Player Matchup

Serqet
Serqet
LuscaRage
Serqet
Level 184
God Stats
37W - 6L
1,972 SR
Queue Stats
1,016W - 208L
1,979 Elo+
Party 1
Nu Wa
Nu Wa
Vryye
Nu Wa
Level 149
God Stats
26W - 32L
1,613 SR
Queue Stats
291W - 212L
1,655 Elo+
Party 1
Erlang Shen
Erlang Shen
Zakchy
Erlang Shen
Level 155
God Stats
27W - 6L
1,656 SR
Queue Stats
1,518W - 293L
1,862 Elo+
Party 1
Team Averages
Level 163
1,747 SR
1,832 Elo+

VS

Team Averages
Level 72
1,590 SR
1,434 Elo+
Cthulhu
Cthulhu
BlackChanclet
Cthulhu
Level 17
God Stats
1W - 1L
1,821 SR
Queue Stats
16W - 26L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
SkaySipress
Baron Samedi
Level 149
God Stats
5W - 3L
1,437 SR
Queue Stats
266W - 227L
1,430 Elo+
Solo
Skadi
Skadi
Tochorro
Skadi
Level 49
God Stats
3W - 4L
1,513 SR
Queue Stats
26W - 41L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LuscaRage
Serqet
15
6 / 4 / 5
11,688
835
14,338
15,640
15,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Vryye
Nu Wa
16
7 / 1 / 6
12,701
907
13,973
8,575
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Zakchy
Erlang Shen
14
1 / 2 / 10
10,799
771
7,700
16,573
18,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 2 / 3
10,809
772
8,769
13,527
18,642
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SkaySipress
Baron Samedi
10
2 / 7 / 3
9,446
675
8,742
13,339
6,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Tochorro
Skadi
13
1 / 5 / 5
10,217
730
12,660
13,309
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
2
3
2.75
W
Serqet
LuscaRage
Serqet
6
4
5
2.13
L
Baron Samedi
SkaySipress
Baron Samedi
2
7
3
0.5
L
Skadi
Tochorro
Skadi
1
5
5
0.7
W
Nu Wa
Vryye
Nu Wa
7
1
6
10
W
Erlang Shen
Zakchy
Erlang Shen
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
30,171
40,788
Taken
40,175
37,823
Mitigated
29,203
12,272
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,769
984
702
651
13,527
18,642
0
5,279
7,820
28,240
555
W
Serqet
LuscaRage
Serqet
14,338
4,156
0
4,947
15,640
15,928
584
6,183
9,457
0
29,393
L
Baron Samedi
SkaySipress
Baron Samedi
8,742
818
710
1,851
13,339
6,376
0
5,161
7,906
32,272
75
L
Skadi
Tochorro
Skadi
12,660
7,022
0
2,734
13,309
4,185
0
4,015
9,002
0
49,767
W
Nu Wa
Vryye
Nu Wa
13,973
2,342
0
2,320
8,575
3,890
1,855
4,984
3,591
76,897
0
W
Erlang Shen
Zakchy
Erlang Shen
7,700
3,069
0
5,005
16,573
18,005
262
6,612
9,961
0
40,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
30,472
174
Minions Killed
147
0
Camps Cleared
0
879,080
Distance Traveled
668,623
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,809
772
27
2
0
261,303
0
W
Serqet
11,688
835
31
2
0
306,374
0
L
Baron Samedi
9,446
675
38
3
0
195,084
0
L
Skadi
10,217
730
82
6
0
212,236
1
W
Nu Wa
12,701
907
102
7
0
279,695
0
W
Erlang Shen
10,799
771
41
3
0
293,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role