Player Matchup

Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GuapCapalot2
Cthulhu
Level 109
God Stats
1W - 2L
1,687 SR
Queue Stats
155W - 159L
1,586 Elo+
Solo
Izanami
Izanami
KariWasHere
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Solo
Nu Wa
Nu Wa
Red_Tien
Nu Wa
Level 146
God Stats
1W - 1L
1,476 SR
Queue Stats
130W - 163L
1,494 Elo+
Solo
Vulcan
Vulcan
jayharambe
Vulcan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,569 Elo+

VS

Team Averages
Level 159
1,551 SR
1,633 Elo+
Baron Samedi
Baron Samedi
BouncyBiscuit
Baron Samedi
Level 128
God Stats
3W - 0L
1,820 SR
Queue Stats
234W - 44L
1,795 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DvineTrinity
Ah Muzen Cab
Level 160
God Stats
5W - 4L
1,604 SR
Queue Stats
219W - 232L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Slickback777
Kuzenbo
Level 189
God Stats
2W - 2L
1,298 SR
Queue Stats
287W - 324L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Vera Victus
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 46L
1,787 Elo+
Party 2
Baba Yaga
Baba Yaga
Woggzzz
Baba Yaga
Level 176
God Stats
12W - 7L
1,531 SR
Queue Stats
229W - 266L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 4 / 11
9,419
673
8,360
15,063
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
GuapCapalot2
Cthulhu
11
2 / 3 / 3
7,819
559
8,103
8,098
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KariWasHere
Izanami
14
2 / 4 / 5
8,548
611
7,664
11,078
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Red_Tien
Nu Wa
17
4 / 5 / 7
10,046
718
17,616
11,952
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
jayharambe
Vulcan
19
6 / 5 / 6
10,956
783
21,375
12,755
8,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BouncyBiscuit
Baron Samedi
18
5 / 3 / 8
10,773
770
11,765
16,030
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DvineTrinity
Ah Muzen Cab
18
3 / 1 / 10
10,072
719
15,371
13,233
5,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Slickback777
Kuzenbo
15
1 / 5 / 11
10,191
728
8,064
18,953
36,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
6 / 4 / 5
10,525
752
8,354
15,873
6,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Woggzzz
Baba Yaga
18
6 / 3 / 9
11,210
801
9,258
12,163
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
14
Kills
21
21
Deaths
16
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
11
1.38
W
Baron Samedi
BouncyBiscuit
Baron Samedi
5
3
8
3
W
Ah Muzen Cab
DvineTrinity
Ah Muzen Cab
3
1
10
8
L
Cthulhu
GuapCapalot2
Cthulhu
2
3
3
1.17
L
Izanami
KariWasHere
Izanami
2
4
5
1.13
L
Nu Wa
Red_Tien
Nu Wa
4
5
7
1.5
W
Kuzenbo
Slickback777
Kuzenbo
1
5
11
1.3
W
Hou Yi
6
4
5
2.13
W
Baba Yaga
Woggzzz
Baba Yaga
6
3
9
3.5
L
Vulcan
jayharambe
Vulcan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,118
Damage
52,812
58,946
Taken
76,252
52,831
Mitigated
60,617
14,683
Healing
29,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,360
1,874
1,710
2,226
15,063
20,526
0
7,083
7,980
20,287
0
W
Baron Samedi
BouncyBiscuit
Baron Samedi
11,765
442
6,334
5,108
16,030
7,185
626
11,636
4,112
34,937
0
W
Ah Muzen Cab
DvineTrinity
Ah Muzen Cab
15,371
3,272
598
1,201
13,233
5,541
2,331
10,448
2,617
0
41,907
L
Cthulhu
GuapCapalot2
Cthulhu
8,103
0
649
1,069
8,098
9,498
0
3,016
5,082
15,921
0
L
Izanami
KariWasHere
Izanami
7,664
4,025
181
1,845
11,078
6,996
403
5,737
5,341
0
15,231
L
Nu Wa
Red_Tien
Nu Wa
17,616
4,549
425
2,870
11,952
7,350
0
6,018
5,934
33,466
0
W
Kuzenbo
Slickback777
Kuzenbo
8,064
2,182
612
2,726
18,953
36,059
0
11,147
7,740
15,576
0
W
Hou Yi
8,354
3,212
2,365
4,366
15,873
6,078
1,137
13,382
2,446
0
36,877
W
Baba Yaga
Woggzzz
Baba Yaga
9,258
163
1,131
4,992
12,163
5,754
128
8,239
3,883
29,633
0
L
Vulcan
jayharambe
Vulcan
21,375
7,417
1,331
2,377
12,755
8,461
0
7,233
5,522
42,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
52,771
189
Minions Killed
221
0
Camps Cleared
0
1,153,491
Distance Traveled
1,317,542
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,419
673
15
1
0
244,523
1
W
Baron Samedi
10,773
770
51
4
0
243,485
0
W
Ah Muzen Cab
10,072
719
63
5
0
279,763
0
L
Cthulhu
7,819
559
13
1
0
158,406
0
L
Izanami
8,548
611
36
3
0
232,965
0
L
Nu Wa
10,046
718
55
4
0
232,196
0
W
Kuzenbo
10,191
728
8
1
0
245,479
0
W
Hou Yi
10,525
752
65
5
0
248,451
0
W
Baba Yaga
11,210
801
34
2
0
300,364
0
L
Vulcan
10,956
783
70
5
0
285,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role