Player Matchup

Rama
Rama
Blossom Skies
Rama
Level 128
God Stats
4W - 4L
1,480 SR
Queue Stats
221W - 214L
1,477 Elo+
Party 2
Fafnir
Fafnir
Cwilzy
Fafnir
Level 129
God Stats
0W - 2L
1,279 SR
Queue Stats
189W - 203L
1,495 Elo+
Solo
Neith
Neith
MarkAF1996
Neith
Level 85
God Stats
9W - 13L
1,472 SR
Queue Stats
701W - 718L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
TobiNaitorHP
Cliodhna
Level 121
God Stats
3W - 2L
1,706 SR
Queue Stats
87W - 78L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Tromblin
Jormungandr
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 147L
1,524 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,500 Elo+

VS

Team Averages
Level 164
1,511 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AJH The Legend
Cu Chulainn
Level 159
God Stats
5W - 3L
1,509 SR
Queue Stats
407W - 422L
1,560 Elo+
Party 1
Odin
Odin
Emonie618
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,431 Elo+
Party 1
Nike
Nike
ShinobiMarq
Nike
Level 143
God Stats
4W - 5L
1,600 SR
Queue Stats
288W - 285L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
mattdevin
The Morrigan
Level 225
God Stats
6W - 9L
1,446 SR
Queue Stats
657W - 662L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
5,843
974
2,676
7,692
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Cwilzy
Fafnir
1
0 / 0 / 0
1,636
273
0
0
0
Neith
10
0 / 3 / 5
5,480
913
3,032
4,841
1,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TobiNaitorHP
Cliodhna
13
2 / 2 / 3
6,144
1,024
5,048
4,999
2,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Tromblin
Jormungandr
14
7 / 4 / 2
7,229
1,205
5,505
7,694
8,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 4
6,936
1,156
5,076
5,280
2,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
AJH The Legend
Cu Chulainn
12
2 / 2 / 8
6,317
1,053
3,590
6,873
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
10
2 / 2 / 3
6,391
1,065
1,860
5,067
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 7
7,156
1,193
4,469
8,913
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
mattdevin
The Morrigan
12
1 / 2 / 10
6,420
1,070
8,329
4,027
2,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
13
13
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
4
2.5
W
Cu Chulainn
AJH The Legend
Cu Chulainn
2
2
8
3
L
1
4
3
0.63
L
Fafnir
Cwilzy
Fafnir
0
0
0
0
W
Odin
2
2
3
1.75
L
Neith
0
3
5
0.83
W
5
2
7
4.25
L
Cliodhna
TobiNaitorHP
Cliodhna
2
2
3
1.75
L
Jormungandr
Tromblin
Jormungandr
7
4
2
2
W
The Morrigan
mattdevin
The Morrigan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
23,324
25,226
Taken
30,160
15,422
Mitigated
24,386
4,633
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,076
1,444
761
491
5,280
2,696
881
1,300
3,980
0
13,175
W
Cu Chulainn
AJH The Legend
Cu Chulainn
3,590
205
1,972
1,969
6,873
6,031
0
934
5,939
0
5,561
L
2,676
2,470
442
1,582
7,692
2,869
0
1,926
5,634
0
11,829
L
Fafnir
Cwilzy
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Odin
1,860
87
566
1,368
5,067
4,910
0
729
4,338
0
3,457
L
Neith
3,032
670
161
580
4,841
1,843
0
1,851
2,899
0
5,731
W
4,469
47
219
915
8,913
8,702
86
1,022
7,891
1,289
7,408
L
Cliodhna
TobiNaitorHP
Cliodhna
5,048
69
323
1,005
4,999
2,131
0
1,034
3,885
0
11,039
L
Jormungandr
Tromblin
Jormungandr
5,505
758
236
304
7,694
8,579
0
3,348
4,086
16,632
0
W
The Morrigan
mattdevin
The Morrigan
8,329
2,112
617
601
4,027
2,047
0
1,520
2,507
18,523
3,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
33,220
63
Minions Killed
67
0
Camps Cleared
0
437,788
Distance Traveled
635,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,936
1,156
37
6
0
146,521
0
W
Cu Chulainn
6,317
1,053
5
1
0
138,677
0
L
Rama
5,843
974
22
4
0
91,404
0
L
Fafnir
1,636
273
0
0
0
0
0
W
Odin
6,391
1,065
2
0
0
90,476
0
L
Neith
5,480
913
5
1
0
82,945
0
W
Nike
7,156
1,193
9
2
0
141,975
0
L
Cliodhna
6,144
1,024
15
3
0
151,740
0
L
Jormungandr
7,229
1,205
21
4
0
111,699
0
W
The Morrigan
6,420
1,070
14
2
0
117,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role