Player Matchup

Geb
Geb
KnowMedz89
Geb
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 77L
1,243 Elo+
Party 1
Ishtar
Ishtar
W11-Phalanx
Ishtar
Level 129
God Stats
4W - 3L
1,262 SR
Queue Stats
58W - 60L
1,488 Elo+
Party 1
Eset
Eset
W11-x44LH
Eset
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 149L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Xshadow_spirit_X
Amaterasu
Level 125
God Stats
5W - 1L
1,533 SR
Queue Stats
184W - 158L
1,481 Elo+
Party 3
Bakasura
Bakasura
lefurieuxdu59
Bakasura
Level 126
God Stats
5W - 2L
1,716 SR
Queue Stats
26W - 24L
1,454 Elo+
Party 3
Team Averages
Level 117
1,502 SR
1,433 Elo+

VS

Team Averages
Level 108
1,412 SR
1,462 Elo+
Arachne
Arachne
AlexanderCopa407
Arachne
Level 115
God Stats
2W - 2L
1,282 SR
Queue Stats
101W - 111L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
BipolarLoner
Xing Tian
Level 102
God Stats
1W - 3L
1,282 SR
Queue Stats
142W - 132L
1,391 Elo+
Party 4
Baron Samedi
Baron Samedi
SajoMV15
Baron Samedi
Level 104
God Stats
6W - 5L
1,541 SR
Queue Stats
104W - 120L
1,552 Elo+
Party 2
Yemoja
Yemoja
Twofts3xgod
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,361 Elo+
Party 4
Skadi
Skadi
cristhian_ortiz2
Skadi
Level 112
God Stats
7W - 12L
1,454 SR
Queue Stats
136W - 144L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,993
437
6,872
12,204
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
14
1 / 2 / 2
8,318
520
10,446
12,959
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
14
6 / 0 / 2
9,217
576
12,577
9,206
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
15
3 / 0 / 1
8,935
558
7,994
9,552
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
lefurieuxdu59
Bakasura
13
4 / 3 / 1
7,839
490
9,658
12,004
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,471
467
6,411
15,806
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
BipolarLoner
Xing Tian
9
0 / 1 / 3
6,530
408
5,513
15,405
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Baron Samedi
SajoMV15
Baron Samedi
12
0 / 4 / 3
7,238
452
9,258
11,275
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
0 / 4 / 0
6,867
429
4,146
10,779
6,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 0
8,574
536
8,016
12,395
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Xing Tian
BipolarLoner
Xing Tian
0
1
3
1.5
W
0
1
5
2.5
L
Baron Samedi
SajoMV15
Baron Samedi
0
4
3
0.38
L
Yemoja
0
4
0
0
W
Ishtar
1
2
2
1
W
Eset
6
0
2
7
W
Amaterasu
3
0
1
3.5
L
3
2
0
1.5
W
Bakasura
lefurieuxdu59
Bakasura
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
33,344
55,925
Taken
65,660
32,284
Mitigated
36,092
19,187
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
4,386
0
6,254
15,806
6,141
0
3,508
12,045
0
40,420
L
Xing Tian
BipolarLoner
Xing Tian
5,513
988
189
3,304
15,405
12,542
0
5,797
8,878
16,587
0
W
6,872
844
0
4,592
12,204
9,099
108
4,103
8,101
17,377
0
L
Baron Samedi
SajoMV15
Baron Samedi
9,258
499
461
2,689
11,275
4,992
0
6,492
4,633
56,787
0
L
Yemoja
4,146
1,364
141
1,801
10,779
6,588
0
1,305
9,254
36,852
0
W
Ishtar
10,446
7,127
0
3,988
12,959
6,150
385
1,073
11,886
0
77,609
W
Eset
12,577
2,099
203
1,347
9,206
4,591
442
6,549
2,657
71,995
0
W
Amaterasu
7,994
2,789
0
5,911
9,552
7,260
308
4,420
5,080
0
57,807
L
8,016
2,786
0
3,669
12,395
5,829
444
2,347
10,048
0
74,920
W
Bakasura
lefurieuxdu59
Bakasura
9,658
6,864
0
3,146
12,004
5,184
0
2,714
9,284
0
59,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
36,680
495
Minions Killed
361
0
Camps Cleared
0
1,540,721
Distance Traveled
1,469,058
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,471
467
68
4
0
348,882
4
L
Xing Tian
6,530
408
21
1
0
298,891
0
W
Geb
6,993
437
12
1
0
337,056
5
L
Baron Samedi
7,238
452
94
6
0
300,326
0
L
Yemoja
6,867
429
52
3
0
230,400
2
W
Ishtar
8,318
520
130
8
0
267,025
0
W
Eset
9,217
576
135
8
0
300,429
0
W
Amaterasu
8,935
558
106
7
0
299,510
3
L
Skadi
8,574
536
126
8
0
290,559
0
W
Bakasura
7,839
490
112
7
0
336,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role