Player Matchup

Izanami
Izanami
LittleKing68
Izanami
Level 115
God Stats
11W - 10L
1,765 SR
Queue Stats
29W - 32L
1,461 Elo+
Party 1
Pele
Pele
OkamiTheWizard
Pele
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 37L
1,456 Elo+
Party 1
Freya
Freya
Shinorei
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,275 Elo+
Party 1
Nike
Nike
Stwrres
Nike
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 287L
1,463 Elo+
Solo
Khepri
Khepri
fisherking211
Khepri
Level 106
God Stats
8W - 7L
1,596 SR
Queue Stats
24W - 30L
1,456 Elo+
Party 1
Team Averages
Level 123
1,572 SR
1,422 Elo+

VS

Team Averages
Level 68
1,418 SR
1,477 Elo+
Nemesis
Nemesis
Darkfoe
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,273 Elo+
Solo
Odin
Odin
FluffyC10ud
Odin
Level 65
God Stats
1W - 2L
1,305 SR
Queue Stats
17W - 21L
1,471 Elo+
Party 3
Ymir
Ymir
Jszb
Ymir
Level 60
God Stats
0W - 2L
1,246 SR
Queue Stats
139W - 111L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
NeoNGrim
Yu Huang
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,640 Elo+
Party 3
Artemis
Artemis
notbone
Artemis
Level 69
God Stats
37W - 28L
1,538 SR
Queue Stats
204W - 185L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LittleKing68
Izanami
12
2 / 2 / 5
7,445
532
7,401
8,121
3,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
9 / 0 / 3
8,260
590
9,184
9,061
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Shinorei
Freya
13
5 / 0 / 2
7,987
571
7,459
8,004
3,395
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Stwrres
Nike
14
0 / 0 / 1
8,206
586
3,953
8,805
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 10
7,106
508
3,901
5,355
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkfoe
Nemesis
11
0 / 4 / 0
6,500
464
3,240
10,416
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 0 / 0
6,418
458
4,958
8,670
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Jszb
Ymir
10
0 / 5 / 2
6,305
450
2,423
11,896
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
NeoNGrim
Yu Huang
12
0 / 4 / 0
6,996
500
4,545
9,308
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
notbone
Artemis
12
3 / 3 / 0
6,915
494
5,127
7,274
2,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Darkfoe
Nemesis
0
4
0
0
L
0
0
0
0
L
Ymir
Jszb
Ymir
0
5
2
0.2
W
Izanami
LittleKing68
Izanami
2
2
5
2.25
L
Yu Huang
NeoNGrim
Yu Huang
0
4
0
0
W
9
0
3
10.5
W
Freya
Shinorei
Freya
5
0
2
6
W
Nike
Stwrres
Nike
0
0
1
0.5
W
0
1
10
5
L
Artemis
notbone
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
20,293
39,346
Taken
47,564
21,559
Mitigated
29,136
11,514
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Darkfoe
Nemesis
3,240
859
0
737
10,416
3,452
0
488
9,928
0
50,153
L
4,958
976
0
1,195
8,670
8,436
0
0
8,080
0
35,188
L
Ymir
Jszb
Ymir
2,423
196
0
2,136
11,896
10,649
0
3,000
8,896
16,661
0
W
Izanami
LittleKing68
Izanami
7,401
5,161
254
2,297
8,121
3,169
516
915
7,206
0
63,976
L
Yu Huang
NeoNGrim
Yu Huang
4,545
260
0
1,420
9,308
3,898
692
6,234
3,074
51,050
0
W
9,184
2,843
0
1,585
9,061
3,578
82
1,441
7,620
0
46,840
W
Freya
Shinorei
Freya
7,459
2,008
0
3,014
8,004
3,395
468
4,201
3,803
50,706
0
W
Nike
Stwrres
Nike
3,953
1,087
0
3,236
8,805
5,574
0
0
8,216
0
65,567
W
3,901
384
416
712
5,355
5,843
0
411
4,944
13,143
0
L
Artemis
notbone
Artemis
5,127
2,045
0
1,097
7,274
2,701
0
1,638
5,636
0
49,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
33,134
381
Minions Killed
348
0
Camps Cleared
0
1,383,588
Distance Traveled
1,261,840
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,500
464
76
5
0
284,946
1
L
Odin
6,418
458
66
5
0
246,664
0
L
Ymir
6,305
450
27
2
0
253,854
0
W
Izanami
7,445
532
104
7
0
251,971
2
L
Yu Huang
6,996
500
82
6
0
234,369
5
W
Pele
8,260
590
67
5
0
332,559
0
W
Freya
7,987
571
87
6
0
282,688
3
W
Nike
8,206
586
111
8
0
210,933
3
W
Khepri
7,106
508
12
1
0
305,437
5
L
Artemis
6,915
494
97
7
0
242,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role