Player Matchup

Vamana
Vamana
ArminArtIert
Vamana
Level 114
God Stats
2W - 1L
1,601 SR
Queue Stats
130W - 140L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
Gallabis
Heimdallr
Level 86
God Stats
8W - 4L
1,390 SR
Queue Stats
429W - 383L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
ICE x Riot
Sun Wukong
Level 78
God Stats
3W - 4L
1,399 SR
Queue Stats
102W - 98L
1,519 Elo+
Party 1
Anubis
Anubis
Mirctz
Anubis
Level 58
God Stats
2W - 1L
1,790 SR
Queue Stats
38W - 48L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ope x Law
Morgan Le Fay
Level 38
God Stats
8W - 6L
1,599 SR
Queue Stats
70W - 97L
1,416 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,476 Elo+

VS

Team Averages
Level 93
1,568 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Agentmarshall03
Skadi
Level 68
God Stats
5W - 2L
1,735 SR
Queue Stats
21W - 17L
1,517 Elo+
Solo
Scylla
Scylla
DevinMurphyy
Scylla
Level 61
God Stats
2W - 4L
1,698 SR
Queue Stats
228W - 226L
1,440 Elo+
Solo
Achilles
Achilles
NicNakDaddysBack
Achilles
Level 145
God Stats
1W - 3L
1,409 SR
Queue Stats
276W - 223L
1,524 Elo+
Solo
Fenrir
Fenrir
RoastedBeans17
Fenrir
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
380W - 347L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 2 / 0
7,187
653
7,431
10,030
7,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
Gallabis
Heimdallr
10
1 / 1 / 5
5,988
544
6,211
5,911
2,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
ICE x Riot
Sun Wukong
10
2 / 0 / 3
6,322
575
2,856
8,513
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Mirctz
Anubis
12
10 / 2 / 1
7,444
677
11,612
6,990
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Ope x Law
Morgan Le Fay
11
0 / 1 / 2
6,415
583
3,577
4,079
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 5 / 0
4,588
417
3,152
10,909
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 3 / 0
5,249
477
5,811
7,225
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
12
2 / 2 / 0
6,677
607
3,833
6,295
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 0
7,173
652
6,845
12,465
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 3 / 2
5,690
517
4,094
11,201
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
6
6
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
1
3
0
0.33
W
Vamana
1
2
0
0.5
L
Scylla
2
2
0
1
W
Heimdallr
Gallabis
Heimdallr
1
1
5
3.5
W
Sun Wukong
ICE x Riot
Sun Wukong
2
0
3
3.5
W
Anubis
Mirctz
Anubis
10
2
1
5.25
L
2
1
0
2
W
Morgan Le Fay
Ope x Law
Morgan Le Fay
0
1
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
23,735
35,523
Taken
48,095
21,117
Mitigated
27,087
12,776
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,152
118
0
705
10,909
5,118
0
2,922
7,987
10,306
0
L
5,811
1,424
0
1,000
7,225
1,966
0
1,976
5,249
0
38,268
W
Vamana
7,431
4,181
0
4,142
10,030
7,418
0
0
9,217
0
58,585
L
Scylla
3,833
394
0
750
6,295
1,881
0
4,038
2,063
49,352
0
W
Heimdallr
Gallabis
Heimdallr
6,211
3,427
0
2,710
5,911
2,446
0
1,041
4,663
0
42,964
W
Sun Wukong
ICE x Riot
Sun Wukong
2,856
483
0
3,603
8,513
6,790
0
1,369
6,790
0
21,480
W
Anubis
Mirctz
Anubis
11,612
414
0
1,848
6,990
2,896
0
2,020
4,914
39,693
0
L
6,845
1,395
0
4,689
12,465
14,662
0
0
12,465
0
56,593
W
Morgan Le Fay
Ope x Law
Morgan Le Fay
3,577
228
0
473
4,079
1,567
696
1,938
2,141
39,852
0
L
4,094
1,205
0
2,898
11,201
3,460
0
5,957
5,142
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
29,377
341
Minions Killed
327
0
Camps Cleared
0
1,145,705
Distance Traveled
1,135,900
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,588
417
17
2
0
269,415
1
L
Skadi
5,249
477
67
6
0
190,019
0
W
Vamana
7,187
653
103
9
0
241,206
0
L
Scylla
6,677
607
97
9
0
207,384
0
W
Heimdallr
5,988
544
74
7
0
178,726
2
W
Sun Wukong
6,322
575
28
3
0
234,564
0
W
Anubis
7,444
677
56
5
0
263,030
0
L
Achilles
7,173
652
91
8
0
215,809
0
W
Morgan Le Fay
6,415
583
80
7
0
228,179
3
L
Fenrir
5,690
517
55
5
0
253,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role