Player Matchup

Nemesis
Nemesis
BabySIim
Nemesis
Level 60
God Stats
1W - 1L
1,672 SR
Queue Stats
39W - 35L
1,544 Elo+
Solo
Ares
Ares
CyReXqq
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1
Ra
Ra
NikolaSky
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
XIeneusKidalica
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 1
Izanami
Izanami
lukenzy96
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 1
Team Averages
Level 35
1,534 SR
1,430 Elo+

VS

Team Averages
Level 106
1,629 SR
1,523 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HokariKanae
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,498 Elo+
Solo
Serqet
Serqet
KurizoaRyuzakiL
Serqet
Level 65
God Stats
22W - 20L
1,610 SR
Queue Stats
314W - 296L
1,555 Elo+
Solo
Ix Chel
Ix Chel
SMIT3G0D
Ix Chel
Level 129
God Stats
17W - 7L
1,827 SR
Queue Stats
279W - 279L
1,509 Elo+
Solo
Amaterasu
Amaterasu
sale187
Amaterasu
Level 123
God Stats
6W - 1L
1,707 SR
Queue Stats
232W - 185L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabySIim
Nemesis
11
0 / 2 / 0
6,318
527
2,990
10,698
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
CyReXqq
Ares
9
0 / 1 / 0
5,776
481
4,216
7,682
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
6,012
501
2,969
7,721
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
5,807
484
3,574
8,789
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
lukenzy96
Izanami
9
0 / 3 / 0
5,344
445
2,452
6,592
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 0 / 5
6,847
571
5,502
6,483
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
HokariKanae
Cthulhu
11
3 / 0 / 5
7,067
589
4,656
8,027
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 4
8,039
670
7,425
7,131
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
SMIT3G0D
Ix Chel
14
2 / 0 / 5
7,791
649
5,520
5,071
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
sale187
Amaterasu
13
4 / 1 / 1
8,403
700
5,542
7,649
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
16
16
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
5
2.5
L
Nemesis
BabySIim
Nemesis
0
2
0
0
L
Ares
CyReXqq
Ares
0
1
0
0
W
Cthulhu
HokariKanae
Cthulhu
3
0
5
5.5
W
7
0
4
9
L
0
5
0
0
W
Ix Chel
SMIT3G0D
Ix Chel
2
0
5
4.5
L
1
5
0
0.2
L
Izanami
lukenzy96
Izanami
0
3
0
0
W
Amaterasu
sale187
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
28,645
41,482
Taken
34,361
24,356
Mitigated
18,341
6,685
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,502
2,187
0
2,520
6,483
2,417
0
1,991
4,492
0
58,987
L
Nemesis
BabySIim
Nemesis
2,990
1,055
0
773
10,698
3,595
0
1,808
8,545
0
51,138
L
Ares
CyReXqq
Ares
4,216
22
0
2,400
7,682
7,247
0
2,179
5,165
18,965
0
W
Cthulhu
HokariKanae
Cthulhu
4,656
453
1,753
2,151
8,027
5,722
0
2,560
5,381
17,176
0
W
7,425
548
0
1,207
7,131
3,221
0
1,329
5,802
0
58,255
L
2,969
399
420
1,281
7,721
3,017
0
2,677
4,949
42,988
0
W
Ix Chel
SMIT3G0D
Ix Chel
5,520
293
555
2,455
5,071
1,796
0
669
4,313
71,830
0
L
3,574
715
40
1,295
8,789
8,386
0
1,399
6,962
0
27,754
L
Izanami
lukenzy96
Izanami
2,452
1,824
0
476
6,592
2,111
0
2,113
4,049
0
34,565
W
Amaterasu
sale187
Amaterasu
5,542
1,452
0
2,393
7,649
5,185
756
636
6,632
0
54,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
38,147
304
Minions Killed
456
0
Camps Cleared
0
1,285,901
Distance Traveled
1,331,539
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,847
571
113
9
0
237,001
2
L
Nemesis
6,318
527
82
7
0
265,109
0
L
Ares
5,776
481
22
2
0
251,319
2
W
Cthulhu
7,067
589
18
2
0
255,701
0
W
Serqet
8,039
670
89
7
0
313,217
0
L
Ra
6,012
501
82
7
0
250,469
0
W
Ix Chel
7,791
649
133
11
0
270,640
5
L
Guan Yu
5,807
484
43
4
0
274,263
0
L
Izanami
5,344
445
75
6
0
244,741
0
W
Amaterasu
8,403
700
103
9
0
254,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role