Player Matchup

Nike
Nike
PeetaForTheWin
Nike
Level 147
God Stats
12W - 7L
1,566 SR
Queue Stats
179W - 171L
1,547 Elo+
Party 1
Ymir
Ymir
Skittle88
Ymir
Level 108
God Stats
1W - 0L
1,268 SR
Queue Stats
111W - 106L
1,555 Elo+
Party 1
Artemis
Artemis
gohalos77
Artemis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,524 Elo+
Solo
Awilix
Awilix
kirbykibble
Awilix
Level 126
God Stats
49W - 46L
1,634 SR
Queue Stats
155W - 147L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pivbjop
Morgan Le Fay
Level 126
God Stats
12W - 6L
1,707 SR
Queue Stats
146W - 148L
1,574 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,546 Elo+

VS

Team Averages
Level 141
1,561 SR
1,540 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AlmostDecent
Nike
Level 158
God Stats
4W - 7L
1,757 SR
Queue Stats
287W - 271L
1,539 Elo+
Party 2
Bacchus
Bacchus
Lessneeded
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,510 Elo+
Party 3
Nemesis
Nemesis
Miwaii
Nemesis
Level 145
God Stats
82W - 79L
1,549 SR
Queue Stats
340W - 303L
1,541 Elo+
Party 2
Thoth
Thoth
naughtyDragon
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 44L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,421
584
5,419
12,380
7,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
10
2 / 0 / 4
6,284
571
3,053
8,568
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
gohalos77
Artemis
10
1 / 2 / 3
5,597
509
3,886
5,738
2,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
12
5 / 1 / 0
7,104
646
6,141
7,404
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
pivbjop
Morgan Le Fay
12
2 / 0 / 2
6,905
628
5,523
5,019
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 4 / 3
5,906
537
6,423
8,118
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
7,045
640
7,755
10,541
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Lessneeded
Bacchus
9
1 / 1 / 1
5,726
521
4,327
8,873
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Miwaii
Nemesis
10
0 / 1 / 2
5,685
517
2,001
7,299
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 0
6,599
600
3,212
6,165
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
3
0.63
L
3
2
0
1.5
L
Bacchus
Lessneeded
Bacchus
1
1
1
1.5
L
Nemesis
Miwaii
Nemesis
0
1
2
1
W
1
3
1
0.5
W
Ymir
2
0
4
4
W
Artemis
gohalos77
Artemis
1
2
3
1.25
W
Awilix
5
1
0
5
L
1
3
0
0.33
W
Morgan Le Fay
pivbjop
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
23,718
39,109
Taken
40,996
20,205
Mitigated
22,237
9,138
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,423
2,905
0
2,313
8,118
2,715
0
1,931
6,187
0
44,427
L
7,755
1,456
0
3,369
10,541
6,597
0
407
10,134
0
59,752
L
Bacchus
Lessneeded
Bacchus
4,327
931
0
3,558
8,873
8,416
0
2,991
5,882
13,549
0
L
Nemesis
Miwaii
Nemesis
2,001
898
0
927
7,299
2,714
0
630
6,669
0
42,484
W
5,419
353
0
2,789
12,380
7,871
0
0
11,412
0
48,230
W
Ymir
3,053
686
0
2,675
8,568
5,659
0
2,742
5,826
13,244
0
W
Artemis
gohalos77
Artemis
3,886
2,465
0
2,212
5,738
2,090
0
1,504
4,234
0
31,187
W
Awilix
6,141
2,476
0
855
7,404
2,728
0
1,389
6,015
0
50,280
L
3,212
42
0
1,020
6,165
1,795
0
2,617
3,548
47,513
0
W
Morgan Le Fay
pivbjop
Morgan Le Fay
5,523
202
0
607
5,019
1,857
320
1,904
3,115
53,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
30,961
339
Minions Killed
347
0
Camps Cleared
0
1,176,097
Distance Traveled
1,157,524
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,906
537
69
6
0
189,588
0
L
Nike
7,045
640
95
9
0
214,295
3
L
Bacchus
5,726
521
14
1
0
241,877
1
L
Nemesis
5,685
517
73
7
0
296,064
2
W
Nike
6,421
584
84
8
0
219,523
0
W
Ymir
6,284
571
16
1
0
243,232
3
W
Artemis
5,597
509
70
6
0
181,601
0
W
Awilix
7,104
646
77
7
0
292,158
0
L
Thoth
6,599
600
96
9
0
215,700
1
W
Morgan Le Fay
6,905
628
92
8
0
239,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role