Player Matchup

Heimdallr
Heimdallr
Devonthekid10
Heimdallr
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 376L
1,492 Elo+
Party 2
Khepri
Khepri
PigMan97
Khepri
Level 54
God Stats
19W - 18L
1,570 SR
Queue Stats
252W - 280L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarWizard3
Morgan Le Fay
Level 66
God Stats
16W - 16L
1,578 SR
Queue Stats
404W - 410L
1,481 Elo+
Party 2
Bastet
Bastet
Thomas_mrm
Bastet
Level 154
God Stats
16W - 10L
1,852 SR
Queue Stats
214W - 205L
1,481 Elo+
Solo
The Morrigan
The Morrigan
widowmain
The Morrigan
Level 58
God Stats
7W - 14L
1,804 SR
Queue Stats
511W - 498L
1,518 Elo+
Party 2
Team Averages
Level 83
1,661 SR
1,480 Elo+

VS

Team Averages
Level 92
1,498 SR
1,499 Elo+
Sol
Sol
Darth1Revan
Sol
Level 101
God Stats
13W - 12L
1,577 SR
Queue Stats
134W - 127L
1,530 Elo+
Party 3
Thoth
Thoth
GodsLion TVC
Thoth
Level 75
God Stats
9W - 12L
1,343 SR
Queue Stats
225W - 228L
1,484 Elo+
Party 3
Bacchus
Bacchus
HighTekDice
Bacchus
Level 122
God Stats
3W - 2L
1,652 SR
Queue Stats
209W - 181L
1,476 Elo+
Solo
Nemesis
Nemesis
Monkey--D--Cris
Nemesis
Level 69
God Stats
2W - 3L
1,618 SR
Queue Stats
268W - 248L
1,507 Elo+
Party 1
Hades
Hades
slayer-_-2023
Hades
Level 95
God Stats
1W - 6L
1,300 SR
Queue Stats
198W - 169L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Devonthekid10
Heimdallr
11
3 / 4 / 5
7,361
491
7,804
12,288
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
PigMan97
Khepri
11
1 / 3 / 9
7,436
496
1,703
11,001
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
StarWizard3
Morgan Le Fay
14
6 / 2 / 7
8,654
577
12,494
8,371
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Thomas_mrm
Bastet
14
4 / 2 / 5
8,515
568
8,747
13,190
12,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
widowmain
The Morrigan
15
9 / 2 / 5
9,198
613
11,897
8,979
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,053
470
8,028
9,838
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 4
7,190
479
3,952
10,342
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
HighTekDice
Bacchus
12
3 / 2 / 5
7,681
512
5,543
11,607
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 6 / 2
7,979
532
7,137
14,593
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 2
8,309
554
9,672
13,011
8,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
13
13
Deaths
23
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Heimdallr
Devonthekid10
Heimdallr
3
4
5
1.38
L
0
4
4
0.5
L
Bacchus
HighTekDice
Bacchus
3
2
5
2.75
L
5
6
2
1
W
Khepri
PigMan97
Khepri
1
3
9
1.83
W
Morgan Le Fay
StarWizard3
Morgan Le Fay
6
2
7
4.75
W
Bastet
Thomas_mrm
Bastet
4
2
5
3.25
L
4
6
2
0.83
W
The Morrigan
widowmain
The Morrigan
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,645
Damage
34,332
53,829
Taken
59,391
33,697
Mitigated
37,530
9,715
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,028
3,893
0
2,345
9,838
3,966
230
3,496
6,328
51,315
6,262
W
Heimdallr
Devonthekid10
Heimdallr
7,804
3,963
0
1,240
12,288
4,835
0
5,745
6,543
0
38,545
L
3,952
215
0
2,710
10,342
3,346
0
7,951
2,207
51,364
0
L
Bacchus
HighTekDice
Bacchus
5,543
1,096
0
3,928
11,607
15,958
0
4,515
7,092
30,358
0
L
7,137
3,607
0
834
14,593
5,518
0
6,763
7,678
0
58,009
W
Khepri
PigMan97
Khepri
1,703
245
1,168
1,679
11,001
8,688
0
7,442
3,559
17,306
0
W
Morgan Le Fay
StarWizard3
Morgan Le Fay
12,494
1,563
0
1,446
8,371
3,660
128
5,411
2,960
55,180
0
W
Bastet
Thomas_mrm
Bastet
8,747
1,752
0
3,072
13,190
12,810
0
6,326
6,864
0
49,343
L
9,672
532
0
3,681
13,011
8,742
0
2,925
9,992
51,752
0
W
The Morrigan
widowmain
The Morrigan
11,897
1,869
0
1,110
8,979
3,704
0
1,667
7,312
59,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
38,212
332
Minions Killed
368
0
Camps Cleared
0
1,507,171
Distance Traveled
1,399,544
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,053
470
86
6
0
279,392
0
W
Heimdallr
7,361
491
61
4
0
284,091
0
L
Thoth
7,190
479
82
5
0
277,839
0
L
Bacchus
7,681
512
28
2
0
288,586
0
L
Nemesis
7,979
532
87
6
0
317,636
0
W
Khepri
7,436
496
23
2
0
304,295
2
W
Morgan Le Fay
8,654
577
90
6
0
300,825
3
W
Bastet
8,515
568
67
4
0
316,232
0
L
Hades
8,309
554
85
6
0
236,091
0
W
The Morrigan
9,198
613
91
6
0
301,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role