Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CervejaDeXota
Serqet
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
18W - 5L
1,691 Elo+
Party 2
Medusa
Medusa
JujuKarim
Medusa
Level 74
God Stats
20W - 9L
1,543 SR
Queue Stats
270W - 235L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Leeticia
Nu Wa
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 153L
1,601 Elo+
Party 2
Hel
Hel
iNeelix
Hel
Level 187
God Stats
2W - 3L
1,509 SR
Queue Stats
708W - 699L
1,530 Elo+
Solo
Team Averages
Level 126
1,558 SR
1,568 Elo+

VS

Team Averages
Level 124
1,542 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
POPFAMILIA2
Cu Chulainn
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 389L
1,492 Elo+
Party 1
Agni
Agni
gerosvaldo
Agni
Level 156
God Stats
2W - 1L
1,694 SR
Queue Stats
165W - 163L
1,597 Elo+
Solo
Izanami
Izanami
zxSHADOWsx
Izanami
Level 150
God Stats
55W - 58L
1,519 SR
Queue Stats
730W - 942L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 0 / 4
5,497
550
1,723
3,370
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 3
7,235
724
5,787
6,722
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
JujuKarim
Medusa
12
2 / 0 / 2
6,336
634
3,772
3,787
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Leeticia
Nu Wa
11
2 / 1 / 3
6,177
618
6,257
6,694
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
11
1 / 0 / 2
6,413
641
5,782
5,772
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 0
5,829
583
1,986
9,960
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
8
0 / 2 / 0
4,747
475
1,480
5,898
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
POPFAMILIA2
Cu Chulainn
10
0 / 1 / 0
5,118
512
3,628
8,390
7,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 0
5,335
534
5,073
6,595
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
zxSHADOWsx
Izanami
10
0 / 0 / 0
5,479
548
628
4,218
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
1
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
4
2
L
Thanatos
 
Thanatos
1
4
0
0.25
L
Sylvanus
 
Sylvanus
0
2
0
0
W
7
0
3
8.5
W
Medusa
JujuKarim
Medusa
2
0
2
3
W
Nu Wa
Leeticia
Nu Wa
2
1
3
3.5
L
Cu Chulainn
POPFAMILIA2
Cu Chulainn
0
1
0
0
L
0
5
0
0
W
Hel
1
0
2
2
L
Izanami
zxSHADOWsx
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
12,795
26,345
Taken
35,061
10,765
Mitigated
16,916
9,258
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,723
249
0
1,691
3,370
2,071
0
1,344
2,026
14,974
0
L
Thanatos
 
Thanatos
1,986
400
0
4,851
9,960
3,346
0
1,905
7,633
0
37,941
L
Sylvanus
 
Sylvanus
1,480
609
60
841
5,898
2,870
0
1,899
3,921
10,730
3,686
W
5,787
1,226
0
1,244
6,722
2,467
0
436
6,286
0
52,735
W
Medusa
JujuKarim
Medusa
3,772
1,987
0
1,534
3,787
1,437
0
530
3,257
0
49,140
W
Nu Wa
Leeticia
Nu Wa
6,257
1,439
0
1,230
6,694
2,453
0
4,123
2,571
53,028
0
L
Cu Chulainn
POPFAMILIA2
Cu Chulainn
3,628
355
0
1,613
8,390
7,273
0
4,856
2,799
0
28,017
L
5,073
197
0
720
6,595
2,057
0
3,713
2,882
41,629
0
W
Hel
5,782
374
0
3,559
5,772
2,337
0
0
5,772
49,885
0
L
Izanami
zxSHADOWsx
Izanami
628
498
0
2,405
4,218
1,370
0
613
3,605
0
44,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
26,508
378
Minions Killed
310
0
Camps Cleared
0
1,142,234
Distance Traveled
1,034,586
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,497
550
25
3
0
225,956
2
L
Thanatos
5,829
583
75
8
0
212,527
0
L
Sylvanus
4,747
475
32
3
0
196,763
0
W
Serqet
7,235
724
82
8
0
284,269
1
W
Medusa
6,336
634
94
9
0
211,472
0
W
Nu Wa
6,177
618
87
9
0
204,481
2
L
Cu Chulainn
5,118
512
42
4
0
217,770
0
L
Agni
5,335
534
72
7
0
212,323
2
W
Hel
6,413
641
90
9
0
216,056
3
L
Izanami
5,479
548
89
9
0
195,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role