Player Matchup

Hou Yi
Hou Yi
Elmalibu1
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Loesh1985
Cthulhu
Level 129
God Stats
6W - 8L
1,525 SR
Queue Stats
56W - 61L
1,481 Elo+
Solo
Khepri
Khepri
TheKobiOneKenobi
Khepri
Level 87
God Stats
0W - 2L
1,318 SR
Queue Stats
70W - 84L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
Xanomenal
Erlang Shen
Level 157
God Stats
12W - 11L
1,518 SR
Queue Stats
69W - 71L
1,452 Elo+
Solo
Hades
Hades
darksoul9591
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Team Averages
Level 100
1,472 SR
1,469 Elo+

VS

Team Averages
Level 61
1,569 SR
1,490 Elo+
Chaac
Chaac
AlienPepper
Chaac
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 2
Janus
Janus
IRONLEGIQN
Janus
Level 68
God Stats
9W - 6L
1,531 SR
Queue Stats
19W - 15L
1,512 Elo+
Party 3
Hachiman
Hachiman
Trotthatfox
Hachiman
Level 85
God Stats
4W - 1L
1,820 SR
Queue Stats
51W - 43L
1,500 Elo+
Party 3
Sobek
Sobek
Yutzogamino
Sobek
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,477 Elo+
Party 2
Thanatos
Thanatos
salazar214
Thanatos
Level 87
God Stats
2W - 1L
1,292 SR
Queue Stats
90W - 84L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elmalibu1
Hou Yi
7
0 / 2 / 2
4,940
380
7,414
6,490
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Loesh1985
Cthulhu
11
2 / 1 / 1
6,843
526
4,640
7,665
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 3
5,976
460
3,809
9,297
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Xanomenal
Erlang Shen
12
5 / 1 / 1
7,328
564
3,955
8,690
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
5,745
442
1,373
6,868
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,235
480
3,108
9,240
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 1 / 0
6,987
537
5,029
3,036
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Trotthatfox
Hachiman
11
2 / 2 / 1
6,643
511
8,633
7,924
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 3 / 3
6,235
480
3,139
16,632
9,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
salazar214
Thanatos
12
3 / 2 / 2
7,217
555
3,688
10,374
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Hou Yi
Elmalibu1
Hou Yi
0
2
2
0.5
W
Janus
0
1
0
0
L
Cthulhu
Loesh1985
Cthulhu
2
1
1
2.5
L
2
2
3
1.75
W
Hachiman
Trotthatfox
Hachiman
2
2
1
1.25
L
Erlang Shen
Xanomenal
Erlang Shen
5
1
1
5.5
W
0
3
3
0.5
L
0
0
1
0.5
W
Thanatos
salazar214
Thanatos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
23,597
39,010
Taken
47,206
24,385
Mitigated
21,908
9,813
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,108
250
0
1,203
9,240
4,829
55
3,213
5,431
0
31,809
L
Hou Yi
Elmalibu1
Hou Yi
7,414
4,682
0
1,415
6,490
2,728
0
1,105
5,385
0
23,849
W
Janus
5,029
173
0
250
3,036
1,123
14
1,373
1,663
48,291
0
L
Cthulhu
Loesh1985
Cthulhu
4,640
307
0
1,104
7,665
7,144
330
0
7,665
38,858
0
L
3,809
418
0
2,809
9,297
8,159
0
1,980
7,317
12,901
0
W
Hachiman
Trotthatfox
Hachiman
8,633
6,009
0
3,391
7,924
2,603
2,339
1,344
6,533
0
56,743
L
Erlang Shen
Xanomenal
Erlang Shen
3,955
2,010
0
1,866
8,690
4,125
206
996
7,562
0
48,056
W
3,139
583
1,508
6,713
16,632
9,119
518
2,460
14,125
13,100
0
L
1,373
107
100
2,519
6,868
2,229
0
3,617
2,913
23,769
0
W
Thanatos
salazar214
Thanatos
3,688
867
0
7,669
10,374
4,234
96
703
9,632
0
59,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
33,317
221
Minions Killed
321
0
Camps Cleared
0
1,094,742
Distance Traveled
1,248,488
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,235
480
45
3
0
274,296
0
L
Hou Yi
4,940
380
35
3
0
171,113
0
W
Janus
6,987
537
81
6
0
242,735
4
L
Cthulhu
6,843
526
54
4
0
251,200
0
L
Khepri
5,976
460
16
1
0
192,816
6
W
Hachiman
6,643
511
83
6
0
216,152
2
L
Erlang Shen
7,328
564
76
6
0
270,501
0
W
Sobek
6,235
480
16
1
0
235,480
2
L
Hades
5,745
442
40
3
0
209,112
0
W
Thanatos
7,217
555
96
7
0
279,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role