Player Matchup

Izanami
Izanami
Barbarryin
Izanami
Level 87
God Stats
5W - 4L
1,492 SR
Queue Stats
147W - 129L
1,513 Elo+
Solo
Raijin
Raijin
Drewsiph
Raijin
Level 127
God Stats
8W - 5L
1,588 SR
Queue Stats
285W - 257L
1,574 Elo+
Solo
Serqet
Serqet
Hepnod
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 155L
1,478 Elo+
Solo
Agni
Agni
OhMyMiky
Agni
Level 137
God Stats
8W - 6L
1,491 SR
Queue Stats
349W - 366L
1,509 Elo+
Solo
Achilles
Achilles
TeeWhy048153
Achilles
Level 106
God Stats
1W - 1L
1,519 SR
Queue Stats
256W - 256L
1,532 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,521 Elo+

VS

Team Averages
Level 102
1,618 SR
1,528 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChickenBeastEry
Sol
Level 142
God Stats
3W - 2L
1,808 SR
Queue Stats
121W - 103L
1,643 Elo+
Solo
Erlang Shen
Erlang Shen
franswa46
Erlang Shen
Level 88
God Stats
4W - 2L
1,785 SR
Queue Stats
67W - 55L
1,695 Elo+
Solo
Neith
Neith
w1LL-E_StroKer
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barbarryin
Izanami
11
2 / 1 / 5
6,339
1,268
3,284
3,469
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Drewsiph
Raijin
11
2 / 4 / 4
6,459
1,292
4,221
5,904
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Hepnod
Serqet
11
1 / 1 / 8
6,164
1,233
4,857
4,700
2,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
11
4 / 2 / 3
6,755
1,351
4,529
3,720
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TeeWhy048153
Achilles
10
2 / 2 / 6
6,357
1,271
4,305
5,972
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 4 / 2
5,734
1,147
5,451
5,783
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
 
Achilles
1
0 / 0 / 0
1,612
322
0
0
0
13
3 / 2 / 3
6,576
1,315
3,916
5,770
2,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
franswa46
Erlang Shen
10
1 / 4 / 4
5,552
1,110
3,144
7,035
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 5
6,643
1,329
5,158
4,883
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
11
Kills
10
10
Deaths
11
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
L
Achilles
 
Achilles
0
0
0
0
W
Izanami
Barbarryin
Izanami
2
1
5
4.5
L
3
2
3
2.25
W
Raijin
Drewsiph
Raijin
2
4
4
1
W
Serqet
Hepnod
Serqet
1
1
8
5
W
Agni
4
2
3
2.75
W
Achilles
TeeWhy048153
Achilles
2
2
6
2.5
L
Erlang Shen
franswa46
Erlang Shen
1
4
4
0.75
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
17,669
23,765
Taken
23,471
14,775
Mitigated
12,998
5,767
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,451
387
140
304
5,783
3,874
421
1,815
3,821
9,290
0
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Barbarryin
Izanami
3,284
2,048
106
567
3,469
1,414
2,816
2,544
842
0
11,912
L
3,916
1,156
218
2,395
5,770
2,192
660
2,760
2,965
11,852
0
W
Raijin
Drewsiph
Raijin
4,221
390
105
601
5,904
2,403
714
2,686
3,141
11,575
0
W
Serqet
Hepnod
Serqet
4,857
1,062
594
1,322
4,700
2,899
80
2,104
2,393
0
6,081
W
Agni
4,529
173
653
258
3,720
1,471
188
386
3,259
8,852
0
W
Achilles
TeeWhy048153
Achilles
4,305
831
452
1,109
5,972
6,588
303
1,647
4,210
0
4,596
L
Erlang Shen
franswa46
Erlang Shen
3,144
678
70
641
7,035
5,083
0
2,408
4,272
0
3,378
L
5,158
2,040
516
1,953
4,883
1,849
531
1,767
2,952
0
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
26,117
58
Minions Killed
47
0
Camps Cleared
0
556,492
Distance Traveled
413,465
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,734
1,147
7
1
0
99,393
0
L
Achilles
1,612
322
0
0
0
0
0
W
Izanami
6,339
1,268
23
5
0
115,729
0
L
Sol
6,576
1,315
23
5
0
100,048
0
W
Raijin
6,459
1,292
12
2
0
96,384
0
W
Serqet
6,164
1,233
2
0
0
113,447
0
W
Agni
6,755
1,351
16
3
0
107,684
0
W
Achilles
6,357
1,271
5
1
0
123,248
0
L
Erlang Shen
5,552
1,110
5
1
0
99,551
0
L
Neith
6,643
1,329
12
2
0
114,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role