Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CervejaDeXota
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,677 Elo+
Party 2
Fenrir
Fenrir
JorgeArthur2017
Fenrir
Level 54
God Stats
39W - 41L
1,307 SR
Queue Stats
203W - 283L
1,457 Elo+
Party 1
Skadi
Skadi
Leeticia
Skadi
Level 181
God Stats
2W - 1L
1,493 SR
Queue Stats
149W - 153L
1,594 Elo+
Party 2
He Bo
He Bo
Zumbi_Africano34
He Bo
Level 43
God Stats
6W - 3L
1,726 SR
Queue Stats
351W - 401L
1,431 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,532 Elo+

VS

Team Averages
Level 134
1,577 SR
1,494 Elo+
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
patinho0805
King Arthur
Level 82
God Stats
5W - 6L
1,557 SR
Queue Stats
208W - 215L
1,446 Elo+
Solo
Freya
Freya
Ästigmatismö
Freya
Level 185
God Stats
4W - 5L
1,827 SR
Queue Stats
272W - 265L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 1 / 1
5,477
685
5,614
8,438
5,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
4,950
619
1,842
4,430
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,530
566
1,823
5,375
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Leeticia
Skadi
7
0 / 0 / 1
4,000
500
4,083
3,777
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,028
504
1,600
3,719
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 0 / 0
5,296
662
3,623
3,812
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
 
Bakasura
9
1 / 0 / 2
5,092
637
1,501
6,945
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
 
Jormungandr
6
0 / 1 / 0
4,113
514
2,211
5,126
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
patinho0805
King Arthur
5
0 / 3 / 0
3,775
472
2,692
5,713
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
4,090
511
1,892
4,696
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
Nox
 
Nox
2
0
0
2
L
Bakasura
 
Bakasura
1
0
2
2
L
Jormungandr
 
Jormungandr
0
1
0
0
W
1
0
0
1
W
0
1
0
0
W
Skadi
Leeticia
Skadi
0
0
1
0.5
W
0
1
0
0
L
King Arthur
patinho0805
King Arthur
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
11,919
25,739
Taken
26,292
14,191
Mitigated
12,985
6,672
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,614
2,534
0
2,320
8,438
5,341
0
898
7,494
0
33,185
L
Nox
 
Nox
3,623
526
0
1,250
3,812
1,532
0
1,207
2,605
36,050
0
L
Bakasura
 
Bakasura
1,501
925
0
2,290
6,945
2,707
0
520
6,425
0
27,640
L
Jormungandr
 
Jormungandr
2,211
946
0
1,699
5,126
3,804
0
879
4,247
11,810
0
W
1,842
433
0
2,258
4,430
4,401
0
1,213
3,217
11,813
0
W
1,823
416
0
393
5,375
2,079
0
1,961
3,266
0
26,568
W
Skadi
Leeticia
Skadi
4,083
2,125
0
750
3,777
1,153
22
1,550
2,227
0
28,122
W
1,600
88
0
951
3,719
1,217
0
2,104
1,615
19,412
0
L
King Arthur
patinho0805
King Arthur
2,692
966
0
1,114
5,713
3,410
0
0
5,713
0
13,415
L
1,892
835
0
1,245
4,696
1,532
0
836
3,860
20,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
22,366
204
Minions Killed
217
0
Camps Cleared
0
834,519
Distance Traveled
783,182
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,477
685
51
6
0
174,753
0
L
Nox
5,296
662
69
9
0
166,966
0
L
Bakasura
5,092
637
67
8
0
183,478
0
L
Jormungandr
4,113
514
13
2
0
156,597
0
W
Fafnir
4,950
619
11
1
0
164,466
4
W
Fenrir
4,530
566
58
7
0
188,864
1
W
Skadi
4,000
500
52
7
0
147,357
0
W
He Bo
4,028
504
32
4
0
159,079
0
L
King Arthur
3,775
472
20
3
0
92,742
0
L
Freya
4,090
511
48
6
0
183,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role