Player Matchup

Hachiman
Hachiman
Darknytesz
Hachiman
Level 143
God Stats
13W - 9L
1,327 SR
Queue Stats
169W - 144L
1,574 Elo+
Party 1
Nemesis
Nemesis
ItzDuko
Nemesis
Level 158
God Stats
11W - 5L
1,617 SR
Queue Stats
252W - 213L
1,583 Elo+
Party 1
Sobek
Sobek
Kain_210
Sobek
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 32L
1,538 Elo+
Party 1
Chang'e
Chang'e
MeekoBombay
Chang'e
Level 163
God Stats
14W - 16L
1,555 SR
Queue Stats
397W - 369L
1,578 Elo+
Solo
Fenrir
Fenrir
ShadesOfGreg-
Fenrir
Level 145
God Stats
9W - 4L
1,748 SR
Queue Stats
345W - 313L
1,560 Elo+
Party 1
Team Averages
Level 147
1,549 SR
1,567 Elo+

VS

Team Averages
Level 159
1,566 SR
1,574 Elo+
Bacchus
Bacchus
Jawonnn
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,574 Elo+
Party 2
Nemesis
Nemesis
boninja
Nemesis
Level 189
God Stats
12W - 3L
1,836 SR
Queue Stats
264W - 223L
1,576 Elo+
Party 3
Tiamat
Tiamat
drunkdave247
Tiamat
Level 175
God Stats
21W - 18L
1,570 SR
Queue Stats
252W - 217L
1,575 Elo+
Party 3
Heimdallr
Heimdallr
ihaveswag500
Heimdallr
Level 145
God Stats
2W - 4L
1,423 SR
Queue Stats
77W - 92L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
thebigrube
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darknytesz
Hachiman
18
4 / 0 / 7
11,262
563
11,013
10,235
4,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ItzDuko
Nemesis
19
5 / 3 / 6
12,453
623
11,606
15,633
14,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Kain_210
Sobek
12
0 / 1 / 10
9,210
461
2,719
9,627
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MeekoBombay
Chang'e
19
3 / 1 / 7
12,194
610
15,300
15,009
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 3 / 4
11,567
578
14,202
18,230
9,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jawonnn
Bacchus
11
0 / 7 / 2
7,751
388
6,574
19,598
19,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
boninja
Nemesis
13
1 / 4 / 1
8,683
434
4,206
13,841
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
17
1 / 4 / 3
10,096
505
9,837
11,371
7,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
ihaveswag500
Heimdallr
14
2 / 4 / 1
8,945
447
8,457
13,196
5,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
thebigrube
Guan Yu
16
4 / 3 / 1
10,061
503
5,902
14,443
19,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
8
8
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Darknytesz
Hachiman
4
0
7
7.5
W
Nemesis
ItzDuko
Nemesis
5
3
6
2.67
L
Bacchus
Jawonnn
Bacchus
0
7
2
0.14
W
Sobek
Kain_210
Sobek
0
1
10
5
W
Chang'e
MeekoBombay
Chang'e
3
1
7
6.5
W
10
3
4
4
L
Nemesis
boninja
Nemesis
1
4
1
0.38
L
Tiamat
1
4
3
0.63
L
Heimdallr
ihaveswag500
Heimdallr
2
4
1
0.63
L
Guan Yu
thebigrube
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,840
Damage
34,976
68,734
Taken
72,449
42,513
Mitigated
56,340
27,178
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Darknytesz
Hachiman
11,013
7,486
0
6,636
10,235
4,464
3,918
1,493
8,736
0
115,761
W
Nemesis
ItzDuko
Nemesis
11,606
4,138
0
2,578
15,633
14,711
87
4,592
10,861
0
111,129
L
Bacchus
Jawonnn
Bacchus
6,574
781
0
2,942
19,598
19,508
0
6,132
13,466
19,367
0
W
Sobek
Kain_210
Sobek
2,719
212
2,281
2,560
9,627
7,198
0
2,018
7,551
9,915
0
W
Chang'e
MeekoBombay
Chang'e
15,300
1,040
1,530
7,646
15,009
6,549
249
6,081
8,454
135,490
0
W
14,202
5,553
0
3,947
18,230
9,591
27
1,711
16,501
0
91,779
L
Nemesis
boninja
Nemesis
4,206
1,009
0
2,993
13,841
5,165
0
3,009
10,832
0
60,712
L
Tiamat
9,837
728
0
2,331
11,371
7,147
0
5,071
6,300
86,495
0
L
Heimdallr
ihaveswag500
Heimdallr
8,457
4,877
0
2,698
13,196
5,447
990
1,336
11,860
0
68,618
L
Guan Yu
thebigrube
Guan Yu
5,902
416
112
2,381
14,443
19,073
0
2,471
11,972
0
54,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
45,536
710
Minions Killed
506
0
Camps Cleared
0
2,144,011
Distance Traveled
1,863,244
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,262
563
173
9
0
379,016
0
W
Nemesis
12,453
623
185
9
0
420,948
0
L
Bacchus
7,751
388
25
1
0
416,455
6
W
Sobek
9,210
461
10
1
0
426,211
6
W
Chang'e
12,194
610
226
11
0
438,327
0
W
Fenrir
11,567
578
116
6
0
479,509
0
L
Nemesis
8,683
434
92
5
0
376,304
2
L
Tiamat
10,096
505
169
8
0
354,682
6
L
Heimdallr
8,945
447
130
7
0
368,375
0
L
Guan Yu
10,061
503
90
5
0
347,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role