Player Matchup

Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Diamond I
IamnotJurse
Vamana
Diamond I
Level 65
God Stats
4W - 1L
1,929 SR
Queue Stats
45W - 44L
2,383 MMR
Party 1
Hachiman
Hachiman
Platinum II
JohnThreeSixteen
Hachiman
Platinum II
Level 168
God Stats
13W - 8L
1,711 SR
Queue Stats
153W - 124L
1,893 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,713 SR
1,925 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,408 SR
1,842 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
Kronagh
Scylla
Platinum V
Level 99
God Stats
1W - 3L
1,122 SR
Queue Stats
241W - 248L
1,784 MMR
Solo
Thor
Thor
Diamond I
skif2004
Thor
Diamond I
Level 142
God Stats
90W - 71L
1,603 SR
Queue Stats
284W - 266L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 2 / 7
11,190
861
12,511
9,540
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
13
2 / 3 / 12
10,366
797
9,846
17,647
16,720
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 8
11,282
868
14,491
13,635
4,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
MartichorasThothKuzenboAphroditeSerqet

VS

Bans
Ne ZhaBaron SamediAgniBaba YagaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 8 / 5
8,294
638
5,977
20,401
22,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Kronagh
Scylla
12
1 / 3 / 4
9,017
694
7,681
9,223
3,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thor
13
4 / 4 / 2
9,807
754
13,282
12,327
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
5
7
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
7
5.25
L
Cerberus
 
Cerberus
0
8
5
0.31
W
Vamana
2
3
12
2.67
W
6
2
8
5
L
Scylla
Kronagh
Scylla
1
3
4
1
L
Thor
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
26,940
40,822
Taken
41,951
25,007
Mitigated
31,227
12,458
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,511
418
299
3,961
9,540
3,448
166
2,840
6,700
42,282
0
L
Cerberus
 
Cerberus
5,977
359
0
2,126
20,401
22,342
0
5,547
14,854
13,900
0
W
Vamana
9,846
4,142
0
3,842
17,647
16,720
691
8,278
9,369
0
28,366
W
14,491
9,219
0
4,356
13,635
4,839
1,778
2,723
10,912
0
67,754
L
Scylla
Kronagh
Scylla
7,681
960
0
494
9,223
3,499
0
2,955
6,268
42,704
0
L
Thor
13,282
1,528
0
2,057
12,327
5,386
0
4,376
7,951
0
46,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
27,118
165
Minions Killed
151
0
Camps Cleared
0
758,262
Distance Traveled
667,047
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,190
861
43
3
0
264,305
0
L
Cerberus
8,294
638
26
2
0
217,658
6
W
Vamana
10,366
797
22
2
0
253,231
0
W
Hachiman
11,282
868
100
8
0
240,726
0
L
Scylla
9,017
694
61
5
0
238,003
0
L
Thor
9,807
754
64
5
0
211,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role