Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold I
KraYoLuH
Poseidon
Gold I
Level 168
God Stats
54W - 52L
1,834 SR
Queue Stats
1,308W - 1,361L
1,763 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
YMIR IS H3R3
Kuzenbo
Silver I
Level 124
God Stats
46W - 39L
1,569 SR
Queue Stats
751W - 715L
1,035 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,634 SR
1,433 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,470 SR
1,408 MMR
Kukulkan
Kukulkan
Bronze IV
NRJ6661
Kukulkan
Bronze IV
Level 100
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 4L
1,323 MMR
Party 2
Khepri
Khepri
Bronze III
PhatChicksXD
Khepri
Bronze III
Level 99
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
PoopySpiders
Ah Muzen Cab
Bronze III
Level 116
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 6
11,571
771
12,354
19,467
24,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
KraYoLuH
Poseidon
16
6 / 3 / 6
12,686
846
15,324
8,888
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
YMIR IS H3R3
Kuzenbo
14
2 / 2 / 11
11,213
748
5,740
15,840
23,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AchillesAphroditeVamanaSurtrIx Chel

VS

Bans
AresJanusNe ZhaMorgan Le FayHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NRJ6661
Kukulkan
14
2 / 5 / 1
10,637
709
14,137
10,908
5,922
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
14
2 / 3 / 3
10,678
712
2,529
15,303
18,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
PoopySpiders
Ah Muzen Cab
13
2 / 5 / 4
11,186
746
11,761
12,933
5,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
6
6
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
6
8
W
Poseidon
KraYoLuH
Poseidon
6
3
6
3
L
Kukulkan
NRJ6661
Kukulkan
2
5
1
0.5
L
Khepri
2
3
3
1.17
L
Ah Muzen Cab
PoopySpiders
Ah Muzen Cab
2
5
4
0.8
W
Kuzenbo
YMIR IS H3R3
Kuzenbo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,418
Damage
28,427
44,195
Taken
39,144
51,749
Mitigated
30,577
14,211
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,354
3,870
0
10,827
19,467
24,311
248
7,511
11,404
0
31,576
W
Poseidon
KraYoLuH
Poseidon
15,324
2,105
0
1,735
8,888
3,906
2,573
3,921
4,862
104,781
0
L
Kukulkan
NRJ6661
Kukulkan
14,137
864
0
250
10,908
5,922
0
6,201
4,707
50,977
0
L
Khepri
2,529
560
0
530
15,303
18,931
0
7,497
7,806
25,458
0
L
Ah Muzen Cab
PoopySpiders
Ah Muzen Cab
11,761
4,296
0
825
12,933
5,724
0
7,017
5,916
0
37,936
W
Kuzenbo
YMIR IS H3R3
Kuzenbo
5,740
2,243
200
1,449
15,840
23,532
56
5,028
10,447
14,036
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
32,501
211
Minions Killed
152
0
Camps Cleared
0
867,269
Distance Traveled
777,382
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,571
771
34
2
0
298,394
0
W
Poseidon
12,686
846
140
9
0
272,462
1
L
Kukulkan
10,637
709
83
6
0
246,029
0
L
Khepri
10,678
712
29
2
0
272,529
0
L
Ah Muzen Cab
11,186
746
40
3
0
258,824
5
W
Kuzenbo
11,213
748
37
2
0
296,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role