr
Zorkez
Tyr
1
0
9
5.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,041
Damage
29,384
53,277
Taken
54,637
25,884
Mitigated
31,161
27,893
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,857
3,080
0
1,912
10,638
4,041
0
1,637
9,001
0
51,223
W
10,356
4,216
60
3,876
7,859
3,738
2,817
384
7,475
72,938
0
L
Sun Wukong
Buddhasbooty
Sun Wukong
9,692
2,095
0
2,546
12,285
9,458
0
976
11,309
0
53,750
L
Kumbhakarna
Bull3t1m3
Kumbhakarna
1,734
458
0
1,352
11,778
9,821
0
6,333
5,445
9,526
0
W
Hercules
6,943
1,599
0
6,449
11,563
5,613
211
845
10,718
0
61,094
L
Cernunnos
TheLaneTrain47
Cernunnos
4,630
1,377
0
4,556
11,696
4,167
0
6,486
5,210
0
47,543
W
6,666
1,194
0
1,610
7,587
2,636
19
3,862
3,725
63,025
0
L
Yu Huang
Trexỵ
Yu Huang
7,471
404
0
365
8,240
3,674
0
1,590
6,650
63,654
0
W
Tyr
Zorkez
Tyr
3,753
952
1,327
5,332
10,964
8,151
0
1,660
9,304
0
18,647
W
9,323
6,427
0
9,239
15,304
5,746
1,040
2,454
12,850
0
78,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
33,013
458
Minions Killed
387
0
Camps Cleared
0
1,367,479
Distance Traveled
1,303,796
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,429
459
87
6
0
245,207
0
W
Olorun
8,645
618
103
7
0
248,252
0
L
Sun Wukong
6,831
488
88
6
0
291,828
0
L
Kumbhakarna
5,985
428
4
0
0
276,124
2
W
Hercules
8,560
611
94
7
0
297,753
4
L
Cernunnos
6,208
443
98
7
0
230,424
2
W
Nu Wa
8,233
588
116
8
0
280,763
2
L
Yu Huang
7,560
540
110
8
0
260,213
0
W
Tyr
7,483
535
18
1
0
305,479
4
W
Apollo
8,732
624
127
9
0
235,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role