Player Matchup

Serqet
Serqet
BraggestAsp11
Serqet
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 29L
1,065 Elo+
Party 1
Nu Wa
Nu Wa
GAssssDADDY
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,110 Elo+
Party 1
Hercules
Hercules
Go4kthyslf
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,225 Elo+

VS

Team Averages
Level 47
1,388 SR
1,391 Elo+
Discordia
Discordia
RubberJubJub
Discordia
Level 58
God Stats
2W - 6L
1,119 SR
Queue Stats
15W - 21L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
Yuuummmp_0
Gilgamesh
Level 56
God Stats
4W - 2L
1,508 SR
Queue Stats
132W - 126L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Zeno_Unfrid07
Cthulhu
Level 26
God Stats
4W - 2L
1,538 SR
Queue Stats
127W - 123L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
8,456
650
2,631
12,812
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 0
8,824
679
7,391
13,035
4,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Go4kthyslf
Hercules
11
1 / 5 / 1
8,913
686
7,188
18,740
21,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RubberJubJub
Discordia
14
7 / 0 / 12
11,439
880
13,160
4,239
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Yuuummmp_0
Gilgamesh
13
8 / 2 / 11
11,110
855
12,880
14,510
11,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
13
4 / 1 / 12
10,416
801
13,563
11,837
9,506
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
19
19
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
1
6
0
0.17
L
Hercules
Go4kthyslf
Hercules
1
5
1
0.3
W
Discordia
RubberJubJub
Discordia
7
0
12
13
W
Gilgamesh
Yuuummmp_0
Gilgamesh
8
2
11
6.75
W
Cthulhu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
39,603
44,587
Taken
30,586
32,399
Mitigated
22,584
3,988
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,631
1,752
0
617
12,812
6,387
0
8,333
4,479
0
14,814
L
7,391
3,827
0
556
13,035
4,588
0
7,665
5,370
25,368
0
L
Hercules
Go4kthyslf
Hercules
7,188
1,217
0
2,815
18,740
21,424
0
10,093
8,647
0
27,970
W
Discordia
RubberJubJub
Discordia
13,160
942
80
1,249
4,239
1,592
693
1,303
2,936
59,014
0
W
Gilgamesh
Yuuummmp_0
Gilgamesh
12,880
5,133
0
773
14,510
11,486
1,715
3,339
10,805
0
26,289
W
Cthulhu
13,563
1,171
367
1,898
11,837
9,506
227
3,283
8,554
49,745
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
32,965
77
Minions Killed
167
0
Camps Cleared
0
648,407
Distance Traveled
769,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,456
650
34
3
0
205,412
0
L
Nu Wa
8,824
679
21
2
0
205,965
0
L
Hercules
8,913
686
22
2
0
237,030
0
W
Discordia
11,439
880
70
5
0
247,541
0
W
Gilgamesh
11,110
855
28
2
0
254,275
0
W
Cthulhu
10,416
801
69
5
0
267,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role