Player Matchup

Atlas
Atlas
A Rogue Legacy
Atlas
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 190L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Flow1007
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,515 Elo+
Solo
Serqet
Serqet
Holidaayyy
Serqet
Level 89
God Stats
1W - 6L
1,282 SR
Queue Stats
332W - 330L
1,422 Elo+
Party 2
Janus
Janus
Zicotic-
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,294 Elo+
Party 2
Sol
Sol
roberto10-0722
Sol
Level 109
God Stats
8W - 15L
1,697 SR
Queue Stats
43W - 57L
1,497 Elo+
Solo
Team Averages
Level 74
1,496 SR
1,428 Elo+

VS

Team Averages
Level 92
1,501 SR
1,471 Elo+
Hades
Hades
BugBreezy
Hades
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 27L
1,540 Elo+
Solo
Jormungandr
Jormungandr
NaturallMess
Jormungandr
Level 109
God Stats
15W - 12L
1,502 SR
Queue Stats
563W - 540L
1,452 Elo+
Party 1
Medusa
Medusa
OrangeCrusha
Medusa
Level 62
God Stats
6W - 1L
1,719 SR
Queue Stats
150W - 142L
1,467 Elo+
Party 1
Nemesis
Nemesis
SoChaotic6147
Nemesis
Level 93
God Stats
17W - 18L
1,289 SR
Queue Stats
159W - 164L
1,443 Elo+
Solo
Persephone
Persephone
chino_figura10
Persephone
Level 133
God Stats
20W - 14L
1,496 SR
Queue Stats
308W - 384L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,877
405
5,435
13,468
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Flow1007
Danzaburou
10
0 / 5 / 0
6,375
375
4,540
11,639
4,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Holidaayyy
Serqet
13
2 / 4 / 0
7,963
468
3,831
13,451
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zicotic-
Janus
12
0 / 5 / 2
6,992
411
4,351
13,279
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 0
7,938
467
8,502
14,424
6,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BugBreezy
Hades
15
5 / 2 / 1
9,377
552
5,938
11,470
4,668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
NaturallMess
Jormungandr
14
3 / 0 / 8
9,365
551
9,995
13,991
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
6 / 0 / 4
9,594
564
10,740
6,803
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
14
5 / 0 / 3
8,957
527
9,442
8,731
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
chino_figura10
Persephone
15
1 / 1 / 1
9,713
571
9,215
8,345
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
20
20
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hades
BugBreezy
Hades
5
2
1
2.75
L
Danzaburou
Flow1007
Danzaburou
0
5
0
0
L
Serqet
Holidaayyy
Serqet
2
4
0
0.5
W
Jormungandr
NaturallMess
Jormungandr
3
0
8
7
W
Medusa
6
0
4
8
W
Nemesis
5
0
3
6.5
L
Janus
Zicotic-
Janus
0
5
2
0.2
W
Persephone
chino_figura10
Persephone
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
45,330
66,261
Taken
49,340
35,121
Mitigated
29,876
18,813
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,435
1,886
0
4,266
13,468
13,674
0
5,358
8,110
32,656
0
W
Hades
BugBreezy
Hades
5,938
444
0
4,130
11,470
4,668
365
3,964
6,465
50,073
0
L
Danzaburou
Flow1007
Danzaburou
4,540
2,072
0
2,050
11,639
4,986
0
3,468
8,171
0
35,421
L
Serqet
Holidaayyy
Serqet
3,831
1,696
0
2,685
13,451
5,739
0
2,623
10,828
0
59,699
W
Jormungandr
NaturallMess
Jormungandr
9,995
3,428
0
2,451
13,991
15,691
40
3,483
10,508
47,028
0
W
Medusa
10,740
6,143
0
1,230
6,803
2,679
2,734
2,165
4,428
0
66,631
W
Nemesis
9,442
5,876
0
547
8,731
3,543
0
2,604
5,896
0
64,798
L
Janus
Zicotic-
Janus
4,351
902
0
2,854
13,279
4,622
0
4,796
8,483
33,728
0
W
Persephone
chino_figura10
Persephone
9,215
64
0
802
8,345
3,295
587
5,718
2,625
74,365
0
L
8,502
1,373
45
6,913
14,424
6,100
172
8,903
5,521
70,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
47,006
352
Minions Killed
474
0
Camps Cleared
0
1,518,380
Distance Traveled
1,686,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,877
405
25
1
0
314,590
0
W
Hades
9,377
552
73
4
0
308,246
0
L
Danzaburou
6,375
375
60
4
0
307,112
0
L
Serqet
7,963
468
93
5
0
315,987
0
W
Jormungandr
9,365
551
73
4
0
325,820
0
W
Medusa
9,594
564
108
6
0
321,504
0
W
Nemesis
8,957
527
94
6
0
387,807
0
L
Janus
6,992
411
56
3
0
303,324
0
W
Persephone
9,713
571
126
7
0
342,742
0
L
Sol
7,938
467
118
7
0
277,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role