Player Matchup

Lancelot
Lancelot
BlightV
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,191 Elo+
Party 1
Janus
Janus
LovableBalckGuy
Janus
Level 79
God Stats
3W - 1L
1,681 SR
Queue Stats
16W - 18L
1,387 Elo+
Party 1
Fenrir
Fenrir
Ni99aCreamBean
Fenrir
Level 8
God Stats
0W - 5L
1,182 SR
Queue Stats
13W - 18L
1,191 Elo+
Party 1
Team Averages
Level 39
1,454 SR
1,256 Elo+

VS

Team Averages
Level 70
1,499 SR
1,302 Elo+
Morgan Le Fay
Morgan Le Fay
Geramie17
Morgan Le Fay
Level 88
God Stats
2W - 0L
1,570 SR
Queue Stats
18W - 26L
1,234 Elo+
Party 2
Tyr
Tyr
The-W-O-R-L-D-9
Tyr
Level 94
God Stats
17W - 12L
1,728 SR
Queue Stats
319W - 402L
1,399 Elo+
Party 2
Ares
Ares
mazicali
Ares
Level 29
God Stats
6W - 22L
1,200 SR
Queue Stats
38W - 107L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlightV
Lancelot
10
0 / 3 / 3
8,483
606
4,917
7,546
2,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
9,560
683
7,781
7,605
2,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 0
9,168
655
3,988
10,183
3,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Geramie17
Morgan Le Fay
15
6 / 0 / 3
11,316
808
11,470
6,317
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 4 / 8
9,725
695
5,690
12,804
11,295
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
14
3 / 0 / 8
10,329
738
4,944
7,602
7,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
3
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlightV
Lancelot
0
3
3
0.5
W
Morgan Le Fay
Geramie17
Morgan Le Fay
6
0
3
7.5
L
0
3
4
0.67
L
3
5
0
0.6
W
2
4
8
1.5
W
Ares
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
22,104
25,334
Taken
26,723
9,281
Mitigated
21,686
1,378
Healing
622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlightV
Lancelot
4,917
879
0
68
7,546
2,886
0
5,789
1,757
0
10,282
W
Morgan Le Fay
Geramie17
Morgan Le Fay
11,470
271
0
252
6,317
2,730
328
2,669
3,648
61,374
0
L
7,781
701
60
969
7,605
2,529
0
5,336
2,269
56,500
0
L
3,988
861
0
281
10,183
3,866
0
5,456
4,727
0
8,392
W
5,690
393
0
120
12,804
11,295
0
2,566
10,238
0
26,086
W
Ares
4,944
172
0
250
7,602
7,661
0
2,698
4,904
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
31,370
105
Minions Killed
146
0
Camps Cleared
0
811,985
Distance Traveled
817,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,483
606
10
1
0
327,901
0
W
Morgan Le Fay
11,316
808
92
7
0
268,824
0
L
Janus
9,560
683
85
6
0
230,729
0
L
Fenrir
9,168
655
10
1
0
253,355
0
W
Tyr
9,725
695
27
2
0
264,665
0
W
Ares
10,329
738
27
2
0
284,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role