Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
YOUNGSQUID02
Cernunnos
Level 48
God Stats
27W - 15L
1,540 SR
Queue Stats
202W - 218L
1,340 Elo+
Solo
Bastet
Bastet
lastdarkarmstron
Bastet
Level 46
God Stats
2W - 3L
1,296 SR
Queue Stats
73W - 97L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
pasta_enojosa3
Heimdallr
Level 35
God Stats
3W - 1L
1,785 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chaac
Chaac
zubetsu_asuma
Chaac
Level 25
God Stats
4W - 4L
1,405 SR
Queue Stats
14W - 25L
1,274 Elo+
Party 2
Team Averages
Level 41
1,505 SR
1,395 Elo+

VS

Team Averages
Level 30
1,412 SR
1,270 Elo+
Jing Wei
Jing Wei
Aj_Healer
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 1
Thoth
Thoth
Ban_L-immortel
Thoth
Level 37
God Stats
1W - 5L
1,491 SR
Queue Stats
28W - 51L
1,280 Elo+
Solo
Susano
Susano
GoodNewzzz
Susano
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,270 Elo+
Solo
Athena
Athena
TTVazure2035
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,320 Elo+
Party 1
Hera
Hera
siyeonie
Hera
Level 20
God Stats
0W - 2L
1,068 SR
Queue Stats
5W - 13L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 3 / 0
7,137
595
5,613
9,371
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
YOUNGSQUID02
Cernunnos
12
8 / 0 / 3
7,675
640
8,169
5,292
2,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
7 / 0 / 6
7,658
638
8,915
7,580
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
pasta_enojosa3
Heimdallr
11
6 / 1 / 6
7,134
595
9,598
6,304
2,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 3 / 6
6,582
549
6,112
10,112
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aj_Healer
Jing Wei
9
2 / 3 / 0
5,382
449
4,763
9,936
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 2
5,293
441
2,850
9,199
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
GoodNewzzz
Susano
10
4 / 5 / 2
6,396
533
4,594
9,826
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
8
1 / 6 / 0
5,376
448
4,852
10,742
5,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
9
0 / 8 / 0
5,362
447
3,173
10,021
3,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
30
Kills
7
7
Deaths
31
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
0
1.33
L
Jing Wei
Aj_Healer
Jing Wei
2
3
0
0.67
L
0
9
2
0.11
L
Susano
GoodNewzzz
Susano
4
5
2
1
L
Athena
1
6
0
0.17
W
Cernunnos
YOUNGSQUID02
Cernunnos
8
0
3
9.5
W
7
0
6
10
W
Heimdallr
pasta_enojosa3
Heimdallr
6
1
6
9
L
Hera
0
8
0
0
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
20,232
38,659
Taken
49,724
20,716
Mitigated
17,907
9,223
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,613
1,581
0
2,129
9,371
5,277
311
3,539
5,832
0
48,492
L
Jing Wei
Aj_Healer
Jing Wei
4,763
4,079
0
883
9,936
3,163
0
0
9,936
0
18,736
L
2,850
214
86
149
9,199
2,638
228
0
9,197
28,670
0
L
Susano
GoodNewzzz
Susano
4,594
1,075
0
411
9,826
3,961
0
0
9,826
0
31,572
L
Athena
4,852
2,281
0
1,069
10,742
5,081
0
0
10,742
26,687
0
W
Cernunnos
YOUNGSQUID02
Cernunnos
8,169
3,823
0
2,010
5,292
2,011
974
1,512
3,780
0
43,903
W
8,915
2,476
0
1,443
7,580
2,789
844
2,814
4,766
0
41,208
W
Heimdallr
pasta_enojosa3
Heimdallr
9,598
4,467
46
1,464
6,304
2,554
209
1,155
5,149
0
38,459
L
Hera
3,173
1,309
0
699
10,021
3,064
354
0
10,019
32,020
0
W
6,112
617
0
2,131
10,112
8,085
133
1,855
8,257
0
28,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
27,809
289
Minions Killed
198
0
Camps Cleared
0
1,170,905
Distance Traveled
1,195,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,137
595
67
6
0
225,345
0
L
Jing Wei
5,382
449
25
2
0
237,374
0
L
Thoth
5,293
441
43
4
0
226,993
0
L
Susano
6,396
533
48
4
0
246,796
0
L
Athena
5,376
448
32
3
0
237,491
0
W
Cernunnos
7,675
640
66
6
0
232,253
2
W
Bastet
7,658
638
65
5
0
255,474
0
W
Heimdallr
7,134
595
55
5
0
237,358
0
L
Hera
5,362
447
50
4
0
246,393
0
W
Chaac
6,582
549
36
3
0
220,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role