Player Matchup

Scylla
Scylla
Blitz6or9
Scylla
Level 88
God Stats
1W - 2L
1,752 SR
Queue Stats
5W - 7L
1,432 Elo+
Solo
Aphrodite
Aphrodite
ItsCurlyJazz
Aphrodite
Level 71
God Stats
42W - 44L
1,501 SR
Queue Stats
66W - 84L
1,356 Elo+
Party 1
Vamana
Vamana
MIDORIYAc137
Vamana
Level 97
God Stats
7W - 8L
1,450 SR
Queue Stats
369W - 347L
1,456 Elo+
Solo
Da Ji
Da Ji
Mandingoman42069
Da Ji
Level 77
God Stats
5W - 2L
1,720 SR
Queue Stats
72W - 67L
1,391 Elo+
Solo
Sol
Sol
The4113614
Sol
Level 31
God Stats
56W - 62L
1,434 SR
Queue Stats
66W - 84L
1,356 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,398 Elo+

VS

Team Averages
Level 90
1,475 SR
1,418 Elo+
Cliodhna
Cliodhna
Blazedamon96
Cliodhna
Level 67
God Stats
1W - 0L
1,297 SR
Queue Stats
85W - 130L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Dinorex550
Sun Wukong
Level 107
God Stats
12W - 6L
1,779 SR
Queue Stats
196W - 162L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Snowviking784
Jormungandr
Level 102
God Stats
15W - 15L
1,521 SR
Queue Stats
309W - 310L
1,406 Elo+
Solo
Chernobog
Chernobog
The308Don
Chernobog
Level 48
God Stats
11W - 9L
1,500 SR
Queue Stats
206W - 240L
1,347 Elo+
Solo
Mulan
Mulan
Val-R-01
Mulan
Level 128
God Stats
4W - 6L
1,278 SR
Queue Stats
507W - 495L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blitz6or9
Scylla
15
0 / 3 / 0
9,754
406
8,260
8,536
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
ItsCurlyJazz
Aphrodite
16
2 / 7 / 3
10,337
431
14,211
30,906
24,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
18
2 / 1 / 0
10,626
443
8,823
17,790
16,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
4,603
192
0
0
0
15
2 / 6 / 3
9,476
395
27,805
22,530
10,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blazedamon96
Cliodhna
18
3 / 2 / 4
12,027
501
6,020
17,990
8,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Dinorex550
Sun Wukong
20
4 / 0 / 2
15,433
643
15,318
19,586
23,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Snowviking784
Jormungandr
18
0 / 1 / 13
12,044
502
11,977
28,840
38,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
The308Don
Chernobog
18
5 / 4 / 6
11,682
487
18,462
18,985
9,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Val-R-01
Mulan
20
5 / 0 / 4
13,397
558
12,161
22,605
22,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
17
17
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Blazedamon96
Cliodhna
3
2
4
2.5
L
Scylla
Blitz6or9
Scylla
0
3
0
0
W
Sun Wukong
Dinorex550
Sun Wukong
4
0
2
5
L
Aphrodite
ItsCurlyJazz
Aphrodite
2
7
3
0.5
L
Vamana
2
1
0
2
L
0
0
0
0
W
Jormungandr
Snowviking784
Jormungandr
0
1
13
6.5
W
Chernobog
The308Don
Chernobog
5
4
6
2
L
2
6
3
0.58
W
Mulan
Val-R-01
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,099
Damage
63,938
79,762
Taken
108,006
54,911
Mitigated
102,700
25,601
Healing
39,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Blazedamon96
Cliodhna
6,020
938
0
7,604
17,990
8,917
1,247
3,591
14,399
0
115,437
L
Scylla
Blitz6or9
Scylla
8,260
289
0
745
8,536
2,797
0
659
7,244
70,322
0
W
Sun Wukong
Dinorex550
Sun Wukong
15,318
1,970
0
8,549
19,586
23,199
3,279
3,545
16,041
766
152,515
L
Aphrodite
ItsCurlyJazz
Aphrodite
14,211
2,378
7,471
12,092
30,906
24,664
756
6,070
24,398
60,490
0
L
Vamana
8,823
3,815
0
1,164
17,790
16,766
666
1,824
15,966
0
74,738
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Snowviking784
Jormungandr
11,977
2,538
0
2,728
28,840
38,524
444
19,142
9,698
72,396
0
W
Chernobog
The308Don
Chernobog
18,462
12,322
0
7,054
18,985
9,911
5,104
12,459
6,526
0
95,151
L
27,805
13,398
488
3,641
22,530
10,684
2,594
4,905
17,520
84,221
0
W
Mulan
Val-R-01
Mulan
12,161
2,562
262
13,261
22,605
22,149
4,020
12,776
9,829
2,477
92,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
64,583
397
Minions Killed
711
0
Camps Cleared
0
1,628,916
Distance Traveled
2,240,621
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,027
501
139
6
0
474,276
0
L
Scylla
9,754
406
114
5
0
341,055
0
W
Sun Wukong
15,433
643
226
9
0
412,643
0
L
Aphrodite
10,337
431
92
4
0
379,885
6
L
Vamana
10,626
443
96
4
0
486,573
2
L
Da Ji
4,603
192
0
0
0
0
0
W
Jormungandr
12,044
502
80
3
0
466,109
0
W
Chernobog
11,682
487
116
5
0
442,390
0
L
Sol
9,476
395
95
4
0
421,403
0
W
Mulan
13,397
558
150
6
0
445,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role