Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AnnSweet
Nu Wa
Level 119
God Stats
31W - 20L
1,649 SR
Queue Stats
178W - 253L
1,479 Elo+
Party 1
Janus
Janus
AstolfoFurioso
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 255L
1,461 Elo+
Solo
Sol
Sol
ElectaMind
Sol
Level 129
God Stats
6W - 10L
1,395 SR
Queue Stats
24W - 70L
1,254 Elo+
Party 1
Izanami
Izanami
Lоlki
Izanami
Level 147
God Stats
40W - 43L
1,261 SR
Queue Stats
110W - 158L
1,403 Elo+
Party 1
Team Averages
Level 135
1,461 SR
1,420 Elo+

VS

Team Averages
Level 135
1,482 SR
1,505 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fezma
Chang'e
Level 152
God Stats
5W - 10L
1,412 SR
Queue Stats
101W - 90L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 4 / 2
5,519
502
4,071
8,960
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
AnnSweet
Nu Wa
9
1 / 2 / 1
5,428
493
6,457
4,838
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,343
486
4,386
7,976
5,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 0
6,237
567
5,619
9,716
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Lоlki
Izanami
10
0 / 5 / 0
5,445
495
3,420
8,166
2,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 0 / 4
6,976
634
4,835
5,759
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
10
3 / 4 / 2
6,561
596
7,993
10,353
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 3
6,225
566
5,154
5,391
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
10
2 / 1 / 3
5,295
481
4,930
9,368
5,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Fezma
Chang'e
10
3 / 0 / 3
6,129
557
3,905
4,713
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
2
0.25
W
Ao Kuang
 
Ao Kuang
7
0
4
9
W
Nike
 
Nike
3
4
2
1
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
W
Sylvanus
 
Sylvanus
2
1
3
3.5
L
Nu Wa
AnnSweet
Nu Wa
1
2
1
0.75
L
1
3
0
0.33
L
3
3
0
1
W
Chang'e
Fezma
Chang'e
3
0
3
4.5
L
Izanami
Lоlki
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
26,817
39,656
Taken
35,584
15,348
Mitigated
15,857
9,950
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,071
972
0
1,405
8,960
3,264
12
3,062
5,898
0
34,103
W
Ao Kuang
 
Ao Kuang
4,835
1,276
0
1,531
5,759
2,156
0
1,358
4,291
46,749
0
W
Nike
 
Nike
7,993
805
0
1,815
10,353
4,372
0
5,796
4,015
0
46,654
W
Ah Muzen Cab
 
Ah Muzen Cab
5,154
1,713
0
1,319
5,391
1,934
605
1,100
4,239
0
44,651
W
Sylvanus
 
Sylvanus
4,930
2,117
903
2,538
9,368
5,776
0
5,622
3,520
21,213
0
L
Nu Wa
AnnSweet
Nu Wa
6,457
994
0
737
4,838
1,728
0
3,325
1,513
30,801
0
L
4,386
658
66
2,100
7,976
5,157
0
4,122
3,854
22,641
0
L
5,619
2,861
0
4,468
9,716
2,621
0
787
8,929
38,134
0
W
Chang'e
Fezma
Chang'e
3,905
416
2,717
3,518
4,713
1,619
0
1,986
2,555
43,023
0
L
Izanami
Lоlki
Izanami
3,420
2,171
0
1,174
8,166
2,578
0
2,374
5,792
0
42,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
31,186
307
Minions Killed
333
0
Camps Cleared
0
1,064,569
Distance Traveled
1,091,354
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,519
502
62
6
0
239,602
0
W
Ao Kuang
6,976
634
74
7
0
263,837
0
W
Nike
6,561
596
73
7
0
204,348
0
W
Ah Muzen Cab
6,225
566
75
7
0
194,931
0
W
Sylvanus
5,295
481
26
2
0
201,908
4
L
Nu Wa
5,428
493
67
6
0
212,043
0
L
Janus
5,343
486
23
2
0
205,673
1
L
Sol
6,237
567
67
6
0
215,576
1
W
Chang'e
6,129
557
85
8
0
226,330
0
L
Izanami
5,445
495
88
8
0
191,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role