Player Matchup

Olorun
Olorun
Nateetah
Olorun
Level 140
God Stats
7W - 13L
1,594 SR
Queue Stats
199W - 204L
1,570 Elo+
Party 2
Horus
Horus
NinjaSwordXI
Horus
Level 70
God Stats
8W - 4L
1,906 SR
Queue Stats
136W - 88L
1,650 Elo+
Solo
Persephone
Persephone
bope_TetO
Persephone
Level 109
God Stats
4W - 4L
1,531 SR
Queue Stats
108W - 114L
1,572 Elo+
Solo
Nemesis
Nemesis
dleod
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,603 Elo+
Party 2
Bakasura
Bakasura
wakebake24_7_365
Bakasura
Level 129
God Stats
2W - 0L
1,479 SR
Queue Stats
683W - 626L
1,501 Elo+
Solo
Team Averages
Level 114
1,602 SR
1,579 Elo+

VS

Team Averages
Level 97
1,498 SR
1,533 Elo+
Terra
Terra
ImGladImNotMe
Terra
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 209L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
KNG kikin
Zhong Kui
Level 140
God Stats
12W - 13L
1,505 SR
Queue Stats
623W - 531L
1,536 Elo+
Solo
Hou Yi
Hou Yi
NLG_Joy_Boy
Hou Yi
Level 87
God Stats
6W - 3L
1,679 SR
Queue Stats
175W - 147L
1,551 Elo+
Party 1
Thor
Thor
TacticalTroperr
Thor
Level 117
God Stats
8W - 6L
1,594 SR
Queue Stats
35W - 24L
1,607 Elo+
Solo
Hun Batz
Hun Batz
temp-9527985732
Hun Batz
Level 34
God Stats
0W - 4L
1,213 SR
Queue Stats
119W - 135L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nateetah
Olorun
10
1 / 1 / 5
6,198
620
4,879
4,881
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 6
6,698
670
4,483
7,453
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
bope_TetO
Persephone
11
3 / 1 / 1
7,016
702
3,009
4,329
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
dleod
Nemesis
10
0 / 1 / 2
5,786
579
3,725
6,691
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,866
587
3,463
7,935
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,309
431
2,172
6,686
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
KNG kikin
Zhong Kui
10
1 / 1 / 0
5,532
553
4,506
6,139
3,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
8
0 / 4 / 2
4,934
493
2,376
8,156
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
4 / 1 / 0
5,868
587
5,803
8,496
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
3
0 / 0 / 0
3,745
375
0
1,148
287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
5
5
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Zhong Kui
KNG kikin
Zhong Kui
1
1
0
1
L
Hou Yi
0
4
2
0.25
W
Olorun
Nateetah
Olorun
1
1
5
3.5
W
3
1
6
6
L
4
1
0
4
W
Persephone
bope_TetO
Persephone
3
1
1
3.5
W
Nemesis
dleod
Nemesis
0
1
2
1
L
Hun Batz
0
0
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
14,857
31,289
Taken
30,625
15,266
Mitigated
13,633
9,826
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,172
580
72
1,756
6,686
3,908
0
2,377
4,095
6,918
0
L
Zhong Kui
KNG kikin
Zhong Kui
4,506
909
0
3,661
6,139
3,827
0
0
6,139
36,854
0
L
Hou Yi
2,376
942
0
1,374
8,156
2,363
0
2,824
5,082
0
30,201
W
Olorun
Nateetah
Olorun
4,879
2,049
319
1,297
4,881
2,081
661
950
3,931
45,706
0
W
4,483
1,704
720
3,227
7,453
5,964
242
1,306
6,147
0
13,653
L
5,803
1,684
0
852
8,496
3,248
0
2,185
5,694
0
41,403
W
Persephone
bope_TetO
Persephone
3,009
812
0
1,416
4,329
1,282
19
0
4,326
46,253
0
W
Nemesis
dleod
Nemesis
3,725
1,440
0
831
6,691
2,837
609
3,677
3,014
0
33,175
L
Hun Batz
0
0
0
467
1,148
287
0
0
1,148
0
4,171
W
3,463
2,298
0
2,016
7,935
3,102
0
745
7,190
0
34,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
24,388
323
Minions Killed
185
0
Camps Cleared
0
1,001,129
Distance Traveled
729,569
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,309
431
4
0
0
163,259
2
L
Zhong Kui
5,532
553
62
6
0
164,919
0
L
Hou Yi
4,934
493
45
5
0
174,291
0
W
Olorun
6,198
620
103
10
0
175,860
0
W
Horus
6,698
670
8
1
0
206,701
4
L
Thor
5,868
587
68
7
0
199,706
0
W
Persephone
7,016
702
84
8
0
180,118
3
W
Nemesis
5,786
579
52
5
0
200,557
0
L
Hun Batz
3,745
375
6
1
0
27,394
0
W
Bakasura
5,866
587
76
8
0
237,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role