Player Matchup

Surtr
Surtr
Cooochiesnot
Surtr
Level 26
God Stats
3W - 1L
1,766 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 1
Fenrir
Fenrir
DemonRager
Fenrir
Level 103
God Stats
2W - 1L
1,430 SR
Queue Stats
3W - 1L
1,497 Elo+
Party 1
Ymir
Ymir
Kanbay
Ymir
Level 87
God Stats
3W - 0L
1,747 SR
Queue Stats
22W - 18L
1,422 Elo+
Party 3
Ix Chel
Ix Chel
LightningD27
Ix Chel
Level 86
God Stats
4W - 3L
1,742 SR
Queue Stats
20W - 17L
1,423 Elo+
Party 3
Hachiman
Hachiman
SorrowDriller
Hachiman
Level 29
God Stats
4W - 0L
1,734 SR
Queue Stats
10W - 12L
1,497 Elo+
Party 1
Team Averages
Level 66
1,684 SR
1,467 Elo+

VS

Team Averages
Level 87
1,364 SR
1,378 Elo+
Odin
Odin
AirForceone6081
Odin
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,510 Elo+
Party 2
Merlin
Merlin
Ganguz420
Merlin
Level 183
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 13L
1,052 Elo+
Solo
Arachne
Arachne
cpowers3258
Arachne
Level 64
God Stats
17W - 26L
1,284 SR
Queue Stats
317W - 286L
1,452 Elo+
Solo
Artemis
Artemis
jarrinsonsmite
Artemis
Level 69
God Stats
3W - 3L
1,225 SR
Queue Stats
193W - 240L
1,359 Elo+
Solo
Maui
Maui
philliespat
Maui
Level 61
God Stats
2W - 5L
1,314 SR
Queue Stats
24W - 27L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,001
636
6,294
7,235
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
DemonRager
Fenrir
11
2 / 2 / 4
6,568
597
3,654
9,700
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Kanbay
Ymir
8
1 / 1 / 6
5,904
537
3,629
8,317
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
LightningD27
Ix Chel
10
2 / 2 / 0
6,471
588
4,942
5,009
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SorrowDriller
Hachiman
9
6 / 2 / 1
6,100
555
9,000
7,387
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,123
466
2,187
7,837
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ganguz420
Merlin
10
0 / 2 / 1
5,713
519
2,779
6,696
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
cpowers3258
Arachne
10
6 / 2 / 1
6,425
584
5,765
9,593
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 5 / 2
4,592
417
5,021
6,812
2,630
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 3
5,472
497
2,502
8,532
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
7
7
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
2
7
W
Fenrir
DemonRager
Fenrir
2
2
4
2
L
Merlin
Ganguz420
Merlin
0
2
1
0.25
W
Ymir
Kanbay
Ymir
1
1
6
4
W
Ix Chel
LightningD27
Ix Chel
2
2
0
1
W
Hachiman
SorrowDriller
Hachiman
6
2
1
3.25
L
Arachne
cpowers3258
Arachne
6
2
1
3.25
L
0
5
2
0.2
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
18,254
37,648
Taken
39,470
19,060
Mitigated
19,030
9,111
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,187
1,043
0
547
7,837
4,143
0
114
7,360
0
24,199
W
6,294
2,855
0
3,531
7,235
5,083
821
0
6,960
387
40,379
W
Fenrir
DemonRager
Fenrir
3,654
1,193
0
1,417
9,700
3,968
404
563
9,137
0
44,167
L
Merlin
Ganguz420
Merlin
2,779
49
0
2,616
6,696
2,400
0
4,144
2,552
42,972
0
W
Ymir
Kanbay
Ymir
3,629
752
0
780
8,317
5,887
78
1,626
6,691
12,349
0
W
Ix Chel
LightningD27
Ix Chel
4,942
621
51
884
5,009
1,661
34
2,255
2,754
44,806
0
W
Hachiman
SorrowDriller
Hachiman
9,000
5,917
0
2,448
7,387
2,461
701
837
6,550
0
34,681
L
Arachne
cpowers3258
Arachne
5,765
3,819
0
2,788
9,593
3,413
0
1,077
8,424
0
28,728
L
5,021
2,518
0
674
6,812
2,630
0
1,666
5,146
0
21,111
L
2,502
695
0
3,427
8,532
6,444
0
1,746
6,786
14,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
27,325
268
Minions Killed
190
0
Camps Cleared
0
1,089,516
Distance Traveled
949,045
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,123
466
40
4
0
176,211
1
W
Surtr
7,001
636
64
6
0
235,422
0
W
Fenrir
6,568
597
80
7
0
213,214
0
L
Merlin
5,713
519
59
5
0
210,521
0
W
Ymir
5,904
537
11
1
0
205,660
5
W
Ix Chel
6,471
588
75
7
0
223,016
6
W
Hachiman
6,100
555
38
3
0
212,204
0
L
Arachne
6,425
584
44
4
0
216,166
0
L
Artemis
4,592
417
25
2
0
163,991
0
L
Maui
5,472
497
22
2
0
182,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role