Player Matchup

Chiron
Chiron
 
Chiron
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GaliousMan
Agni
Level 184
God Stats
4W - 5L
1,027 SR
Queue Stats
284W - 285L
1,514 Elo+
Solo
Cerberus
Cerberus
JayMGA
Cerberus
Level 126
God Stats
1W - 1L
1,828 SR
Queue Stats
112W - 51L
1,672 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kyros040
Tsukuyomi
Level 65
God Stats
9W - 2L
1,664 SR
Queue Stats
313W - 314L
1,542 Elo+
Solo
Yemoja
Yemoja
SkippLima
Yemoja
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 116L
1,422 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,530 Elo+

VS

Team Averages
Level 144
1,456 SR
1,436 Elo+
Serqet
Serqet
Adamantaimai
Serqet
Level 206
God Stats
10W - 15L
1,494 SR
Queue Stats
554W - 542L
1,541 Elo+
Solo
Hel
Hel
AngelusAzt3k
Hel
Level 128
God Stats
2W - 9L
1,148 SR
Queue Stats
159W - 167L
1,478 Elo+
Solo
Kukulkan
Kukulkan
MichuSSJ
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,084 Elo+
Solo
Geb
Geb
YurSugarDad
Geb
Level 126
God Stats
4W - 2L
1,638 SR
Queue Stats
219W - 218L
1,491 Elo+
Solo
King Arthur
King Arthur
Мирта
King Arthur
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 0 / 17
10,009
1,001
13,766
7,923
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 19
8,688
869
14,146
6,069
3,411
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
JayMGA
Cerberus
16
5 / 3 / 21
9,215
922
12,462
19,405
27,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Kyros040
Tsukuyomi
16
9 / 3 / 11
9,746
975
14,324
17,100
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
SkippLima
Yemoja
16
5 / 1 / 15
9,927
993
3,986
10,550
10,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 4 / 3
7,332
733
5,123
12,406
13,731
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 2
7,648
765
6,285
12,117
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
MichuSSJ
Kukulkan
16
3 / 5 / 3
9,409
941
17,574
9,913
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 3
6,573
657
5,807
14,111
6,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Мирта
King Arthur
11
1 / 7 / 2
6,968
697
5,262
14,321
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
29
Kills
7
8
Deaths
29
83
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
17
15.5
L
Serqet
1
4
3
0.63
L
2
6
2
0.5
W
3
1
19
12.5
W
Cerberus
JayMGA
Cerberus
5
3
21
5.17
W
Tsukuyomi
Kyros040
Tsukuyomi
9
3
11
4.83
L
Kukulkan
MichuSSJ
Kukulkan
3
5
3
0.9
W
Yemoja
SkippLima
Yemoja
5
1
15
12.5
L
0
7
3
0.21
L
King Arthur
Мирта
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,684
Damage
40,051
61,047
Taken
62,868
55,671
Mitigated
42,316
37,037
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,766
2,845
2,766
1,538
7,923
4,598
2,511
4,736
3,001
0
26,408
L
Serqet
5,123
1,043
135
2,749
12,406
13,731
0
4,960
7,446
0
7,907
L
6,285
65
6,258
3,268
12,117
5,405
0
7,582
4,535
10,900
0
W
14,146
1,060
1,633
642
6,069
3,411
2,019
2,490
3,579
25,650
0
W
Cerberus
JayMGA
Cerberus
12,462
430
874
5,202
19,405
27,697
698
9,100
10,151
18,239
0
W
Tsukuyomi
Kyros040
Tsukuyomi
14,324
3,516
1,691
5,604
17,100
9,258
526
9,653
7,147
0
33,011
L
Kukulkan
MichuSSJ
Kukulkan
17,574
1,392
453
594
9,913
3,899
0
5,414
4,499
41,600
0
W
Yemoja
SkippLima
Yemoja
3,986
1,347
12,669
4,418
10,550
10,707
1,167
3,687
6,863
10,880
0
L
5,807
572
50
138
14,111
6,774
0
5,980
8,131
10,807
0
L
King Arthur
Мирта
King Arthur
5,262
551
323
835
14,321
12,507
0
6,658
7,663
0
11,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
37,930
150
Minions Killed
95
0
Camps Cleared
0
1,010,310
Distance Traveled
875,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,009
1,001
40
4
0
216,338
0
L
Serqet
7,332
733
9
1
0
205,531
0
L
Hel
7,648
765
14
1
0
193,071
0
W
Agni
8,688
869
24
2
0
171,159
0
W
Cerberus
9,215
922
24
2
0
206,587
0
W
Tsukuyomi
9,746
975
39
4
0
208,649
0
L
Kukulkan
9,409
941
58
6
0
186,657
0
W
Yemoja
9,927
993
23
2
0
207,577
0
L
Geb
6,573
657
5
1
0
140,640
0
L
King Arthur
6,968
697
9
1
0
149,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role