Player Matchup

Ne Zha
Ne Zha
DarethBale11
Ne Zha
Level 60
God Stats
10W - 16L
1,474 SR
Queue Stats
270W - 295L
1,438 Elo+
Party 1
Tyr
Tyr
Gamea05
Tyr
Level 45
God Stats
30W - 16L
1,805 SR
Queue Stats
102W - 83L
1,600 Elo+
Party 1
Ra
Ra
JorgeProZomber
Ra
Level 122
God Stats
6W - 6L
1,445 SR
Queue Stats
97W - 124L
1,553 Elo+
Party 1
Artemis
Artemis
Nawa03_
Artemis
Level 86
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 4L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
ñacas
Kuzenbo
Level 52
God Stats
32W - 21L
1,626 SR
Queue Stats
130W - 89L
1,560 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,540 Elo+

VS

Team Averages
Level 138
1,547 SR
1,509 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
VgfzZ
Hades
Level 119
God Stats
190W - 166L
1,589 SR
Queue Stats
312W - 275L
1,514 Elo+
Solo
Ix Chel
Ix Chel
inbrynncible
Ix Chel
Level 134
God Stats
23W - 22L
1,648 SR
Queue Stats
325W - 318L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 3 / 3
7,085
506
3,900
11,196
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
13
0 / 3 / 0
7,382
527
4,531
11,714
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 3
7,484
535
4,888
8,319
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Nawa03_
Artemis
12
1 / 4 / 0
6,379
456
2,487
8,518
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ñacas
Kuzenbo
11
3 / 0 / 1
6,763
483
5,431
9,719
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 1 / 3
8,014
572
7,363
6,338
2,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
13
4 / 3 / 1
7,779
556
2,874
10,242
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
10
0 / 1 / 4
6,625
473
3,215
8,636
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
VgfzZ
Hades
14
3 / 0 / 0
8,788
628
8,799
9,533
6,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
inbrynncible
Ix Chel
15
4 / 2 / 1
8,700
621
10,317
7,944
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
3
3.5
W
Thanatos
 
Thanatos
4
3
1
1.5
W
Gilgamesh
 
Gilgamesh
0
1
4
2
L
Ne Zha
1
3
3
0.83
L
Tyr
0
3
0
0
L
2
3
3
1.17
L
Artemis
Nawa03_
Artemis
1
4
0
0.25
W
Hades
VgfzZ
Hades
3
0
0
3
W
Ix Chel
inbrynncible
Ix Chel
4
2
1
2.25
L
Kuzenbo
ñacas
Kuzenbo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
32,568
49,466
Taken
42,693
28,668
Mitigated
22,731
13,707
Healing
21,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,363
4,542
0
2,816
6,338
2,727
0
1,632
4,706
0
70,721
W
Thanatos
 
Thanatos
2,874
689
0
9,352
10,242
3,758
0
1,109
9,133
0
46,311
W
Gilgamesh
 
Gilgamesh
3,215
865
0
1,407
8,636
6,955
0
3,955
4,681
0
14,801
L
Ne Zha
3,900
1,524
0
2,222
11,196
4,465
0
3,684
7,512
0
62,102
L
Tyr
4,531
408
0
4,198
11,714
6,158
0
8,329
3,385
0
63,517
L
4,888
355
552
2,103
8,319
3,563
0
4,940
3,379
60,766
0
L
Artemis
Nawa03_
Artemis
2,487
944
0
1,578
8,518
3,410
0
0
8,518
0
40,252
W
Hades
VgfzZ
Hades
8,799
1,129
85
5,413
9,533
6,289
0
0
9,533
73,965
0
W
Ix Chel
inbrynncible
Ix Chel
10,317
1,257
808
2,106
7,944
3,002
0
4,203
3,638
88,305
0
L
Kuzenbo
ñacas
Kuzenbo
5,431
2,115
0
3,054
9,719
11,072
20
2,163
7,556
23,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
39,906
430
Minions Killed
498
0
Camps Cleared
0
1,382,522
Distance Traveled
1,353,775
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,014
572
113
8
0
238,772
2
W
Thanatos
7,779
556
83
6
0
297,559
5
W
Gilgamesh
6,625
473
21
2
0
306,330
2
L
Ne Zha
7,085
506
98
7
0
295,225
0
L
Tyr
7,382
527
120
9
0
275,904
0
L
Ra
7,484
535
112
8
0
286,333
0
L
Artemis
6,379
456
83
6
0
246,156
2
W
Hades
8,788
628
131
9
0
234,236
1
W
Ix Chel
8,700
621
150
11
0
276,878
6
L
Kuzenbo
6,763
483
17
1
0
278,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role