Player Matchup

Janus
Janus
BiggessD_ickess
Janus
Level 95
God Stats
0W - 1L
1,741 SR
Queue Stats
47W - 42L
1,552 Elo+
Party 2
Geb
Geb
DahveedoMcCheeto
Geb
Level 148
God Stats
0W - 2L
1,744 SR
Queue Stats
100W - 94L
1,621 Elo+
Party 2
Ratatoskr
Ratatoskr
TatoForce_802
Ratatoskr
Level 153
God Stats
1W - 1L
1,930 SR
Queue Stats
96W - 86L
1,582 Elo+
Party 2
Team Averages
Level 132
1,805 SR
1,585 Elo+

VS

Team Averages
Level 111
1,539 SR
1,529 Elo+
Cupid
Cupid
BabarQC
Cupid
Level 149
God Stats
15W - 25L
1,418 SR
Queue Stats
379W - 380L
1,501 Elo+
Solo
Bacchus
Bacchus
D3mhs
Bacchus
Level 157
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 2L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
Pequee19
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
10,603
707
13,440
10,268
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 0
10,291
686
13,520
21,323
24,293
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TatoForce_802
Ratatoskr
12
1 / 5 / 0
10,013
668
3,349
12,879
6,051
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BabarQC
Cupid
14
4 / 0 / 8
12,094
806
9,531
9,948
4,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
D3mhs
Bacchus
13
0 / 1 / 10
10,499
700
8,363
19,278
18,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Pequee19
Kukulkan
15
9 / 2 / 4
12,695
846
15,348
9,389
4,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
13
13
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
BabarQC
Cupid
4
0
8
8
L
1
3
1
0.5
W
Bacchus
D3mhs
Bacchus
0
1
10
5
L
1
5
0
0.2
W
Kukulkan
Pequee19
Kukulkan
9
2
4
5.5
L
Ratatoskr
TatoForce_802
Ratatoskr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,309
Damage
33,242
44,470
Taken
38,615
34,334
Mitigated
27,176
3,635
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BabarQC
Cupid
9,531
6,190
775
4,374
9,948
4,097
1,565
7,860
2,088
0
41,568
L
13,440
829
56
557
10,268
3,990
0
7,568
2,700
54,593
0
W
Bacchus
D3mhs
Bacchus
8,363
1,797
0
6,482
19,278
18,987
388
10,961
7,907
15,924
234
L
13,520
1,527
0
1,878
21,323
24,293
138
9,129
12,194
34,166
0
W
Kukulkan
Pequee19
Kukulkan
15,348
2,612
0
1,111
9,389
4,092
1,650
8,100
1,289
62,577
0
L
Ratatoskr
TatoForce_802
Ratatoskr
3,349
421
0
1,144
12,879
6,051
153
7,230
5,649
0
36,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
35,288
151
Minions Killed
156
0
Camps Cleared
0
841,543
Distance Traveled
867,704
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,094
806
60
4
0
301,083
0
L
Janus
10,603
707
66
4
0
275,054
0
W
Bacchus
10,499
700
5
0
0
303,723
0
L
Geb
10,291
686
37
2
0
280,355
0
W
Kukulkan
12,695
846
91
6
0
262,898
0
L
Ratatoskr
10,013
668
48
3
0
286,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role