Player Matchup

Ymir
Ymir
Cheesynutz
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Vendetta543
Merlin
Level 7
God Stats
3W - 7L
1,159 SR
Queue Stats
3W - 7L
1,118 Elo+
Party 1
Heimdallr
Heimdallr
devidgrade
Heimdallr
Level 105
God Stats
3W - 3L
1,225 SR
Queue Stats
47W - 47L
1,465 Elo+
Party 1
Kali
Kali
schulzter
Kali
Level 61
God Stats
4W - 3L
1,450 SR
Queue Stats
77W - 92L
1,460 Elo+
Solo
Odin
Odin
xZanovichx
Odin
Level 134
God Stats
56W - 28L
1,816 SR
Queue Stats
106W - 69L
1,668 Elo+
Solo
Team Averages
Level 62
1,430 SR
1,442 Elo+

VS

Team Averages
Level 98
1,599 SR
1,474 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JODDAA1
Artemis
Level 108
God Stats
17W - 12L
1,610 SR
Queue Stats
677W - 703L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
JaReggae
Ao Kuang
Level 86
God Stats
12W - 6L
1,686 SR
Queue Stats
290W - 300L
1,439 Elo+
Solo
Xing Tian
Xing Tian
PJAKOVIC
Xing Tian
Level 105
God Stats
1W - 1L
1,515 SR
Queue Stats
11W - 14L
1,418 Elo+
Solo
Heimdallr
Heimdallr
wardenofshadows
Heimdallr
Level 86
God Stats
10W - 5L
1,684 SR
Queue Stats
54W - 47L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,665
1,238
5,779
11,104
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
14
4 / 0 / 5
8,681
1,240
9,312
1,583
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
devidgrade
Heimdallr
14
7 / 0 / 4
9,590
1,370
21,701
6,065
3,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
0 / 1 / 8
7,820
1,117
5,104
8,012
4,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 12
8,399
1,200
7,216
4,743
5,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

364

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 3
7,427
1,061
5,229
11,771
7,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JODDAA1
Artemis
12
0 / 0 / 0
6,736
962
0
0
0
Ao Kuang
JaReggae
Ao Kuang
13
3 / 5 / 1
8,184
1,169
6,564
13,774
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
PJAKOVIC
Xing Tian
13
1 / 0 / 3
8,152
1,165
4,819
16,167
19,545
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
wardenofshadows
Heimdallr
13
0 / 4 / 4
7,768
1,110
10,040
13,415
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
13
Kills
4
4
Deaths
13
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
3
0.38
W
2
3
5
1.5
L
Artemis
JODDAA1
Artemis
0
0
0
0
L
Ao Kuang
JaReggae
Ao Kuang
3
5
1
0.7
L
Xing Tian
PJAKOVIC
Xing Tian
1
0
3
2.5
W
Merlin
4
0
5
6.5
W
Heimdallr
devidgrade
Heimdallr
7
0
4
9
W
Kali
0
1
8
4
L
Heimdallr
wardenofshadows
Heimdallr
0
4
4
0.5
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,112
Damage
26,652
31,507
Taken
55,127
23,844
Mitigated
44,662
4,710
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,229
1,923
0
557
11,771
7,042
0
3,933
7,838
0
17,906
W
5,779
1,800
0
926
11,104
10,515
0
6,670
4,020
7,061
0
L
Artemis
JODDAA1
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
JaReggae
Ao Kuang
6,564
2,125
0
1,882
13,774
10,061
0
3,208
10,566
10,307
0
L
Xing Tian
PJAKOVIC
Xing Tian
4,819
350
0
0
16,167
19,545
0
5,555
10,612
20,241
0
W
Merlin
9,312
1,476
0
385
1,583
695
0
375
1,208
22,657
0
W
Heimdallr
devidgrade
Heimdallr
21,701
14,593
0
2,715
6,065
3,612
0
734
5,235
0
46,382
W
Kali
5,104
2,586
0
684
8,012
4,004
0
1,218
6,656
0
11,618
L
Heimdallr
wardenofshadows
Heimdallr
10,040
4,150
0
1,065
13,415
8,014
0
2,395
11,020
0
26,740
W
7,216
1,739
0
0
4,743
5,018
0
1,738
3,005
0
22,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
38,267
147
Minions Killed
103
8
Camps Cleared
3
786,133
Distance Traveled
547,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,427
1,061
29
4
2
144,653
0
W
Ymir
8,665
1,238
5
1
1
120,584
0
L
Artemis
6,736
962
0
0
0
0
0
L
Ao Kuang
8,184
1,169
10
1
0
96,481
0
L
Xing Tian
8,152
1,165
27
4
0
139,035
0
W
Merlin
8,681
1,240
42
6
0
129,182
0
W
Heimdallr
9,590
1,370
55
8
1
138,982
0
W
Kali
7,820
1,117
11
2
5
241,302
0
L
Heimdallr
7,768
1,110
37
5
1
167,042
0
W
Odin
8,399
1,200
34
5
1
156,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role