Player Matchup

Merlin
Merlin
Cooochiesnot
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
DemonRager
Fenrir
Level 103
God Stats
2W - 1L
1,651 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Athena
Athena
DieAvoider
Athena
Level 121
God Stats
3W - 10L
1,506 SR
Queue Stats
395W - 439L
1,494 Elo+
Solo
Hercules
Hercules
SorrowDriller
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Hachiman
Hachiman
justinAGS
Hachiman
Level 60
God Stats
2W - 2L
1,670 SR
Queue Stats
19W - 31L
1,442 Elo+
Solo
Team Averages
Level 68
1,566 SR
1,487 Elo+

VS

Team Averages
Level 61
1,473 SR
1,459 Elo+
Thor
Thor
DynastyAlex
Thor
Level 84
God Stats
5W - 6L
1,315 SR
Queue Stats
103W - 99L
1,429 Elo+
Party 2
Ix Chel
Ix Chel
Përsephone
Ix Chel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 78L
1,447 Elo+
Party 2
Skadi
Skadi
Scarling
Skadi
Level 62
God Stats
6W - 5L
1,368 SR
Queue Stats
26W - 21L
1,365 Elo+
Solo
Ratatoskr
Ratatoskr
gamer21dc
Ratatoskr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 47L
1,620 Elo+
Solo
Ra
Ra
mxgerrta
Ra
Level 89
God Stats
14W - 9L
1,682 SR
Queue Stats
441W - 477L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 1
5,092
463
2,590
7,352
2,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
DemonRager
Fenrir
10
1 / 3 / 0
5,676
516
2,961
8,755
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
DieAvoider
Athena
8
1 / 3 / 0
5,008
455
2,063
9,305
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
SorrowDriller
Hercules
9
0 / 1 / 0
4,974
452
2,640
8,291
6,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
justinAGS
Hachiman
8
0 / 2 / 1
4,940
449
5,728
5,396
1,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,707
610
7,070
7,852
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Përsephone
Ix Chel
9
2 / 0 / 3
6,122
557
3,170
5,437
3,417
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Scarling
Skadi
10
3 / 1 / 1
6,202
564
5,442
5,876
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
gamer21dc
Ratatoskr
12
1 / 0 / 1
6,923
629
5,281
7,533
2,827
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 3
7,146
650
5,124
4,958
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
L
Fenrir
DemonRager
Fenrir
1
3
0
0.33
L
Athena
DieAvoider
Athena
1
3
0
0.33
W
4
0
3
5.5
W
Ix Chel
Përsephone
Ix Chel
2
0
3
3.5
W
Skadi
Scarling
Skadi
3
1
1
3.5
L
Hercules
SorrowDriller
Hercules
0
1
0
0
W
Ratatoskr
gamer21dc
Ratatoskr
1
0
1
1.5
L
Hachiman
justinAGS
Hachiman
0
2
1
0.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
26,087
39,099
Taken
31,656
20,336
Mitigated
12,878
9,737
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,590
330
0
2,405
7,352
2,168
0
3,147
4,205
29,047
0
L
Fenrir
DemonRager
Fenrir
2,961
710
0
784
8,755
3,183
148
1,560
7,195
0
34,788
L
Athena
DieAvoider
Athena
2,063
709
0
1,552
9,305
7,047
0
2,283
6,924
14,007
0
W
7,070
3,183
0
1,175
7,852
3,052
0
1,168
6,684
0
42,448
W
Ix Chel
Përsephone
Ix Chel
3,170
796
792
2,594
5,437
3,417
187
809
4,628
19,266
0
W
Skadi
Scarling
Skadi
5,442
2,496
0
1,532
5,876
2,004
211
1,164
4,712
0
34,963
L
Hercules
SorrowDriller
Hercules
2,640
1,028
0
3,572
8,291
6,109
0
172
8,119
0
19,439
W
Ratatoskr
gamer21dc
Ratatoskr
5,281
1,590
0
2,903
7,533
2,827
596
0
7,533
0
43,443
L
Hachiman
justinAGS
Hachiman
5,728
3,399
0
1,424
5,396
1,829
0
1,034
4,362
0
30,314
W
5,124
572
480
1,426
4,958
1,578
174
1,512
3,446
49,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
33,100
224
Minions Killed
321
0
Camps Cleared
0
1,024,715
Distance Traveled
1,079,632
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,092
463
54
5
0
173,300
0
L
Fenrir
5,676
516
58
5
0
220,381
0
L
Athena
5,008
455
20
2
0
221,222
3
W
Thor
6,707
610
69
6
0
229,449
2
W
Ix Chel
6,122
557
31
3
0
205,831
0
W
Skadi
6,202
564
61
6
0
190,450
0
L
Hercules
4,974
452
41
4
0
217,140
0
W
Ratatoskr
6,923
629
81
7
0
230,215
4
L
Hachiman
4,940
449
51
5
0
192,672
0
W
Ra
7,146
650
79
7
0
223,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role